Graduates can engage in animation production, film and television advertising production and post-synthesis in TV stations, game companies, film and television advertising companies, film and television stunt companies, digital media and multimedia design companies and animation design and production companies.
Animation design is to cultivate students' artistic beauty, rational thinking and creative appreciation ability through professional study of modern artistic concepts and practice of modern artistic ability; Can use three-dimensional animation software tools to create three-dimensional film and television animation art works, and can independently complete animation design, animation editing, animation creation and other creative tasks. Cultivate high-quality and professional talents in the field of film and television animation.
Main courses of animation design specialty:
Basic sketch, basic color, Maya, 3Dmax, special effects of film and television, TV advertisement, 3D animation, post-production of film and television, animation art design, architectural design foundation, vector cartoon character drawing, game scene design and production, film and television animation design and production, advanced design and synthesis of game characters, advertising special effects animation design, post-special effects of film and television, digital hand-drawing of cartoon modeling, interactive 3D scene game design, film and television clip output and packaging.
China animation industry is in a period of rapid development. Due to the historical accumulation and cultivation of animation talents, animation talents are lacking.
1. From the perspective of talent demand, the ratio of downstream employees to front-end talents in the animation industry chain affects the employment opportunities of animation graduates. The talent demand gap in the animation job market is nearly 400,000. Among them, there are a large number of related employees in the downstream of the animation industry chain. The demand for talents directly engaged in the front end of the animation industry chain is about 65,438+10,000. The shortage of talents can be divided into the following six categories: story original talents, animation software development talents, three-dimensional animation production talents, animation product design talents, game development talents and animation game marketing talents. The animation education in China basically stays at the front end of the industrial chain. Animation graduates are mostly engaged in animation production, so it seems that the real employment caliber of animation graduates is only about 654.38 million. Therefore, the single structure of animation talents has become an important factor affecting the employment of animation graduates.
Second, as far as job categories are concerned, the direction of animation education lags behind the speed of technological upgrading, which has triggered a talent demand gap in the animation professional job market. The work of animation specialty is divided into coloring, intermediate painting, original painting, split mirror, modeling, screenwriter, director and so on. Among them, with the development of film and television editing technology and the rise of 3D technology, 3D modeling, film and television special effects and other positions have been included. These positions are the object of animation education, and the talents trained by animation specialty must closely match these positions, so that animation graduates can get better employment opportunities. If the training of these talents can't keep up with the pace of technological progress, there will be a gap in the demand for such talents.