/p/586932497
Succubus
Add some skills (magic): (1) weapon knowledge.
(2) Magic knowledge
(3) Meditation
(4) the power of hell
(5) Constitution
(6) Armor specialization
(7) Specialization in axe skills
(8) Grid file
Main combat skills: (1) Hot CD (2) Hellfire.
Auxiliary Combat Skills: (1) Demonic Power
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Leap-forward construction
/p/45678408 1
The only fighting skill of this banshee is flying dive, and the auxiliary skill is demon power.
The flight form of succubus is the most refreshing way to move in the sanctuary. However, the diving skill after take-off is very poor in low water level, with no attack range and no lasting injury time. You can only hurt the enemy at the landing point, and it is very troublesome and inefficient to take off after the flying demon skill cools down. Therefore, many players give up this skill to further their studies, and only add a few levels to run away. In fact, diving skills are similar to the thunderclap of gladiators and the whirlwind claws of vampires. With the increase of the level, the attack range and sustained damage time will increase, and the level of 10 can have a practical attack range. At level 50, the diameter of the damage range can reach half of the default visual field, and it can cover more than half of the screen in the later stage. The damage in the later stage will reach an amazing 8 digits under the action of demon power! The second dragon is a cinch! Moreover, the time interval between two dives in ordinary blue and yellow equipment can be controlled within single digits. Imagine the thrill of clearing the full-screen monster every few seconds! This is not an armchair strategist. On July 28th, I made an 86-level pure flying succubus, and completed an ultra-low level challenge to get through the magic capital of niobium and gold (see the following post /f? Kz=45 1933828), which proves the feasibility of this role in actual combat and has very precocious and powerful fighting capacity.
Let's get down to business. The following is a detailed description of how to build a pure flying latent demon, which is divided into five parts: 1. Property, 2. Skill selection, 3. Description of combat skills, 4. Key points of leveling. Device description.
First, the attribute: the whole physical strength. Needless to say, this. Increases the recovery speed of combat skills.
Second, skill selection: weapon knowledge, meditation, armor specialization, hell power, concentration, physique, and block. The last one is optional.
Attachment: the method of canceling the initial skills of characters. Open the file Setting.cfg in the game directory with Notepad, and change the DEFAULT_SKILLS: 1 to DEFAULT_SKILLS: 0.
The final skill choice: if you choose magic knowledge at the beginning, you can double-repair vegetables and transform later; Individuals chose to be light and defensive; You can also choose to remove weapons to enhance playability; You can choose weapon specialization. Actually, weapon specialization is not necessary. The flying demon will use any weapon with an attack speed above 220, and the attack frequency is the same. The specialization of Wushu equipment is mainly the suit effect of using special suit weapons. The following equipment options will discuss suit weapons, unless you plan to use Monternet+Fadama+Demon Power abnormal play. Double weapons are not recommended, and riding is forbidden.
Third, combat skills:
At the beginning, the Lord adds demon power, and the upgrade process > recovery time should maintain the duration of demon power, and at the same time increase the flying demon level appropriately. When the flying demon level reaches 10+ and the recovery time is kept below 4 seconds, it can be used in actual combat. Give full play to the high mobility of flying in battle, concentrate monsters through simple walking, and then dive and annihilate. Flight dive damage decreases from the center of the landing site to the edge. The center damage is the displayed combat skill damage, and the edge damage is the common attack damage. Combined with demon power, the edge damage is enough to kill ordinary monsters. After diving, there will be a bright spot in the center, lasting about 3 seconds, which is similar to a trap and has lethality. At this point, the succubus can move quickly, leading the monster that has not entered the dive killing radius to this point for annihilation. It is also very important that diving can paralyze the enemy! This can ensure that the succubus can take off calmly and dive again when it fails to form overwhelming lethality in the early stage. In addition, there seems to be a small BUG in the flight dive skill. After each dive, you need a little movement, lift the movement straight and then take off (embarrassed ~ ~ squatting in the toilet, need to walk? )。 A pure latent demon needs about 300~400 runes.
Four, leveling points:
Level 0~40, find some equipment to restore spells, and ensure the demon's power to recover. Bring some vampires. There must be many inlaid holes in the equipment, and all the fire damage rings you hit are inlaid. Under normal circumstances, you can find a dagger with fire damage. Dagger attacks quickly, cutting two knives at a time, and any ordinary monster can't hold it. It is recommended to use crossbows in flight. The attack speed is extremely fast, one at a time. Ice elves in the north can easily train with dark elves and frost giants. It is best not to go to the orc desert at this time. The orcs in the desert have good fire resistance, and the orc crossbowman is very mobile, with two arrows at a time, which makes you tired. Of course, it's easier to fight skeletons in the desert far away.
Level 40 ~2 16, gradually change your equipment into+to restore special movements and restore flying demon skills. The recovery time is less than 4 seconds, and the flying demon with the level of 10 will use the brush monster (see the following post for details: /f? Kz=3944 12 192), it is recommended to go to Ghost Cave (see Brother Bohu's strong post /f? Kz=34 1443726, there is a portal hole in the southeast of the plateau swamp). Those ghosts can quickly approach, overlap and throw away jewelry, which is very cool.
