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Recommend some classic books about game theory.
Introduction to the game is quite good.

Author: (America) Martin J. Osborne Translator: Shi Xiquan, Lu Qiujun, Zhong Ming.

Game introduction * * * is divided into 17 parts, introducing complete information game, mixed strategy equilibrium and complete information expansion game: theory; Alliance game and its core, complete information expansion game: extension and discussion, incomplete information expansion game, evolutionary equilibrium and so on. Introduction to Game Theory is a rigorous and popular introduction to game theory, and it is an introductory textbook for senior undergraduates and graduate students.

Directory translator's command

order

Chapter 1 Introduction

1. 1 What is game theory?

1.2 rational choice theory

1.3 next attraction: interactive decision makers

I finished the information game.

Chapter 2 Nash Equilibrium: Theory

2. 1 strategy game

2.2 Case: Prisoner's Dilemma

2.3 Example: Enjoy Bach or Stravinsky music?

2.4 Example: Flip a coin to bet.

2.5 Case: Deer hunting

2.6 Nash equilibrium

2.7 Nash equilibrium example

2.8 Optimal response function

2.9 Bad behavior

2. 1 0 single population equilibrium: symmetric game and symmetric equilibrium

Chapter 3 Nash Equilibrium: Examples

3. 1 Cournot oligopoly model

3.2 Bertrand oligopoly model

3.3 sports

3.4 War of attrition

3.5 auction

3.6 Civil Law

Chapter IV Mixed Strategy Equilibrium

4. 1 Introduction

4.2 Strategic Game of Players' Random Behavior

4.3 mixed strategy Nash equilibrium

4.4 Bad behavior

4.5 Pure strategy equilibrium under randomization

4.6 Example: Expert Diagnosis

4.7 Balance in a Single Group

4.8 Example: Reporting Cases

4.9 the formation of people's beliefs in the game

4. 1 0 Extension: Finding Nash Equilibrium of Mixed Strategies

4. 1 1 Extension: A game in which people's actions have a continuous unified potential.

4. 1 2 Appendix: Give priority to the expected profit.

The fifth chapter is the game of complete information expansion: theory

5. 1 complete information expansion game

5.2 Strategies and results

5.3 Nash equilibrium

5.4 sub-game perfect equilibrium

5.5 Find the sub-game perfect equilibrium of finite category game: backward induction

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Chapter 6: Complete Information Game: Examples

6. 1 ultimatum game, rip-off game and agenda control

6.2 Stackelberg model of duopoly

6.3 bribery

6.4 competition

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Complete information game: expansion and discussion.

7. 1 Consider simultaneous actions.

7.2 Example: Entering Monopoly Industry

7.3 Example: Strategic Voter Movement

7.4 Example: Decision Committee

7.5 Example: Exit the declining industry

7.6 Consider external uncertainties

7.7 discussion: sub-game perfect equilibrium and backward induction

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Chapter VIII Alliance Games and Core

8. 1 Alliance Games

8.2 Nuclear energy

8.3 Example: Owners and Wealth Distribution

8.4 Example: Exchange horses of the same kind

8.5 Example: Exchange different kinds of houses

8.6 Example: Voting

8.7 Example: Matching

8.8 Discussion: Other Solutions

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Ⅱ incomplete information game

Chapter 9 Bayesian Game

9. 1 enlightening example

9.2 General definitions

9.3 Two examples of relevant information

9.4 Example: Cournot duopoly game with incomplete information

9.5 Example: Providing public goods.

9.6 Example: Auction

9.7 Example: Jury

9.8 Appendix: Auction under Arbitrary Valuation Distribution

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Chapter 10 Unfinished Information Game Development

The unfolding game under 10. 1 incomplete information

10.2 policy

10.3 Nash equilibrium

10.4 belief and sequence equilibrium

10.5 signal game

10.6 example: eye-catching cost as a signal of quality.

10.7 For example, education is a signal of ability.

10.8 Example: Strategic Information Transmission

10.9 Example: Agenda Control with Incomplete Information

Note /335

Ⅲ variants and extensions

Chapter 11 Strict Competition Game and Minimization

1 1. 1 maximize and minimize

1 1.2 minimax and Nash equilibrium

1 1.3 Strictly competitive games

1 1.4 Maximization and Nash Equilibrium in Strictly Competitive Games

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Chapter XII Rationalization

12. 1 can be rationalized.

12.2 continuous elimination of strict and inferior actions

12.3 continuous elimination of weak and inferior actions

12.4 main solvability

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Chapter XII Rationalization

Chapter 13 Evolutionary balance

Chapter 14 Repeated Game: Prisoner's Dilemma

Chapter 15 Repeated Games: General Results

Chapter 16 Bargaining

Chapter 17 Appendix: Mathematics