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What do you need to learn in 3D animation?

3D animation needs to learn the basics of sketch, including the structure, highlight, luster, geomet

Brief introduction of 3dmax animation course

What do you need to learn in 3D animation?

3D animation needs to learn the basics of sketch, including the structure, highlight, luster, geomet

Brief introduction of 3dmax animation course

What do you need to learn in 3D animation?

3D animation needs to learn the basics of sketch, including the structure, highlight, luster, geometric drawing and color composition of objects, including the basic knowledge of color, color composition, color collocation, still life sketch/copy of gouache, and the special expression of plane composition. , as well as learning image processing, using Photoshop software to simply process images, making animation works more delicate and exquisite.

Three-dimensional animation, also called 3D animation, is a new technology with the development of computer software and hardware technology. Three-dimensional animation software first establishes a virtual world in the computer. Designers build models and scenes in this virtual three-dimensional world according to the shape and size of the objects to be represented, then set the motion trajectory of the model, the motion of the virtual camera and other animation parameters according to the requirements, and finally assign specific materials to the model, and light it as needed. When all this is done, the computer can automatically calculate and generate the final picture.

Software to learn when making 3D animation;

3DMax: It is a full-featured 3D computer graphics software developed by Autodesk Media and Entertainment Department. Because of its simplicity and operability, it is widely used in game scenes, character modeling and game animation. The famous Tomb Raider series is the masterpiece of 3d *** ax.

Maya:alias | wave front's products are one of the best 3D animation software in the world, which are widely used in the creation of digital special effects such as movies, advertisements, televisions, computer games and electronic games. Maya also has great influence in the field of 3D animation because of its powerful functions.

Photoshop: referred to as "ps", PS has many functions, involving images, graphics, text, video, publishing and other aspects. Photoshop mainly deals with digital images composed of pixels, because the software is powerful and widely used in 3D animation.

Lightwave: Developed by NewTek Company of the United States, it is one of the few heavyweight 3D software with a long history and many successful cases. Is a cost-effective 3D animation software. Its function is very powerful, and it is one of the few heavyweight 3D animation software in the industry.

(1) introduction and extended reading of 3dmax animation course;

3D is the abbreviation of "3Dimensions" in English, and Chinese refers to three dimensions, three dimensions and three coordinates, namely, length, width and height. In other words, it is three-dimensional, and 3D is the concept of space, that is, the space composed of three axes of X, Y and Z is relative to a plane (2D) with only length and width.

Today's 3D mainly refers to digital 3D/3D/ stereoscopic technology based on computer and Internet, which can be verbs, nouns, adjectives and adverbs of state, that is, 3D digitization. Including 3D software technology and 3D hardware technology.

3D or 3D digital technology is a modern tool-based technology based on computer/network/digital platform, including 3D software development technology, 3D hardware development technology, and application technologies of software and hardware digital platforms/devices such as 3D software and 3D hardware in different industries and different requirements.

Second, is there any good teaching material for 3DMAX animation effect?

The answer upstairs is a bit one-sided This sentence is just a discussion, with no other meaning. If you say maya is better than the particles in max, I won't take it seriously. It's all brother products. It's boring. If the later particles are better than max, I think there is no comparability. Maybe the team upstairs limited the particles to the range of atmospheric special effects from the beginning, such as smoke, fire, fog and so on. And particleillusion is much faster, but if the role of particles is limited to this, it will be like chicken ribs. The shaping process of sandman in Spider-Man 3 was adopted. On the other hand, the team is actually for the good of the landlord, and I am afraid that you will be thankless. As long as you understand, learning particles is very hard. I have an e-book, which uses the particleflow example built in max to do all the natural special effects, Giant Bull! More than 30 kinds of special effects such as wind, fire, lightning, clouds, rain and lava explosion in nature are described. The title of the book is Deconstructing Elements with 3ds Max //verycd/. I made some screenshots for you.