Verb (abbreviation for verb) Device description:
Weapon: Diving succubus kills enemies with pure fire damage. There are three kinds of weapons with strong fire damage in the game. The blazing axe of Fadama, Onam and Tyne can be found in the depths of the forest in the northwest corner of Mascal, and it is very convenient to obtain. See Sister En's post /f? Kz=443592 108). The fireball of Fadama and Austria.
The fixed mage and ranged warrior of Namun are redundant to the violent attack mode of this succubus's second monster, while Tyne's fiery axe is more harmful than Fadama, even catching up with Namun with both hands. The other hand can also be equipped with a samurai guard shield or a common 3-hole+common shield to restore special actions, with higher attributes and damage levels. Tyne's fiery axe needs 20 axe skills, and it's easy to make a ring that needs 20+ weapons knowledge after level 40 (refer to Xia Yue bar owners Post: /f? kz=305 1 186 15)。 Other equipment: you don't have to deliberately pursue green clothes and hidden gold jewelry. You can restore special actions by finding some blue clothes and yellow clothes with more holes. The ring is mainly inlaid with fire damage. Of course, if the player feels comfortable with the damage value, he can change some equipment with+lost treasure+experience+segmentation (the segmented monster will die immediately under the continuous damage of dive, which is very pitiful). Flying demons don't need to bear too much damage, and they have strong attack power, so they can ensure a small amount of blood sucking.
There are three kinds of banshee training methods circulating before: magic banshee, fighting banshee and double-cultivation banshee. (See Vesa's post: /f for details? Kz=424802744) These training methods can be easily transformed into flying dive succubus with a little modification, repair, focus on skills and find some related equipment. With the strengthening of demon power, even weapons knowledge can be repaired, and it also has strong combat effectiveness.
Summary: Diving succubus has the coolest movement mode, the strongest damage, very high attack efficiency, relatively easy acquisition of equipment, and less demand for runes in the sanctuary. It is a regular role of running tasks, brushing equipment, brushing monsters and brushing two dragons.
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/p/473 146920
Flying saucer charm building
Of course, the most important factor is spiritual strength. Do you want to see other points? Anyway, I have 42% blood-sucking ability now, except that I can kill Xiao Qiang! So if you feel that you can't carry it all the time, you can add some physical strength. As for the rest, forget it!
Second, skill selection.
I'm 136, plus I'm equipped with a flying saucer (hot dish) at level 84. Of course, in the process of leveling, we should pay attention to the number of flying saucers appearing at the same time and the proportion of individual injuries. The number of discs should be kept above 4 as soon as possible. Now I'm equipped with a flying saucer at level 84, damage 17235! ! Moreover, the recovery speed of 5.5 seconds can easily keep me above 7 or 8 flying saucers, and when I have reached 50% with 7 or 8 flying saucers and a "fatal blow", I can cause hundreds of thousands of injuries to a single enemy in an instant. Flying saucers have their own methods of committing crimes, and group killing is not a problem!
Of course, in the early stage or even in the middle stage, you may not be well equipped, and even your magic recovery is not high, so you can believe that it is easy to add one to 15 seconds! And within 15 seconds, you can safely improve the flying saucer level, and it is absolutely no problem to cope with your current difficulty.
Then, there is the secondary skill "the power of the devil". Provide some data: My "Devil's Power" is currently 70 (I originally planned to stop at the maximum duration of 90, but later I added some equipment). It says that my flying saucer damage is 17235, the damage after using "Devil's Power" is 26028, and the recovery time of my "Devil's Power" is 4: 00 seconds, even if I am allowed to do it, it will only be a disc with one attack!
Then, of course, witches have to fly, and it's the only way to cross Qian Shan (this is the most attractive advantage of witches, which saves a lot of detours). At least, it is much, because it is a pure wizard, and the speed of reply is probably depressing. Anyway, the speed limit of 220 is easy to reach. As for the increased defense, as long as you have the first blood-sucking equipment, you will find that the medicine bottle is only for emergency use. Seven or eight flying saucers, how high the attack frequency is, so even if I see two or three thousand injuries on my head, I don't worry, the blood is always full!
Finally, there is another skill that can harm undead. Sometimes there is no medicine to turn over, but it is still very useful.
Finally, there are countless skill runes anyway. It's up to you, and no one will arrest you if you add anything!
Three passive skills
1. Cancel the default two skills:
Before starting, use a text editor such as a notebook to open the settings.cfg in the main program directory of the game, and change 1 of DEFAULT_SKILLS to 0. If there is no such line, insert DEFAULT_SKILLS: 0 (Rover: it is suggested to add it to the first line, which may be deleted by the game after entering the game and may need to be tried again). After success, you can choose two skills for the role to start with. Choose magical knowledge and meditation.
