2. Game mode: At the beginning of the 20th century, German educator Frebel put forward the view that "games are children's work" and regarded games as the core of kindergarten teaching. In this mode, kindergarten curriculum design pays more attention to children's interests and needs, and promotes their all-round development through games and interactions.
3. Socialization mode: After the middle of the 20th century, with the social changes and the renewal of educational concepts, kindergarten education began to focus on cultivating children's socialization ability. Curriculum design emphasizes children's social skills, cooperation ability and emotional development, and cultivates children's social awareness and social skills through group activities and social games.