Primary school students' scientific and technological innovation plan I. Guiding ideology
By carrying out a variety of scientific and technological innovation activities, we can stimulate the strong interest of primary school students in the town to participate in scientific and technological innovation activities, show their practical ability, cultivate their innovative spirit and scientific literacy, and generally form a good atmosphere of loving science, learning science, stressing science and using science among the majority of students in the town, promote the in-depth development of primary school science and technology education in the town, and improve the implementation level of quality education as a whole.
Second, the theme of the event
Innovation? Experience? Grow up.
Three. Activity arrangement
This scientific and technological innovation activity is divided into three stages.
The first stage: the activity begins (65438+February 1? 65438+February 10)
In combination with the actual situation of the school, each school has formulated a specific activity implementation plan, decomposed tasks, earnestly publicized and mobilized teachers and students to actively participate in scientific and technological innovation activities and topics.
The second stage: organization and implementation (65438+February 1 1? 65438+February 25th)
Combined with comprehensive practical activities and primary school science curriculum, we actively carry out various types of scientific and technological innovation activities such as scientific observation, scientific and technological production, small design, small paper, computer production, airplane model, science fiction painting and so on. And really realize it? There are activities in the class, and everyone participates? .
1. Popularization of popular science knowledge: Popularize popular science knowledge widely through blackboard newspaper (team newspaper), theme class (team meeting), reading popular science books, watching popular science movies and holding popular science reports.
2. Scientific investigation activities: observing natural phenomena, environmental pollution, the growth and development process of animals and plants, and the cultivation of animals and plants and microorganisms. And form a scientific observation diary or a scientific essay.
3. Scientific and technological practice activities: take groups and classes as units, take schools and society as practice objects, carry out scientific and technological practice, and form scientific and technological practice papers with authenticity, demonstration, education and integrity.
4. Technological invention: based on the reality of life, give full play to the wisdom of teachers and students, and carry out small inventions and small production activities such as technological transformation, innovation and scientific inquiry.
5. Computer science and technology creation: including computer painting, computer animation, science fiction painting, computer-generated web pages and other digital works.
6. Exhibition and appraisal of achievements: each school should summarize the scientific and technological innovation activities and select outstanding works to participate in the joint exhibition evaluation activities of the whole school.
The third stage: performance evaluation (65438+February 26th? 20xx at the beginning of March)
1, Town Exhibition (65438+February 26th? 65438+February 3 1)
Each school will label the outstanding works, classify them into volumes, and submit them to Qizhen Education Committee with explanations to participate in the selection activities of the whole town 13 primary school students' science and technology innovation competition.
2. County Exhibition (early March of 20xx)
According to the arrangement of the county teaching and research section, our town will send someone to take part in the county 13 science and technology innovation competition with excellent works and related materials.
Four. Activities require
(a) attach great importance to the organization in place. In order to ensure the smooth development of scientific and technological innovation activities this year, the school should set up a scientific and technological activities organizing Committee or a scientific and technological research group to make overall arrangements for various activities and be responsible for related work. Fully understand the significance of scientific and technological innovation activities, strengthen leadership, set up corresponding organizations, actively launch and widely publicize, and vigorously create a strong atmosphere for activities, so that the new concept of scientific and technological innovation can be deeply rooted in the hearts of teachers and students.
(2) Formulating plans and measures in place. According to the actual situation of the school, innovate the form of activities, further expand the coverage of popular science propaganda, and promote the in-depth development of regular scientific and technological activities in classes.
(3) Carefully organized and pragmatic. Strengthen the pertinence and effectiveness of popular science activities, carefully organize and stress practical results. Enhance the interaction of popular science activities, improve the enthusiasm of primary school students, fully reflect the characteristics of the times of popular science activities, and highlight the mutual integration of science and technology and humanities.
(4) Seriously sum up and accumulate experience. Focus on summing up successful practices and typical experiences in the process of scientific and technological activities. Submit a summary of activities to the office of the Education Commission in a timely manner.
In order to cultivate young students' innovative spirit and practical ability, and improve their scientific quality and skills, according to the spirit of the notice of the County Education and Sports Bureau, the second primary school students' scientific and technological innovation plan was held in our school. The specific arrangements are as follows:
1. Activity time 165438+ 10/0/5.
Second, the classes of all participants.
Third, explore the theme of the activity? Practice? reform
Four. Activity content
The contents include:
1. Technological gizmos or technological gizmos completed by students independently or under the guidance of teachers.
2, teachers' scientific and technological inventions, teachers' scientific and technological counseling papers.
3. Children's science fantasy painting.
4, youth science and technology practice activities, etc.
Five, creative requirements
1. No matter the works completed by students themselves or by teachers, there must be a primary school scientific and technological innovation activity plan with scientific and technological content. (Non-paste painting, handicraft production and decoration production) Do not score if they do not meet the requirements.
2. Description of scientific and technological invention: the name of the work, the school to which the author belongs, the name and age of the author, the instructor and the scientific theory and invention purpose contained in the work.
