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How to make cartoon furniture with C4D? Operation Method of Modeling and Rendering Cartoon Furniture with C4D
Wonderful course recommendation C4D zero-based to advanced video tutorial C4D product animation tutorial C4D modeling rendering example demonstration tutorial C4d poster rendering example demonstration tutorial If you want to teach yourself C4d, you can go and have a look. This is an online design teaching website with a professional course of C4d software usage, which can help you master the application of C4d software quickly from basics to proficiency. And there are various C4D design cases, including product animation, poster making, modeling and rendering, scene dynamic special effects and other video tutorials, which are very suitable for self-study design partners.

The operation method of modeling and rendering cartoon furniture with C4D;

1. Open the software C4D, create a new cylindrical model, click the C key to make it editable, and select all right keys to select Optimization. 2. Right-click the bottom surface to select "Split", select the bottom surface to be stretched repeatedly, and then select inside to stretch one groove at a time. 3. Select all the turning edges, right-click the chamfering tool, and create a new subdivision surface with the cylinder as the sub-object. 4. Create a new ring spline and create a lofting tool, using the ring as the subobject of lofting. Hold down the Ctrl key to move the copied spline and copy several resizing. 5. Create a new symmetry with lofting as the sub-object and create a new cylinder. 6. Create a new rectangular spline and a new lofting tool, with the rectangle as the subobject of lofting. Hold down the Ctrl key to move the copied spline and copy several resizing. Create a new plane, click the c key to make it editable, adjust the shape, and select extrusion. 7. Create a new spiral as a sub-object of the plane, adjust the angle, and create a new twist as a sub-object of the plane to adjust the strength. After creating a new subdivision surface, make this plane its sub-plane, and then copy multiple adjustment placements. 8. Create a new rectangular spline, click the C key to convert it into an editable adjustment point, then copy a reduction, then delete half of the outside points, and select the line to move down. Create a new ring spline. 9. Create a new symmetry, take the ring as a child, and add angles to all lines. Select all splines, and then right-click to select linked objects to add and delete. 10. Resize the internal spline, create a new extrusion, use the ring as a subring, create a new rectangular spline, and then create a new extrusion. 1 1. Similarly, planes and splines are adjusted in extrusion and chamfering. 12. New spiral splines, new scanning and stretching, and new Boolean tools are all sub-tools of Boolean tools. The new symmetry is also used as a sub-object of Boolean. 13. Press C to convert two new ring splines into editable ones, delete points and copy them. Adjust the position of the point. Create a new symmetry with spline as sub-object. Adjust the spline at the bottom. In the new extrusion and chamfering. 14. Create a new sphere model and press the c key to make it editable. The zoom tool squeezes it. Select the bottom surface to stretch it. Create a new symmetry and treat the sphere as a child. 15. Select the content browser background template and double-click Add to create a new disc model and adjust its shape. 16. Create a new shader, import texture materials, add them to the object, and create a different shader. Select the render type and save the location. 17. The final effect is the operation demonstration process of C4D making cartoon furniture. As a three-dimensional design software, C4D is not so simple to use. Beginners who want to learn must follow their tutors. Systematic teaching with a tutor will definitely make your self-study more effective.