Kindergarten indoor and outdoor games daquan
First, pull the pig away.
Objective: To practice squatting posture and cultivate children's competitive consciousness.
Preparation: 4 rattan rings and some pig's head ornaments. Pigsty? A few.
How to play: The children in the class are divided into two teams. Two children in each team count off at 1 and 2. The second child plays a pig and wears a headdress. The first child plays this role? Pig puller? Pull the crutch ring forward. Piggy? Squat and walk. All the children clap their hands and say nursery rhymes: big ears and small eyes, and pigs are full of treasures. Pull the pig into the pigsty quickly, and the pig should be well. ? Release? Piggy? Send it to the chair at the end of the line and sit down (into the pigsty). The child who plays the pig puller runs back and gives the rattan rings to the second group in turn.
Rule:? Piggy? You must squat, but you can't stand up.
Second, drive the pigs into the pen.
Objective: Let children learn to hit the ball sideways and cultivate their accuracy and judgment.
Preparation: 6-8 stools, 2 sticks and 2 balls.
The site layout is as follows:
How to play: The whole class is divided into four equal teams, standing at both ends in four columns. Team one and team three stand face to face, while team two and team four stand face to face. After hearing the password, two children of Team 1 and Team 2 hold the upper end of the wooden stick sideways with their hands, and roll the ball (pig) forward with the other end of the wooden stick, so that the ball (pig) rolls over the stool in turn until the ball rolls in front of the third and fourth pairs of children, replacing each other, and the rolling child stands in the back row. The game continued until the children of the first team and the second team switched places. Finally, the fastest runner wins.
Rules:
(1) The ball must roll over the stool to be effective. Where the ball has not rolled, it must be rolled again.
(2) Kicking is not allowed.
The teacher can choose the appropriate distance and weight of the ball according to the child's age, and tell the child that the power of pulling the ball should be appropriate.
Third, the little goalkeeper.
Objective: To train children's ability to kick the ball and control the ball.
Preparation: One ball for each team.
How to play: Divide the children into two teams, A and B. Each team stands in a horizontal line with a distance of 6 meters. The distance between the players of each team is 1 m. A team members put a ball under their feet, and B team members spread their legs and touched their feet with their left and right companions (pictured).
At the beginning of the game, the children of team A kicked the ball and shot at the same time, and the children of team B intercepted it (catching the ball with their hands or blocking it with their feet and kicking it back). The goal was successful (the ball crossed the second team's defense) and one point was scored. The teacher wrote down the total score. Then Team A and Team B switch places, exchange shots and hold the goal. The team with more points wins.
Rules:
(1) When shooting, you must stand outside the line. You can only kick it with your feet, not throw it with your hands.
(2) You can shoot straight or diagonally, but it must be within the effective range, that is, in the outside feet of the goalkeepers at both ends.
(3) The goalkeeper must not leave the goal to intercept.
According to children's age and activities, the shooting distance can be shortened or extended appropriately.
Fourth, touch the ball
Objective: To cultivate children's visual ability and exercise their arm muscles.
Preparation: A few balls.
The site layout is as follows:
How to play: Please ask four children to stand in positions A, B, C and D to get 1 ball, with A as a group and B as a group. Listen to the teacher's instruction, A rolls the ball to Ding, Ding rolls the ball to A, and the two balls collide halfway. B and C have the same movements. The team with more billiards wins.
This game can also be played on the table, with children standing in a corner. The method is as above.
One: an "elephant" without a nose.
Objective: To cultivate children's sense of humor through games and their interest in singing rhythmic songs through laughter.
How to play:
Half of the children form a circle, and the other half play the role of pigs standing in the circle.
①? (2) In the bar, children clap their hands while singing in the circle (once). The child who plays the pig leans forward, and when his arms are bent, he puts his hands on his ears to make a big ear shape, one step at a time.
③? (4) section? Piggy? When walking, his hands droop in an arc at both sides of his body and look fat. The children's movements in the circle remain the same.
⑤? 6 section,? Piggy? The action is the same as ①? (2) In the section, the actions of children in the circle remain unchanged.
⑦? Today,? Piggy? Put your left hand on her hip and your right hand on her right. The children's movements in the circle remain the same.
⑨? Attending,? Piggy? Clap your hands and walk around looking for children.
Five-finger song
Objective: To practice finger flexibility, cultivate children's sense of rhythm and bring their creativity into play.
How to play: All the children in the class form a circle. Let one child play the role of a little hunter and perform along with the lyrics. Other children stretch and bend their hands one by one along with the rhythm of the lyrics. ⑦ ⑧,? Hunter. Do the shooting action, aim at who, and whoever does the squirrel action will jump out immediately. In this part, children can write and perform lyrics freely.
⑾? ⑿ section,? Piggy? Point to the other person's nose and exchange places and roles with a child.