3. All entries of sci-fi paintings are made of 8-inch paper (the size of sketch paper), and the name of the work, author's class, author's name, age and instructor are indicated in the lower right corner of the reverse side of the work.
4, scientific and technological practice activities should have the conditions:
There should be a complete implementation process. There are complete original data and exact implementation results. Necessary objects, photos, videos, etc. Can be supplemented according to conditions.
5. Teacher's thesis. Generally it is 2500-5000 words.
6. Special note: team events are allowed (no more than 3 participants); Each student can declare multiple items;
Description of intransitive verb competition
1. At least 3 scientific and technological inventions or small productions will be selected in each class, and 2 sci-fi paintings will be exhibited. The number of other works is not required.
2. The works will be exhibited and awarded in front of the school building on or around June 1 15. Each class has a booth, and the school organizes judges to score. Award-winning works and excellent organization courses. (Each affiliated school organizes its own exhibitions and reviews, and the works are checked in the science and technology activity room. Good works are submitted to the central school to participate in the county exhibition and review. )
Science and technology innovation plan for primary school students iii. Activity objectives:
1, let students collect and exchange stories of Chinese and foreign scientists and inventors, and cultivate students' feelings of loving science and creation, and their hands-on and brain-thinking abilities in the process of collection and exchange.
2. Train students to invent and create skills and creative thinking, and develop their potential.
3. Further establish students' awareness of independent exploration in practical activities.
Third, the activity process design:
The first stage: collecting the stories of inventors and scientists at home and abroad.
First, import:
Tao Xingzhi said: Human society is full of places of creation, every day is a time of creation, and everyone is a creator. ? Let's set up the spirit of being brave in creation since childhood and fly higher and higher in the world of creation.
Second, let the students exchange the collected stories of scientists and inventors at home and abroad.
Thirdly, students design and make cards of collected information about scientists and inventors.
Good friends share.
The second stage: combining with life practice, learning the techniques of invention and creation.
First, dialogue import:
In the previous stage, we stimulated everyone's interest in invention and creation by reading and exchanging stories of scientists and inventors, but being interested in creation does not mean creating. We should also master the creative techniques summarized by predecessors to realize our wishes.
Second, teachers and students learn the basic technology of invention and creation together.
1, find the fault.
Teacher: As the name implies, it is to find out the shortcomings of existing items and then improve them. Thirty years ago, Japanese Oni Tsuka Baccolo changed the flat bottom of Japanese basketball shoes into a concave bottom to solve the problem of slipping of basketball shoes. Oni Tsuka's invention method is called defect counting method.
Students discuss things that are not easy to use in daily life in groups, which has such shortcomings. Find ways to improve.
2. Exploration method
Teacher: Inspiration is the way to solve problems from other things. What inspires is called prototype. Many things may be enlightening. For example, birds inspired the invention of airplanes and wooden combs inspired the invention of rice transplanters. Is there such an example in your collection of invention stories?
Student: Watt was inspired by the phenomenon that steam lifted the lid of the kettle after the water was boiled, and invented the steam engine.
Student: It is said that Lu Ban, a famous craftsman in ancient China, was inspired by the phenomenon of cutting his hand on the serrated edge of thatch and invented the saw.
Student: Scientists were inspired by bats and invented radar.
3. Combination method
Teacher: Combinatorial invention is to combine two or more existing things to produce a new product with more functions. Can you give an example of this?
Student: The painter Hyman is a forgetful person. He often can't find an eraser when drawing, so he has to tie it to a pencil with a string. One of his friends, William, saw this seemingly clumsy and ridiculous practice, so he went back to study and design a rubber pencil and applied for a patent, which allowed him to get a patent fee of 500,000 US dollars every year.
Student: A young man who made a small spoon in California, USA, found that he had a bad grasp of hot and cold when feeding his children or patients, either cold or hot. To this end, he designed a small spoon with a thermometer, which sold well and made a fortune immediately.
4, look up the directory method.
This method is applied to almost all fields of creative activities, so it enjoys? Mother of creative law? Good name. For example, Xu Liyan and Zhang Fukui, famous scholars in China? Twelve laws of invention and creation? :
(1) plus one: heightening and thickening, and adding more on the original basis. For example, 10,000-ton freighters and skyscrapers.
Construction, etc.
(2) Minus one: reduce, omit, shrink and disassemble the original things, such as the invention of wireless phones, unmanned aircraft, miniature radios and integrated circuit chips.
(3) amplification: amplification and expansion on the basis of the original things, thus producing inventions. Such as the invention of magnifying glass, widescreen and multifunctional utensils.
(4) Shrinking: On the basis of the original things, the invention is realized by reducing the volume or concentrating. For example, after the wall clock and desk clock, people invented pocket watches, watches and electronic watches. Another example is the computer notebook invented by people.
(5) change: change the shape, color, smell, order, weight, etc. Realize the invention on the basis of the original thing. Such as TV from black and white to color, from single channel to multi-channel, from single screen to double screen, multi-screen and so on.
