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What is the major of game animation?
1, Introduction:

Game animation specialty is a technology that relies on digital technology, network technology and information technology to transform and innovate the media from form to content, covering graphics and images, animation, sound effects, multimedia and other technologies and art design disciplines, and is the integration and sublimation of technology and art.

Game animation specialty is a comprehensive industry, which is the link of national cultural tradition, achievements of human civilization and fashion. Game animation is a young and vibrant art, an art that combines tradition and innovation, and a stage for young people to pursue their dreams. It can be predicted that when traditional art is gradually marginalized, game animation art will gradually dominate the trend of popular culture. With the all-round development of game animation industry, it has become an urgent need for the development of animation industry to cultivate compound talents with perfect combination of animation creativity and technology.

2. Learning animation design courses is different in each school. Generally, the main courses are maya, sketch, design, post-film editing, animation movement law and so on. , as follows.

1, animation design and production professional employment prospects

The prospect is very broad, and the animation industry is the largest industry in Britain. American online game industry has surpassed Hollywood film industry for four consecutive years and become the largest entertainment industry in the United States. The annual output value of Japanese animation industry ranks sixth in the national economy, and the export value of animation products exceeds that of steel.

The animation industry is known as the sunrise industry with the greatest development potential in the 20th century. According to the data, the potential value space of the animation market in China is 654.38 billion yuan. The Ministry of Culture has decided to become one of the world's animation powers in the next five to 10 years.

Beijing, Shanghai, Hangzhou, Dalian, Shenzhen, Guangzhou and other cities have established animation industry bases. In this context, game animation talents are rising and becoming one of the scarcest talents in the talent market. According to industry insiders, the employment prospects of animation design and production are very good, and the era of animation talents in China has arrived.

Compared with the huge demand market, the number of domestic animation practitioners is obviously insufficient. It is conservatively estimated that there is a shortage of 200,000 minutes in animation in China, that is to say, there must be 25,000 original animation talents, and the shortage of auxiliary talents is as high as 865,438+10,000, and the shortage of animation talents in Guangdong alone is 30,000-80,000. Because of the low starting point, the salary of the lowest-level coloring and intermediate painting positions is only 2000 yuan a month, and when it develops to modeling positions, it can reach 1 10,000 yuan a month, and the highest-level director can earn 30,000 yuan a month.

3. Main courses: design composition, sketch (sketch), maya animation production, post-film synthesis, post-film editing, animation movement law, animation script creation, film and television director, structuralism, etc.

The learning content includes animation art foundation, original painting design foundation, props and scene design, animation character design, 2D animation design, 3D basic knowledge, 3D props and scene design, animation 3D character production, 3D animation, special effects design and 3D animation project production.

4. Game design courses include: game planning foundation, game architecture design, game modeling foundation, game color foundation, game props production, game environment production, game character production and so on.

The learning content of the original game painting includes: board painting, human body modeling, antique character design, secondary role design, MOBA hero design, natural scene design, human scene design, IP, hand-drawn by fans, hand-drawn by illustrators, etc.

The learning content of game UI includes: button/icon/progress bar UI design, LOGO design, main interface design, secondary interface UI design, game badge design, settlement interface design, etc.

The learning contents of & 3D art include: hand-painted 3D scene & prop design, next-generation 3D scene & prop design, hand-painted 3D character design, next-generation 3D character design, Unity engine editing design, unreal engine editing design, etc.

Special effects. The learning contents of animation include: Unity special effects, illusory special effects, basic animation, skin binding, character animation, biological animation, data restoration of motion capture, AE editing, etc.

The learning content of Unity program development includes: C# language, Unity engine foundation, 3D mathematics foundation, advanced component development, UGUI/NGUI system explanation, hot update technology, shader programming, network communication, multi-platform packaging, SDK access, game framework design, etc.

5. Is it easy to find a job for animation game production majors?

In the international animation industry, Europe, America, Japan and South Korea are vying for the first place. There are still broad employment prospects.