Six, chicken eats rice
How to play: draw a circle on the ground as a henhouse, and children playing with chickens stand in the circle. Choose another child to play the role of a breeder and stand outside the circle with some small cardboard or plastic tea in his hand. Prepare the prelude, the song begins. A breeder? Sing to the rhythm and spread out? Rice? , singing? You pick it up, I pick it up? What time? Chicken? Go out of the circle and fight for it. When the music is over, the one who picks up more wins and becomes a chess piece? A breeder? .
Seven, small fish chasing shrimp
Play: Children form a circle, and let two children play the role of small fish and shrimp respectively. Music? Fish? Chase? Shrimp? . ? Shrimp? Jump forward at least three times. Fish? You must stand still. ? Shrimp? Run? Fish? Start chasing. Stop the music? Shrimp? Run to the original position, and it's gone? Fish? The catcher won.
Eight, vertex angle
Objective: To train children's wit and flexibility and consolidate what they have learned.
Preparation: Write some arithmetic problems on paper.
How to play: Divide the children into two groups. At the beginning of the music, the first child in the two groups (with arithmetic problems on his back) will imitate small movements with the accompaniment of other children: bow, bend and hang his hands. Whoever sees the problem on the back of the opponent first and works out the number will win. The music started again, and the second pair of children began to play games. If neither side has worked out the figures, other children will clap their hands for them.
Rule: children who are asked to be spectators can't? Call? .
[13] All the children jumped up with their legs and the game started again.
Nine, double jump
Objective: To practice jumping.
Preparation: per person 1 sandbag. The site layout is as follows:
How to play: All children stand 5 meters away from the great circle facing the center of the circle and read children's songs. Small sandbag, really good, pick up the sandbag and jump up. One, two, three, throw it hard and see who gets a really high score! ? After singing, the child holds the sandbag in front of the inside of the foot, jumps forward, goes outside the second lap line, holds the sandbag with his foot and throws it forward. If the sandbag falls in the middle, it will get 3 points, and each outward lap will get less 1 point. Calculate the total score after three times, and the one with the highest score wins. The game can be played repeatedly.
Rule: You can only jump forward with sandbags between your feet.
Note: the teacher should tell the children to remember the scores when finding sandbags, and emphasize the education of children to be honest and good children.
Ten, go together
Objective: To cultivate children's ability of unity, cooperation and synchronization.
Preparation: 1 meter long and children's feet wide, and 2 wide elastic bands are nailed to the wooden strips.
How to play: Two children stand on two pieces of wood at the same time, put their feet into the nailed elastic band, and walk forward with their left or right feet at the same time. In order to increase the difficulty of the game, two children can stand face to face and walk in the same direction on the basis of proficiency, so that one child will go forward and the other will go back.
When playing a game, you can take the form of a game to increase the fun of the game.
How to play: Children hold the rope end of the rope ball, extend their arms to the side and rotate in one direction, so that the ball can rotate quickly with the body. The teacher shouted? One, two, three! ? The child let go and let the ball fly. The team whose rope ball flies far wins.
The fox and the rabbit
Objective: To train the ability of jumping on both feet.
Preparation: some rabbit headdresses, 1 fox headdresses and some small chairs. The site layout is as follows:
How to play: One child plays the fox, several children play the big tree and stand on the chair, and the rest of the children crouch in a big circle as a forest. At the beginning of the game, the teacher decorated the mother rabbit and said, it's a beautiful day today. Let's play in the Woods, shall we? Wearing rabbit heads, the children said nursery rhymes and jumped into the circle with their feet: the little white rabbit with long ears was playing hide-and-seek in the Woods. Pick mushrooms, be happy, be careful of foxes! ? After nursery rhymes? Rabbit? Are you online? Big tree? Jumping, running, squatting and picking mushrooms everywhere. Branches? Swing freely with the wind. What time? Mother rabbit? Say: the fox is coming! Fox? That is, running away from home to catch it? Rabbit? , was caught? Rabbit? Conscious? Fox? Stay at home. What if? Rabbit? Squat? Big tree? Beside, say? Rabbit? Already in the hole? Fox? You can't catch the one in the hole? Rabbit? . Catch 6~ 10? Rabbit? After that, the roles are exchanged and the game starts again.
Rules:
(1) "Bunny? You should say nursery rhymes and jump with your feet.
(2) When you hear? The fox is here? ,? Fox? Just started catching? Rabbit? .
(3)? Rabbit? Squatting under a tree? Fox? You can't catch it anymore.
(9) accurate voting
Twelve, jump circle to transport grain
Objective: To practice one-legged jumping.
Preparation: A few sandbags (more than the children involved in the game). The site layout is as follows:
How to play: Children and adults are equal in number, standing in four columns and in four directions. After the teacher gave the order, the first child of each team jumped into the middle circle with one foot and took out a sandbag, and the other foot jumped back to hit the second child's hand. Proceed in turn. The team that does it correctly and quickly wins.
