According to the forecast of Ai Media Consulting, by 2023, the market value of virtual reality in China may increase from 65.438+0.5 billion yuan last year to 55 billion yuan. At present, various VR+ came into being, such as VR+ games, VR+ education, VR+ medical care, VR+ real estate and other industries are actively exploring their new breakthroughs in the field of virtual reality. The entire VR industry is far less conceptual than before. Beida Jade Bird Beijing Computer College found that it began to be widely used in different fields, forming a multi-field and cross-industry cooperation effect.
The talent gap is huge, and the threshold point and average wage "completely explode" in other industries.
Nowadays, the VR market is booming, and the demand for talents has reached an unprecedented height. Many VR+ industries urgently need talents who meet the development requirements. Salary is naturally the concern of every job seeker. Whether it is technology, products, involvement, operation, market and other positions, the salary of VR industry has certain advantages compared with the whole Internet industry. According to related reports of Xinhuanet, taking technical posts as an example, the average salary of VR is nearly 40% higher than the average salary of the whole industry.
Which schools do you choose to learn VR?
If you want to be a master in the field of VR content and get a higher salary, you have industry-leading ideas and technologies and know how to make the content more realistic, which is the foundation for your invincible position in this field. Xinhua Internet Science and Technology College is your first choice to enter the VR industry.
The future world belongs to talents, and the shortage of VR professionals is an indisputable fact in the market. Xinhua Internet Technology runs a joint school through school-enterprise cooperation and adopts order-based talent training. Students can find jobs without leaving school, with skills and high wages! The project tutor adopts the teaching mode of teaching+project-driven+actual combat, and combines with the coach to improve students' comprehensive learning ability, improve their overall thinking and technical ability, and help students meet the comprehensive demand for talents in the market.