I can only tell you from memory and experience.
The weapons wars at that time were mainly divided into the following two categories.
1.PVE category: divided into (1) two-handed weapon warfare (2) two-handed weapon warfare.
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With two kinds of weapons, both hands specialize, and both hands add something else, which is different.
Because it was all violent posture output at that time, tearing and suppressing was completely useless, so it was not added.
At that time, the soldiers with the best output were probably: 2800 in both hands and 1800 in both hands. (Berserker 3300)
2.PVP grade:
One school is "4117/3".
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However, it is generally accepted that you are not adding endless anger, but dancing in exchange.
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That's about it. Because there were few weapons warfare skills at that time, whirlwind chop was a common skill, which determined that PVE should be exported with violence and PVP should be chopped. ...
At present, not many people have played 2.4 in WOW, and there are still questions to ask 43756365.