2. Add a few points:
Then magic knowledge and meditation, the power of hell, physique, lightness, armor specialization, and blocking seven skills must be added. There is only one last option, which seems meaningless, but there are several ways to consider. First of all, you should know that you are a pure UFO witch, so you completely give up physical attacks! In the face of thousands of attacks, the few moves you cut with a small sword are really insignificant.
I didn't know if many advanced equipment had skill restrictions, so it was a headache to choose what to do. Finally, I chose the double weapon, of course, not to cut people, nor to make the double weapon handsome, but to ask its attributes. Considering what to do if you hit two weapons one day, the attribute is quite good and you can't get it, so I added this. As it turns out, it is still quite useful. At present, the two weapons I use are a lucky 192 secret one. ), and a dark gold dagger with a critical strike of 44 (one hole, recovery spell+103%, spiritual strength +47, full spell recovery, cool! ) If I hadn't added double weapons, I'm afraid I would have lost sight of one thing and lost sight of another!
Of course, there are ways to consider it. There are restrictions on swords, axes, etc. It should be above 10 level. If you know what limitations any good artifact has and are determined to fight, you can choose one to add!
Details are as follows:
1 level magic knowledge complement.
1 Meditate as high as possible.
Level 3 Hell Power 1/2 or above.
Grade 6 constitution 1/2.
12 lightness 1/3 grade
Level 20 armor specialization 1/3
Level 30 block1/level 3
50-level dual weapons 1 point (you can add "axe skill specialization" if you want to go to Dharma)
Four equipment selection
Everything in the early days was based on restoring spells and spiritual power, because only with high recovery speed can you right-click a hot CD stone. If you can't add it, put all kinds of restoration spells+10% runes into the hole! Take him out when the platinum is difficult, because the blacksmith's mental strength +7 third blacksmith craft will be more useful, the recovery time will increase, and the flying saucer attack power will increase. Besides a good amulet ring (niobium difficulty +9, of course), I have this all-in-one machine!
Then, there are more and more green clothes on you, and I'm not talking about anything.
In short, when playing equipment, you should polish your eyes for these attributes, add spell recovery, add magic (magic knowledge plus spell damage), add more experience, add critical strike, add blood (the sanctuary is not like darkness, physical attacks only suck blood), and find special items!
Some people question where to find so many "fatal blows". It's not that easy to improve, but in fact, your attack is absolutely enough, not to mention that I'm 50% now, hehe!
Finally, talk about my important qualities:
Chance of finding special items:+192( 138%) actually depends on a sword!
Critical Strike Chance (Critical Strike Chance):+100(50%), three Pandora green rings and a sword, and Tyrone hand protector.
More experience+122%, Pandora helmet, kleb shoulder pads, leggings, really good things. It is up to them to upgrade faster.
Blood-sucking: Mainly three Pandora rings, which are really good rings.
Also recommend "Tyrone's Magic Chest Armor", ok! My niobium gold, plus the mental strength of three blacksmiths +68, recovery spells +93%, magic knowledge +64, all spells increased by +8, and most importantly, ................................................................................................................. Well, it's good to be a woman! It is really beautiful and practical. I recommend vomiting blood. Do everything possible to get it. Otherwise, I'll be diligent even if I've been to the Dragon Cave a thousand times!
Five skills of using flying saucers
Actually, I won't say it. It's like a bloody battle before Huilanzhi knew how to do it, but in order to make you avoid detours, I'll say it together. Please note the following points:
1, the later moving speed is increased to 220, and the flying saucer can't keep up with you, which seriously can't keep up with your pace. So if you are flying a map, don't linger on those sparse monsters and wait for your UFO step by step. If you want to kill, find a dense place and kill happily!
2. Pay attention to trees and walls, especially walls with ears. As long as you know that someone is eavesdropping, the clever and persistent UFO will hit the villain behind the wall. Unfortunately, if you don't learn Maoshan's skill of piercing the wall, you won't turn, but you will only sway on the wall. At this time, you can't pull away unless you get rid of the lover that the flying saucer craves behind the wall. So, don't get too close to such a wall! Otherwise, it will take you ten or twenty seconds to bid farewell to the old and welcome the new!
3, flying saucers will only die, and thousands of people are hard to shake. However, it has a fatal weakness. It's afraid to go through that hole, the hole where the picture will switch. And many times, when you go to a new map, your flying saucer will disappear completely, but monsters often flock to you. Don't hide at this time, be careful to attract more and more. The right thing to do is to do it.
Pay attention to drinking medicine when using combination skills. How to combine them? You can combine four flying saucers or one "devil power" plus three flying saucers.
What, the recovery time is too long, and it didn't respond after using it last time, so it's important to keep a few bottles of yellow medicine on you!
And sometimes if you want to get the BOSS quickly, you can also use several combination skills continuously! (Poor boss! )
Six, kill as many as you want!
Well, I wrote an experience post for the first time in my life, hoping to help those colleagues who covet the beauty of witches and don't know how to start! Colleagues who feel that they have benefited a lot after the exam, remember to try their best to find a needle in a haystack and seize this post! ! ! ! ! !