Rule: only jump on one foot, and change your feet back and forth.
Play: Wrap the rope of the rope ball on the ball with one hand, take the box or carton as the target, hit the score, and the party with the most score wins.
Thirteen, three people walking on five feet
Objective: To train children's balance ability and coordination ability.
Preparation: 2 small chairs, put at the finish line.
The site layout is as follows:
How to play: Divide the children into two equal teams, with three people in each team. Each team is arranged in turn at the starting point, facing the finish line and facing the chair behind the finish line. There are 3 people in each group in a row. The children on both sides play the role of helping others, holding hands in it. A child in the middle plays a disabled person, with one foot standing and the other foot bent over them? Helper? Hand in hand, hand in hand? Helper? On the shoulder, after the teacher gave the password, help? Driving? Disabled people? Run forward,? Disabled people? Jump on one foot. When you reach the finish line, disabled people? Running around the small chair, three people are recovering and running back to the starting line in turn. The team that finishes first wins.
Rule: When each team takes over between two groups, the former group must play disabled children and the latter group must take photos? Disabled people? After the palm of your hand, the latter group can start.
Fourteen, catch the ball with a bamboo basket
Objective: To practice dribbling and catching the ball.
Preparation: Several balls are equal to the number of participants, two drums and two baskets.
The site layout is as follows:
How to play: The children stand on the starting line in two rows, with the first child holding the ball. A bulging child stood behind to catch the ball, holding a big basket in his hand. After hearing the password, the first child dribbled the ball to the front of the drum and hit the ball on the drum. After the drum beat, the child quickly caught the ball with the basket and put it behind him. After the dribbling child and the catching child exchange places, the game is played in turn. Everyone catches and dribbles the ball once and plays once. The duration of the game can be flexibly mastered by the teacher according to the child's mood.
Rule: The dribbling child must go to the drum, hit the ball on the drum and then leave.
How to play: children tie the rope end of the rope ball behind their waists, and two people stand face to face, and then pull each other's rope balls, and the first one wins.
Fifteen, crab race
Objective: To improve the coordination and sensitivity of children's movements.
Preparation: 80 cm long rope.
The site layout is as follows:
How to play: Join the game in pairs. Two children stand back to back with a rope tied around their waist, forming a crab. Choose one pair as pursuers and the others as fugitives. Children say nursery rhymes together: Little crab, run sideways, run around, have fun. Mother crab is coming, and the crab runs home quickly! ? After talking about children's songs, I began to pursue them. Once the pursuer shoots the escapee, the escapee will walk out of the circle. After catching some fugitives, you can re-select the pursuers and start the game again. After the game, the child who catches the most crabs wins.
Rule: escapees can't go out of the circle, or they will be caught.
Various ways to play rope ball
Objective: To cultivate the agility and coordination of movements and train children's skills such as passing, kicking, heading, throwing, hugging and jumping.
Preparation: Rope balls are easy to make. Make a ball with colored cloth or plastic cloth, wrap some stones, sawdust and table tennis in the middle, tie it with a rope, and then tie it with a short rope of about 50 cm to make a rope ball.
Sixteen, rope ball game
(1) rope pass ball
How to play: After the rope on the rope ball is wound around the ball, pile the rope ball into a pile, and a group of children stand in a row facing the ball, with their legs left and right apart and shoulder width apart. The children in the first row pass the rope balls back from their legs one by one, and the children in the second row put the rope balls behind them one by one. After the rope ball passed, the children turned around collectively, and the last child became the head. Then the leaders upload the rope balls one by one from their heads by hand, and the leaders put the balls together until the end. Then the tail row becomes the head row again, and then the ball passes under the leg. The game can be played repeatedly.
(2) Kicking shuttlecock
How to play: Children hold a rope, stand on the ground with one foot, and continuously kick shuttlecock (rope ball) with the inside of the other foot. After kicking inside, the difficulty can be improved.
(3) Heading
How to play: wrap the rope of the rope ball around the ball and put it on your head, and then walk in the middle of parallel lines. Don't step on the line, don't drop the ball, or walk again. We can have a head-on relay race.
(4) Jump spike
How to play: Hang the rope ball on the horizontal line. After the child's arm is raised, the ball is about 25 cm higher than the finger. Jump up with your legs in place, touch the floating ball with your palm, or run a few steps, jump up, touch the ball and smash it.
(5) table tennis in the air
How to play: The child holds the table tennis board and hits the rope ball to make it vibrate. When the ball falls back, continue to hit the rope ball like table tennis. But when two people fight, the one who misses is defeated, and the one who loses more points is defeated.
(6) Angle jump
Play: Children hold the rope ball with the inside of their feet, jump in place, and throw the rope ball forward to see who throws it far or accurately. You can also put the rope ball between your knees and jump backwards continuously. The person who jumps farthest wins.
