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What's the difference between movie animation and animation? What are you studying?
1, with different professional directions.

According to the professional direction, the major of film and television animation has courses such as art foundation, animation modeling design, game character creation, game scene design, script creation, computer 2D animation, computer 3D animation, animation movement law, post-film editing and film and television production, film and television language, photography art, animation director skills, introduction to film and television animation, animation market, animation performance, animation clothing and so on.

Professional employment-oriented training is divided into: film and television model and rendering, digital role animation, film and television special effects and synthesis.

Animation major is an organic combination of animation design and cartoon design, and it is the deepening and extension of film and television animation major. Based on the theory of animation design, students are required to master the principles and performance skills of animation design, understand the development direction of film and television and media fields, and master certain theoretical knowledge and professional skills. Graduates should have the following knowledge and abilities:

(1) high aesthetic quality, strong visual perception function and visual expression ability;

(2) Master the basic principles and theories of animation and integrate them in practice;

(3) Mastering various expressive languages and expressive skills of comics, and having strong professional design ability and creative ability;

(4) Skillful use of computers for professional aided design and creation.

2. Different employment directions

The major of film and television animation aims at training professionals in film and television animation design, game art design and related industries, is close to the needs of the rapid development of animation industry in modern society, and pays attention to the combination of animation art and technology to cultivate a group of high-quality comprehensive artistic talents in line with international standards.

Employment direction mainly focuses on post-3D animation production (such as Shrek), post-processing of CG production (such as the opening CG of Warcraft), game animation, game character design (such as the role prototype of Warcraft), and special effects in movies (such as the special effects in The Matrix) and advertising design.

Animation major is to train professionals who have the basic knowledge and theory needed for film and television animation creation, and can engage in original animation painting, creative animation design and director, and theoretical research of three-dimensional computer animation creation in the production post of film and television media.

Employment direction for radio and television departments, film and television production companies, animation bases, advertising companies, audio-visual publishing institutions, schools, network companies, game software companies news publishing houses, electronic publishing, digital film and television advertising, design and planning departments of enterprises and institutions, etc.

Extended data:

The difference between animation and film:

1, definition: movie, real movie in a narrow sense. It is an image transformed on the basis of reality. In contrast, comics are made out of nothing, directly turning imaginary things into images.

2. Direction: The specialty of real movies is reality, and the specialty of comics is fantasy.

3. Cost: If a real movie wants to be as fantastic as animation, and animation wants to be as real as a real movie, it will cost a considerable amount of extra money, especially in the past. From an economic point of view, it is natural to use real movies and animation technology to make movies with different themes.