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Vr virtual reality training
Hello, the course of virtual reality design has four stages:

The first stage: the first stage of artistic foundation

1. Sketch basics: sketch basic knowledge, perspective principle analysis, light source analysis, geometric drawing, head drawing, human body drawing, animal drawing, monster drawing and scene drawing.

2. Color basics: basic knowledge of color, basic operation of PS software, PS toolbox, detailed explanation of PS painting function, application of layers and filters, and material drawing skills.

The second stage: the second stage: introduction to VR/AR software.

1.3D software introduction: software interface distribution, menu bar and main toolbar, view and navigator, basic operations and common shortcut keys.

2.3D model making: creating basic body, expanding basic body, creating spline, modeling composite object, lofting object, basic knowledge of modifier, model transformation modifier and object modifier.

The third stage: VR/AR 3D scene production.

1.VR/AR scene making: VR/AR scene modeling, polygon editing and scene mapping drawing technology.

2.VR/AR high-precision scene production: VR/AR high-precision scene modeling, material editor, marking material types, other material types, color and material editing manager.

The fourth stage: VR/AR 3D character production.

1.VR/AR character making: VR/AR character model building, VR/AR animal model building, VR/AR monster model building, role mapping technology.

High-precision figure production in 2.VR/AR's: VR/AR high-precision figure modeling, material editor, standard material types, other material types, coloring and material editing manager, and figure mapping drawing method.

If you are interested, you can go to Longtu Education to find out, hoping to help you.