What are the contents of 3D animation training courses?

Let's wait and see.

What courses should I take in 3D animation?

This major mainly studies and trains character animation on Maya software platform. We have abundant funds to set up animation production lines, and the design and production are completed by different professional assembly lines. Talents trained through study and practice can stand the test of cutting-edge mainstream technology and market. The basic knowledge and basic animation theory that an animator should possess will be developed. The mid-term course will combine the traditional courses such as storyboard, animation sketch, animation performance, motion law and animation law learned in the early stage, and carry out professional training of role movements step by step.

This part of the course will run through the basic movement rules, including: basic movements (body movements), role-based control (walking, running, jumping, etc. ), role action design (complex emotional expression), role performance skills (character expression, emotional expression), expression animation, mouth animation, multi-role mixed performance, etc. Later courses mainly study simulated character animation and game animation in special effects movies, involving the collection, modification and application of motion capture data (including characters and bipeds).

What courses are there to study 3dmax in Wu?

Graphic design module

Graphic design module photoshop

Graphic design module CorelDraw

Graphic design module promotes colorpage design, flyer design, DM and folding design.

Graphic design module poster poster design

Basic module of CG animation design

CG Animation Design Foundation Module Art Foundation

CG Animation Design Basic Module Animation Modeling Design

CG Animation Design Basic Module Animation Design

CG Animation Design Basic Module Movie and Television Animation Audio-visual Language and Storyboard

Modeling training

Understand the magical power of 3DS MAX from scratch in modeling training.

Traditional modeling technology in modeling training

Max's Complex Modeling in Modeling Training

Modeling and training vr, br renderer rendering technology

Material lighting training

Material lighting training Max lighting technology

Maximum material technology for material lighting training

Role animation training

Maximum character assembly and skin for character animation training

Role Animation Training Role Animation

Role animation training Max expression animation

Character animation training Max character costume simulation animation

Special effects training

Special effects training maximum hydrodynamic special effects

Late synthesis of special effects training

Want to learn 3dmax, join the 246749 QQ group to communicate.

How to learn "Lu" 3D MAX animation?

MAX animation is still not as simple as you think. If you do TV packaging, you have to study as a whole, mainly the industry process and work experience, which is difficult for you to do. I don't know if this training course is good or not, but you must go to tvart to learn packaging.

What courses are there in 3D animation?

According to you, it should be a university with a degree. It's too much and complicated. If you want to get a degree, you can. If you want to specialize in 3d technology, it is very unreliable. It can be clearly said that after you finish the course you mentioned, you will basically not be able to enter the three-dimensional animation industry. It is very likely that you will do interior design, graphic design, advertising and the like.

At present, the division of three-dimensional animation is very fine, and the main software is maya or max;. Related post-software includes AE, fusion and so on. Not every software needs to be learned. Many times you can only learn one or two softwares. The most important thing is to cultivate production experience and design thinking.

At present, the better three-dimensional courses are generally: basic software learning (mainly maya or max), a large number of practical project learning (experiential learning), and the establishment and practice of professional thinking.

Overview and Significance of 3D MAX Path Animation

Path animation copy: your view is animated according to a certain path.

You can do travel animation.

what to say

For example, a teapot is placed in the middle of the view with a ball next to it.

If you want the ball to spin around the pot, you can animate it with paths.

In fact, path animation is a method of animation? Australia is nothing deep.

"Nine" 3D Max Animation Learning

Now you let me see myself when I was just studying, but there is nothing wrong with it. As long as you do it with your heart

Let me talk about my own experience.

If you just want to learn animation, you can do it, but you should know a little about other modules. First of all, the controller should be skilled in binding. The most important thing to do animation is to practice more and observe more. Pay attention to the order

I want to learn computer 3Dmax animation. What is this?

Um ... . . It is good to learn some knowledge points in general.

The above list includes modeling, special effects, particles, bones and dynamics.