(7) Setting off fireworks and firecrackers
How to play: children wind the rope ball into a ball and say nursery rhymes together. When the festival comes, it is really lively to laugh and set off fireworks. ? After the last nursery rhyme, the child throws the rope ball up with both hands or one hand, then catches it, throws it again, and then continues.
17. Various ways of playing ball
Objective: To train children's skills such as ball rolling, volleyball and passing, as well as coordination and agility.
Preparation: volleyball, basketball, football, balls, etc.
How to play:
(1) ball rolling
1 Two-handed ball rolling: A pair of children crouch face to face and roll the ball with each other's hands.
② One-handed ball rolling: Roll the ball to the opponent with your left or right hand.
③ Roll the ball into the door: 3 people form a straight line, as shown in the figure. Party A and Party B stand face to face, with Party C's feet separated into a door. A and B roll the ball, and the ball must pass through C's goal. If someone's ball doesn't enter the door, switch places with C, which can be repeated.
(4) Hit the ball: You can hit bowling balls, log columns, building blocks and wine bottles with the ball. Put the above items at a distance of 3~7 meters from the throwing line, and divide the children into several groups with equal numbers, which are arranged behind the throwing line. At the beginning of the game, the teacher gave a password, and the first child in each group held the ball with one hand and rolled out straight from back to front, knocking down 1 object and getting 1 point. Take the object well, continue to let the second place in each group compete, and so on, in turn. In the end, the person who scored the most points won.
⑤ Bowling competition: Each team consists of 6 people, standing at both ends of the field (pictured). A child of Team A rolled the ball to Team B, the child of Team B rolled it to Team A after receiving the ball, Team A rolled it to Team B after receiving the ball, Team B failed to receive the ball, Team A scored a point, and Team B served. Finally, the team with the most points wins.
(2) Racket ball
(1) Play the ball with one hand in situ.
(2) In situ, the left and right hands alternately clap the ball.
(3) Stand on one foot and bat the ball.
(4) Kicking the ball with both feet: take a pat and jump once, like a rabbit.
⑤ Swing the ball: Bounce the ball up with maximum arm strength, then spin it once and bounce it again. You can also spin several balls in continuous shooting again.
⑥ Pattern racket: Take the ball alternately with one leg left and right, or squat down and clap with your fingers.
(3) Pass the ball
(1) Drum recitation: Children sit in a circle, teachers drum or ring the bell, and collectively say nursery rhymes or sing and count. The children passed the ball one by one, and the sound stopped. Whoever has a ball will make a patterned racket.
② Two people pass the ball: A and B stand face to face, and the distance gradually increases from near to far, throwing and catching the ball with each other.
③ Self-receiving and self-throwing: After throwing the ball over the head with both hands, catch the high ball at the ball position, and throw the ball over the head as a low ball. Listen to the teacher's instruction to throw high or low balls.
(4) Passing the ball over the head: stand in a column, the child on the head holds the ball with both hands, passes it over the head to the back of the head, and the second child catches the ball and passes it back over the head in turn.
⑤ Passing the ball under the leg: Stand in a column, with the legs separated. The leading child bends down to pass the ball from the leg to the second child, and then the second child retreats from the second child and passes it to the third child in turn.
⑥ Pass the ball to each other: The children stand in two rows. The first child of Team A passes the ball to the first child of Team B, and the first child of Team B passes the ball to the second child of Team A, and passes the ball to each other in turn. Or pass the ball from left to right and from right to left.
(4) dribbling
Dribble straight: Dribble straight.
2 dribbling with left and right hands: children walk in a straight line or a round line, dribbling with left and right hands alternately on both sides of the white line, and the ball cannot press the line.
③ Arc dribbling: put small chairs, building blocks, bowling balls, etc. Turn it into a straight line or geometric figure at will, and then dribble the ball around the object in a curved way.
4 Double dribbling: Two people walk on both sides of a straight line. A put the racket on the right side of the white line from the left, and B put the racket on the left side of the white line from the right, and move forward when dribbling.
⑤ Dribble jumping: Draw parallel lines with the interval of 1 m on the field to represent small river ditches with the width of 10 ~ 30cm. Jump over the ditch when dribbling, and the ball can't fall into the ditch.
⑥ Squat down and dribble: Half squat, knees apart, feet open, arms hanging in front of you, dribbling while jumping, like a frog? Quack? Call.
⑦ newspaper dribbling: each person has a newspaper and a ball. After the teacher gave the order, the children put the ball on the paper and pulled it forward. After the ball falls, they should put it away before moving forward.
⑧ pattern dribbling: two people hold the ball in a group, clip the ball forward and head to head; Abdominal to abdominal ball propulsion; Pass the ball forward back to back.