1. Animation production, such as learning a module of MAYA well, can go to a professional animation company to work (it is the best job for MAYA, but it is also the most difficult, and you must learn it well).
2. Game production, you can go to the game company. In the past, basic games were all made in 3D, but now MAYA is widely used in games in the next era. Good prospects (relatively simple animation, but only relative, and high requirements for game companies)
3. For advertisements and titles, we should cooperate with AE, PS and other post-software, use MAYA's dynamic module and rendering module to make exquisite effects, export the pictures to PPS for processing, and then combine them with AE, and then use them for advertising production. CCTV used many titles made by Maya.
Needless to say, film and television are just special effects such as explosion and tsunami. This requires learning the dynamics module and later software well, but also being strong (there are few such talents in China, just look at the so-called blockbusters in China)
Other industries, such as architecture and interior, mainly focus on 3DMAX, but MAYA can also do well. Of course, it will be easy to switch to 3D after learning MAYA well.
What I want to say is that MAYA is a very complicated and difficult software. If you can learn this software well, it will be very helpful for you to learn other software in the future, and it is a potential help for learning MAYA.
I hope I can help you.
Seeking adoption is a satisfactory answer.