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How to add pure auxiliary gold body, brush force drive and normal drive to DNF respectively? Thank god, help me.
Armed Golden Body: Tomahawk (when brushing alone or when the team is bored), Beads (when teaming up) and Sickle (when PK). Main skills: revenge of light, hammer of justice, hammer of confession, general PK combo mode, two punches+pure white blade+three strikes+empty chop+hook pursuit (those with poor skills or slow attack speed can be too lazy to mention this)+tiger pounce+holy shield+. 15 weapon magic attack, hard-straight ratio 7 1%) Victory spear 10 level front (147%+187 ~ 221%+1/kloc. The enemy facing the sphere of light will be 100% dizzy) Hammer of Confession 1 (2604 fixed hammer attack power of magic attack, 1042 fixed shock wave attack power of magic attack, 40% chance to make the enemy enter confession state) Justice trial 1 (light blade attack 209 fixed magic attack, Spear Attack 3502 Fixed Magic Attack Note: Pressing the "X" attack key continuously can increase the attack speed and) The guard badge of the sanctuary defense skill is full (increasing 2560 physical defense, 2560 magic defense by 79 physical strength and 79 spirit, and the guard badge can share 30% of the damage. The upper limit is HP 1360) guardian of the light 1 (to defend against all physical attacks, with upper limit). The "Attribute Skill" weapon has a 5-level prefix (it was weakened when it was cast near the enemy and increased by 65438, which can block the enemy's fixed magic attack of 28 10, to be honest). [Increase physical attack 1.3%] The hit rate of 2.5 is only 55 points [increase physical attack by 5.5%] The hit rate 10%. There are three levels of angel blessing (weapon blessing and angel blessing are added to occupations that focus on physical attacks, while others are added to occupations that focus on magical attacks, but the increase rate is too small. Only 33 magic attacks and 93 points of intelligence will be increased after learning full.) Teana Voice will increase the maximum blood volume, and then increase the blood volume, that is, increase the difference between the original maximum blood volume and the existing maximum blood volume.) Honor blessing level 5 pre-position (increase the strength and intelligence of teammates around the paladin by 49 points, and only increase 122 points after learning full, which requires 3 crystals, and I am reluctant to use it! Revenge of the Light (increased magic defense by 2463 points). When attacking the enemy, there is a 15% chance that the enemy will be struck by a small lightning strike with 993 fixed magic; When attacked by the enemy's magic, there is an 80% chance that the enemy will be hit by 2979 fixed magic attacks, and there is a 27.6% chance to feel the electricity. ) "blood-adding skills" must not be dissatisfied before the awakening of soul sacrifice! (After death, recover HP550 points and MP440 points of nearby teammates) Slow and complete treatment (use 15 times at most, recover 306 points of total blood and consume MP23 points, which can be superimposed. Note: Paladin has a lot of pre-skills, and there is a great demand for SP. You can learn the pre-skills at level 5 first, and then learn enough SP) and quickly treat the pre-skills at level 3 (immediately restore HP90 points, and only learn enough). Although the effect is slightly better than slow healing, it needs more than 2 times of slow healing magic.) Life source 1 (paladin's resurrection skill! If you die in this state, you can immediately resurrect and have a small amount of blood. Beautiful and fun! Note: the wind of the divine realm is not learned, because it is not practical, and you can't move yourself when adding blood, which is dangerous. Moreover, the added blood volume is 1 HP239, and HP468 is full before learning. Although it is a range recovery, it is still not practical, and paladin SP is too nervous to learn 1 level skills, which is boring and uneconomical. Invincible skills) Courage and grace (increase strength and intelligence by 65,438+034 points) Guarding grace (increase physical strength and spirit by 65,438+034 points) Faith and aura (increase yourself and your surroundings by 4-39 points after learning) Forcing the blade of pure white (PK is not easy to connect without it, It's not easy to brush the picture) Forced exorcism and opening weapons blessing 1 (explained later) Slow Healing 20 (explained later) God Strike Tiger Attack 1 Forced Tiger Attack 1 Straight Punch Impact 20 (explained later) Exorcism and Empty Chop Hit 5 (explained later) Forced Empty Chop Hit 1 Phoenix Hammer 5 (explained later) Tomahawk Mastery 10 (explained later), Qianlong 1, chakra Flame 10, chakra Ice 3 (explained later), Starfall Strike 18 (explained later), Forced Starfall Strike 1, Shock Wave Strike 5 (explained later) Whirlwind chop 1 1 (explained later) No double click 8 (explained later) Devil's hand 1 Magic 10 (explained later) General's back jump 1 Forced back jump 1 Body crouching 1 Heavy armor. Plate armor is proficient in 1, and there are about 256 points left in SP. I'm going to add awakening, and I can also add it to other skills I need. This is all based on my personal interest. Now let me explain the reason for the extra points: 1, I didn't learn weapon blessing, only the system issued 1. This is because now the weapon blessing