Secondly, some natural phenomena, such as hurricanes or earthquakes, can be synchronized to various regions, allowing multiple organizations to train at the same time. In the process of user simulation, VR can embed traditional teaching elements such as graphics and data of slides into the virtual environment for real-time education. Another significant advantage is that the audio-visual stimulation is more realistic, which improves the user's attention, and at the same time exercises the media's ability to report disasters in the simulation.
Third, there is no need to hold a rehearsal to evacuate a large number of citizens and affect their lives. With less equipment and content costs, many effects can be achieved and the simulation can be repeated.
Finally, in the scene of VR safety education, the actions of the experiencer can be photographed and stored digitally for more effective evaluation. Corrective measures can be taken for actions in VR scenes, and traditional safety education can be combined.