Original painting of paper
1. Discuss the cultivation content of animation creators? The quality and quality of animators Because animation itself is a comprehensive art, involving many art categories, and it is also a practical and applied major, it has higher requirements for the comprehensive quality of animators. 1. Literary literacy directly affects the professional level of animators, and different levels of literary literacy will greatly change the theme creation and expression means of cartoons. It directly affects the quality of cartoons. 2. Skilled painting skills are the business conditions that animation professionals should have. Every animator should have a solid basic painting skills and the ability to model sketch colors. 3. The ability to express imagination. Animators should learn all kinds of performing arts knowledge, which is one of the necessary skills for animation creation. At the same time, you must also have a rich imagination. Rich life experience and extensive knowledge include: music, history, science and technology, nature photography, film technology, focal plane art, etc. The application of animation language is the comprehensive expression of action language and expression language. The application of animation language is not only to master, but also to have skilled animation skills. Can be used skillfully and flexibly. 6. Animators should have team spirit. Animation is not the creation of an individual, but the creation of a group. To complete an animation, it is necessary to have a clear division of labor between individuals and the cooperation of groups, and to give full play to the team spirit of complementary advantages in order to successfully complete the film. These are the basic qualities and accomplishments that an animator should possess. Discuss the methods of animators? How to create cartoons All film production, regardless of scale or type, is basically divided into three parts: pre-planning, mid-creation and post-production. However, the production of animated films is still very different from that of ordinary films. For example, some post-production parts can be carried out in the pre-production. Discuss the production process of traditional painting animation? 1, overall design stage 1) script. The first step in any film production is to create a script, but the script of an animated film is very different from a feature film performed by a real person. Dialogue in general movies is very important for actors' performances, while in animated movies, we should try to avoid complicated dialogues. The most important thing here is to express visual action with pictures. The best animation is achieved through funny actions, in which there is no dialogue, but visual creation stimulates people's imagination. 2) Storyboard. According to the script, the director will draw a sketch of a story similar to a cartoon (a shot drawing the script) to show the actions described in the script. The storyboard consists of several segments, and each segment consists of a series of scenes. A scene is generally limited to a certain place and a group of people, and the scene can be divided into a series of shots as picture units, thus constructing the overall structure of an animation. While drawing each shot, the storyboard should have the corresponding action description, telling the truth time, photography description and picture connection as its content. Generally, if there are about 400 shots in a 30-minute animation script, a storyboard with about 800 pictures will be drawn. 3) Shooting table. The production schedule is the schedule of the whole film production compiled by the director, which is used to guide the unified coordination of all parties in the animation creation group. 2. Design and production stage 1) design. The design work is to determine the form and modeling of background, foreground and props on the basis of storyboard, and complete the design and production of scene environment and background map. Design characters or other characters, and draw several standard pages from different angles for other animators' reference. 2) sound. In animation, because the action must match the music, the sound recording must be completed before animation. After the recording is completed, the editor must accurately decompose the recorded sound into each picture position, that is, the second (or first) picture begins to speak, how long it will last, and so on. Finally, the whole sound course (or track) should be decomposed into a list, which corresponds to the sound of each picture position for the reference of animators. 3. The specific creation stage is 1) original painting creation. Original painting creation is some key pictures of animation drawn by animation designers. Usually a designer is only responsible for a fixed role or other roles. 2) intermediate illustration production. Intermediate illustration refers to a picture starting from two important positions or frames, usually between two original paintings. The assistant animator makes the middle diagram, and the rest artists interpolate and draw the connection diagram of the role action. Interpolating the continuous action of the painting between the original paintings to meet the specified action time and make it close to the natural action. Discuss the narrative art of animation works? First, the narrative of film and television animation. Cartoon was born in the early 20th century. Its early days, like the embryonic period of feature films, were only the simplest imitation of life, without scripts. Even in the early stage of the development of plot animation, there was no script before shooting, only manuscripts, such as outlines, outlines, sketches, etc., were used to reflect the skeleton of animation. Later, with the continuous enrichment of animation content and the deepening of theme significance, there was a script slowly. It can be said that the core of animation writers and directors is the narrative of animation. Second, the basis of animated narration-drama. Animation art is composed of literature art, film art and painting art, so there are literary thinking of script creation, film thinking with film as the carrier and unique artistic thinking of animation. China used to call cartoons art films or art films, which seemed to emphasize the important role of art in