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What are the training courses for UI design?
Design concept (36 hours of theory, 24 hours of project practice 168 hours) Overview of UI design industry, development history and future trend of UI concept, basic operation of Photoshop software, application and improvement of Photoshop software, introduction to icon theory 10 hours, 24 hours of project practice) Concept of icon, international standard of icon, elements and techniques of icon design, Ideas and methods of icon creation, operation of icon design examples and comments on icon design and creation and output theory: 45 hours, project practice 144 hours) exquisite icon modeling, icon color matching, icon texture material expression, icon creation design, icon design specification of each platform, icon combination case design operation, icon output and multi-screen adaptation, icon design trend graphic interface design theory for 48 hours, Project practice 1 12 hours) GUI interface concept and development design concept, color composition and interface color matching skills, evaluation and experience of excellent GUI interface, continuity principle of interface design, evaluation and experience of excellent UI interface, absorption of software interface, texture and texture of mobile terminal design (64 hours in theory and 224 hours in project practice), correlation between interface and icon, Practice and guidance of player interface design, analysis and explanation of practical and creative interface design, case explanation of mobile device interface design, interface design of IPad and tablet computer and creation of web page design (theoretical 48 hours, Project practice 1 12 class hours), understanding web design and development trend, concise typesetting, atmospheric web page making practice, web page material details processing, the role of UI in products, brand definition and overall visual experience (theoretical 48 class hours, Project Practice 168 class hours) The difference between icons and desktop logos, the design orientation of product logos, understanding the user experience and UCD, analyzing and absorbing similar products, and opening the door for various projects. During the five-month education and study in Li Chuan, Fuzhou, the school will provide real enterprise projects as the course content, sufficient theoretical courses and a large number of projects for actual combat, so that a zero-based training can be generated to have a deep grasp of UI design and interactive design.