(6) change: change the shortcomings, deficiencies and inconveniences on the original basis, such as the invention of convenience food.
(7) Linkage: that is, consider the relationship between the cause and effect of things, and consider whether it can be linked with other things. Like selling shoes in Harbin? Female expert? Huayang, who appointed her? Spend money like water. Considering whether the size of people's feet is related to people's hands, after ten years' observation and practice, the correct rate of measuring shoe size by hand reaches 100%.
(8) Learn to learn: learn from other people's advanced technologies and processes to improve the output or quality of their own products.
(9) From generation to generation: replace the original things with other methods, other materials and components. For example, paper is used instead of cloth to make clothes, and soybean food is used instead of meat.
(10) moving: moving things for other purposes, and moving principles, technologies, methods and experiences for other purposes. Such as the wide application of ultrasound in production and life.
(1 1) Reverses the direction, order and structure of things. For example, the invention of the sewing machine is the invention of a machine that sews threads on the needle tip in turn.
(12) definition: define boundaries, standards, models, etc. For things, so as to gain new ideas of invention.
Third, the class summary:
There are many creative techniques, which cross and penetrate each other. If we can understand and apply these creative technologies, we will greatly develop our potential and make it possible for every student to become a creative talent. Students, work hard!
The third stage: brain and hands-on practical activities
Activity 1: I design my schoolbag.
Activity objectives:
1. Design novel schoolbags to cultivate students' creativity and imagination.
2. Cultivate students' hands-on and brain skills through activities.
Activity preparation:
Music accompaniment tape; 3 sheets of white paper for each group; Students bring their own watercolor pens, oil painting pens or crayons.
Activity flow:
First, uncover the topic.
1. Import: Does every student have a schoolbag? We use it every day. It has many advantages, but do students find it inconvenient to use it?
(1) Students' Memory and Discussion
(2) roll call answer
2. Since students find it inconvenient to have so many schoolbags? what do you think? (Student answers)
Step 3 expose the topic
Your teacher understood your opinion, that is, to modify the schoolbag.
Opening topic: schoolbag design competition
Second, carry out activities around the problem
1, please be a student? Little designer? Design a new schoolbag. Requirements: scientific, beautiful, convenient and practical. [Work in pairs, find a partner, discuss first, and then design the composition. Students start activities (accompanied by light music), lasting about 20 minutes]
Students boldly conceive and design by hand.
2. Group communication and selection
Through cooperation, the students drew a blueprint for their new schoolbags. Let's discuss it in each group and ask:
(1) Tell me the name of this schoolbag I designed. What is its biggest feature and what is its new use?
(2) Choose the bag with the best design in this group to participate in the finals.
The schoolbag design contest is an exhibition.
(1) Each group sent representatives to introduce their creative intentions.
Through communication and study, each group selected the best schoolbag. Let's invite our little designer to take his masterpiece to the stage to introduce the design intention and participate in the exhibition.
(2) Awards and rewards
Third, summary.
(1) Students talk about their feelings about the activity.
(2) Teacher's summary:
In this activity, the teacher thinks that every student in our class is doing well. They not only developed their intelligence and designed beautiful, convenient and novel schoolbags, but also helped each other and were modest and eager to learn, which really made teachers admire them. The teacher is proud of you. I believe that in the near future, I can see schoolbags designed by students in shops. I hope they can stay with you!
Activity 2: eggs? Fight? earth
Activity goal: learn to use creative thinking to choose the best solution to the problem; Try to combine hands and brains to create.
Activity flow:
First, ask questions and discuss.
With what? How can an egg fall on the concrete floor more than ten meters above the ground, so that students can fully discuss it? How can this egg be packed so as not to break?
Second, hands-on operation and independent practice.
On the basis of students' discussion, choose some practical and effective packaging schemes for students to take home to practice and put forward? The lighter the packaging shell, the better? The theme of the activity. Encourage students to try more and cultivate the quality of hard work.
It is suggested that students can consider two aspects: one is to prolong the interaction time between eggs and the ground, which can be achieved by packaging eggs in ordinary containers (the material, shape and structure of the containers are not limited); The second is to reduce the instant speed of eggs landing, which can be achieved by adding parachutes to packaging containers. )
Third, the exhibition, live competition.
On the basis of students' independent practice, choose a fixed-point competition for a certain time. Generally, the height of throwing eggs is about three or four floors, and the ground for laying eggs is cement, which is not affected by tall trees. Before the competition, show the students' various packages, and then put them in groups according to the number of people. Students who haven't turned around stand below and feel the atmosphere and the shape of the egg falling process. After all the works are released, weigh the unbroken outer packaging of the works (everything except eggs) and determine the ranking in turn according to the weight.
Fourth, exchange experiences and promote improvement.
Please tell the winners about their packaging design and practice, especially how to overcome some difficulties. Then analyze the reasons why some losers fail.