films. However, art, as a means of expression, cannot cover the whole animation works. We should affirm the role of literature and art in animation creation, but at the same time, we should also see the important role played by movies as carriers. Comics is a special type of film and television art, so there are not only literary thinking and artistic thinking, but also film thinking in comics. Script is the basis and basis of animation film narration, and the perfect narration composed of script is the premise of successful animation film shooting. This part will elaborate from the theme, structure, plot and role of the story. Third, the ontology of animation narrative-modeling narrative. As a narrative art, animation, like novels and dramas, tells a story in a certain space, but with different forms of expression. Novels are described in words; Drama has space to express-the actor's performance focuses on dialogue; Animation breaks through the limitation of stage space, can flexibly use sound and pictures, and has dynamic visual modeling. This part will focus on the artistic style of animation, the combination of montage features, and the shot version. Fourthly, through the elaboration of the above three parts, the conclusion of this paper is finally drawn: directors must master narrative art. Today, animation is no longer a simple and naive "childish" art, nor is it just a secondary art of film and television art, but a language, an independent artistic language, just like movies, art and even mature arts such as literature, drama, poetry and music. What unique characteristics a good cartoon should have and how to catch the audience's eye are worth exploring and pondering by the workers engaged in animation creation and teaching! As an animation director, the narrative art of animation undoubtedly needs to be mastered. It can be said that the core of animation director's creation is the narrative of animation. In the world of animation, where is the boundary of dreams? We are not sure how high and far animation can fly as an independent film category. However, there is no doubt that its dream world has opened up a magnificent world for us and become an art that human beings place their hopes on. Discuss the art of shaping animated characters? The modeling of animated characters plays an extremely important role in the whole animated film. A good cartoon must have good characters to fully convey the story and characters. "So what kind of animated character modeling can capture the hearts of the audience, and what kind of modeling can be considered successful?" This has always been a problem that many animators have been exploring and studying. From the earliest iron fan princess to today's lotus lantern, from the two-dimensional ghost princess to the three-dimensional monster Shrek, from Donald Duck in the United States to the Monkey King in China, we were deeply impressed by the distinctive cartoon images. From these classic characters that left a deep impression on us, we can easily find that comics use the artistic expression of painting modeling to express the main form and spatial form of the image. The success of an animated character modeling not only means the success of an animated film, but also indicates infinite commercial and cultural value. In animation, no matter what style is designed for characters or animals, the ultimate goal is to complete the shaping of animated characters. In an excellent cartoon, the shaping of each animated character is also the soul and foundation of the film, and it is the key to determine the style of the whole cartoon and the success or failure of the animation works. The image of animated characters is created by using artistic modeling techniques and means, and it is a model that can produce actions and express life. Creating an animated image is a very emotional experience. It is not only the symbol (outline) of the image, but also the shape, character and individuality of the image. The artist portrays the unique and distinctive character of the character, and the image at this time is alive. The image of animated characters is created by using artistic modeling techniques and means, and it is a model that can produce actions and express life. Creating an animated image is a very emotional experience. It is not only the symbol (outline) of the image, but also the shape, character and individuality of the image. The artist portrays the unique and distinctive character of the character, and the image at this time is alive. Action design refers to the design of the character's motion state. Action design must set the most distinctive format according to the action process of different roles, so that each character's personality can be fully and reasonably reflected. Characters express their feelings according to body language, facial expressions and dialogues. In addition to routine dynamic modeling such as walking, running and jumping, subtle changes in body shape and movements can also reflect characteristics such as personality, occupation and age. For example, in the Japanese cartoon "Slam Dunk Master", Hanamichi Sakuragi's image shrinks and panics when he is hit. His special freeze-motion when he dunks bravely shows two extreme personalities, which is very convincing. In the process of an action, when the character is in a special state of motion, it will be expressed in an exaggerated way. In order to enrich the visual angle changes of comic story pictures, actions from different angles are often expressed by changing the role's visual angle according to the needs of the plot. There are many kinds of characters, many of them are animals or other creatures other than human beings, and even some props are designed to be alive. For example, the teapot, cups and candlesticks in the American cartoon Beauty and the Beast have all become animated characters. Because of their different structures, these images have different rules of action. The design and shaping of role action style should not only consider the differences between roles, but also unify with the overall style. Therefore, before positioning the action of the character, we should fully consider the whole comic style. The action design of the role is an important part of the role shaping, which should not only make its personality outstanding, but also be free from the overall style.