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What is the employment prospect of e-sports major?
What is the development prospect of e-sports specialty? First of all, e-sports is not equal to online games. E-sports majors don't neglect their studies by discussing how to play. E-sports education is not a general knowledge popularization, but focuses on the organization and management of events, online self-media marketing, interpretation technology, content production, coaching guidance and data analysis.

Nowadays, e-sports has been listed as a formal sport. It is generally believed that anyone who signs a contract with an e-sports club and takes it as his main occupation can be called a professional e-sports player. It is understood that at present, the number of such players in China is around 1000, and their income mainly comes from two parts: one is the fixed salary paid by the club every month, and the other is the competition bonus. The average player's total monthly income is between 20,000-30,000 yuan, and some players also have live broadcast contracts as a source of income, with annual income as high as six or even seven figures.

As e-sports is an emerging industry, there is a big gap in e-sports talents. With the subdivision of jobs in the e-sports industry, the requirements for the quality of practitioners are getting higher and higher. At present, the positions in the e-sports industry mainly include: e-sports athletes, coaches, data and tactical analysts, referees, professional managers, event contractors, venue operation and maintenance, hosts and anchors, e-sports business, internal testing engineers and so on.

At present, e-sports major is a new major offered by many schools, which involves a wide range of employment directions. Referees, players, anchors and publicity in e-sports can all be used as work directions. The e-sports industry is in the early stage of development, but it has great development potential. Rapid development needs the support of a sufficient number of talents, so the development prospect of e-sports specialty is broad. If you find a good school to study e-sports, you can not only learn practical skills, but also have professional knowledge of e-sports, and there is a good room for future development.

The e-sports industry has gradually become popular. At first, people's impression of e-sports was an Internet addiction teenager. But now, with the participation of e-sports as a part of sports competition in the Asian Games, people are beginning to really realize the true significance of e-sports. E-sports has gradually entered people's lives. The following Yuanguan Education Xiaobian tells you the enrollment targets and main employment directions of e-sports majors:

Enrollment objectives:

1, junior high school or above or equivalent;

2. Computer major in colleges and universities, with corresponding study time;

3. People with the same education in society want to engage in e-sports and management-related work.

Main employment direction of e-sports major:

Game planner, designer, etc.

I have to say that the lack of game makers in China is naturally due to the influence of the educational environment. E-sports major is one of the few majors that can deeply understand the game. These people are naturally more reliable as game designers.

Game commentary, etc

With the development of China's game industry, more and more game competitions are held all over the country, from Beijing to Shanghai to third-tier cities. Without the game commentary, many wonderful moments are easily overlooked, and the commentary should also be able to enliven the atmosphere and explain the situation of both sides. This requires a certain understanding of the game, and not everyone can control it well.

Professional coach

E-sports majors have a thorough research on games. A game will be analyzed in multiple levels and dimensions, and the analysis concept will be taught to students. It is not difficult to be an ordinary game coach after mastering the core ideas and tempering.

game streamer

The anchor industry has always been very good, and it is also in line with the e-sports profession. This is a feasible road.

E-sports professionals

In fact, there are not many professional e-sports players who choose this major. The peak of professional players is generally around the age of 20. That talented player can go this way!

So, I want to learn e-sports, but I don't know where to learn. Anhui Yuanguan Education is mainly engaged in: independent enrollment of college entrance examination in Anhui Province, college entrance examination training in Anhui Province, self-study examination training, and further education training in primary and secondary schools, and has accumulated a lot of experience in years of teaching and training. With strong management and teaching ability, it has been praised by the majority of students. We will face all the students with a brand-new look, so that more students can make greater progress in education and training, and more students can be admitted to graduate schools, become civil servants and find good jobs. In Peking University, China Renmin University, Jilin University, Nankai University, Sichuan University, Northeast Normal University, Beijing Foreign Studies University, beijing language and culture university and other 40 universities, it is hot.