First of all, information technology is conducive to students' active participation in the physical education learning process.
Using modern information technology to establish correct action representation can effectively improve motor skills. Traditional physical education content often considers integrity, systematicness and absolute authority, but pays less attention to students' needs, losing the entertainment charm of the teaching materials themselves. The interaction of information technology provides us with various active activities and a springboard. Using the integration of information technology and new physical education curriculum, starting from the internal cause of students' learning, we attach importance to students' choice of learning content, emphasize that teaching content and methods reflect the times of the curriculum, let students get the fun and successful experience of sports, change "I want to learn" into "I want to learn", and give full play to students' initiative and enthusiasm.
Second, information technology is conducive to promoting cooperative learning in the process of physical education learning.
Using modern information technology, we can make courseware with different sports techniques, technical difficulties, key points and common mistakes, so that students can watch in class, analyze and compare with students, ask questions and answer questions, which can promote students' ability to analyze and solve problems. In this way, students can form a clear and complete impression of technical movements in their brains and master technical movements faster. Cooperative learning with information technology can promote the development of creative thinking, because the cooperation between learners increases the quantity and quality of ideas, stimulates learners' participation emotion, and increases the creativity and novelty of solving problems.