has been seriously weakened, and the paladin only shows the front. I don't think exorcism is in it. 2. I have learned enough about slow healing. The skill introduction means that the total hp recovery amount is 306, and the usage times are limited to 15 times. But in fact, HP recovery is affected by physical strength, doubling every 250 points. That is to say, if your physical strength is 250, the actual recovery is 6 12, and if your physical strength is 500, the actual recovery is 96544. And a slow therapy can recover more than 1W when brushing the tower. In order not to consume the drawing, it must be filled up. Don't tell me you won't get hit if you play exorcism. In fact, the main thing is to save some money for painting without consumption, and to take medicine without lack of money. This skill can be ignored directly, which can save a lot of SP. 3, the straight punch impact is also full of learning, many people will not understand, this is because they do not understand how powerful the full-width straight punch impact brush map is. There are three attacks in the straight fist. The first two attacks have the same attack power, both of which are 175%+42 physical attacks, and the third attack is 350%+83 physical attacks. Just look at these, the attack power is not as high as the high wind. But don't ignore that the third strike increases the crit rate. A full-scale direct strike increases the physical crit rate by 92.4, enchants the shoulder +2% physical crit card, and then casually wears a crit adder. The third strike will almost certainly crit, so the damage will exceed the crit. When drawing a picture of similar level, take a purple axe of about+10, and you can hit the mob with one punch, which is close to half blood. Moreover, the impact of the straight fist will not fall to the ground, nor will it hit all the monsters as far as the wind, which can better hold up the monsters, so make up. 4. I only learned level 5 in air combat, because I don't need to float too high to brush the map. The floating height of level 5 air combat is completely enough, and I don't rely on air combat to output damage, so I only learned level 5 as the front of the hidden dragon. 5. Phoenix Hammer only learned level 5, and many people value the damage and scope of Phoenix Hammer in an all-round way. However, please think about it, most monsters will fall to the ground after the Phoenix Hammer, which will inevitably affect the damage per second behind them, and the cd is relatively long. With the two high-output skills of straight boxing and falling stars, there is absolutely no need to learn the whole phoenix hammer, so I only learned level 5 as the front. 6, Tomahawk is proficient in learning all, not learning sickle. The reason for this choice is that it is a painting point, pursuing high damage. The attack power of tomahawk is about 100 higher than that of sickle of the same level, and its skill is more suitable for power drive. Moreover, the mastery of the tomahawk increases the hit and rigidity, and there is a 30% chance to increase the damage by 60%. Comparatively speaking, the attack speed of sickle is of little use, so choose tomahawk. However, if the sickle is proficient in increasing the critical strike rate, increasing the attack speed, critical strike bleeding, learning physical critical strike, wearing silver blade heavy armor, and using weapons in Armageddon, it is also a good choice. The choice of these two depends on personal preference. 7. The reason why I learned Grade 3 chakra Ice is to wake up. As far as I know, the exorcism awakening is preceded by level 3 chakra flame and level 3 chakra ice, so I learned level 3 directly in order not to wash some awakening in the future. 8. Stars fall all over the school, with high damage skills and not a single output. As long as it can hit the surrounding area, the scope is not small. If the weapon is a little better, the second thug is not a dream. As for those who say that painting skills have not been fully learned, then you should never learn them. I don't know how to communicate with you. . . . 9, flurry didn't learn enough, so I had to force it, because the attack power of straight boxing is higher, and flurry is not conducive to gathering monsters. The front is only for emergency use, and SP is not rich. 10, frantic hammering, whirlwind breaking, full without double clicking. These three techniques are explained together. I'm just painting, pursuing high injury. If I don't learn these three skills, why should I draw-1 1, and turn the magic? This skill is also learned purely for non-consumption, and I consume it every time. We are really poor and crazy, and all the money is spent on Shula. It is a little bit to save. Those who are not short of money and willing to take medicine can ignore this skill and heal slowly. Instrument blessing: full, (where can you attack without it? ) Empty chop: full, forced out (just floating) giant cyclone: level 5, (frontal) star setting: level 5, forced out (frontal) tiger attack: 1 forced out, (system automatically sends 1, forced out 10SP. Why not? ) Phoenix Hammer: level 5, (using it is equivalent to helping others) Hidden Dragon: 1 level, (gas storage) Breaking Magic: Full, (Disgruntled or Pure Method? Chakra: Ice: Full. (No ice, is it pure? Suppressor: full, (dissatisfied or pure method? ) thunderbolt: 1, (although the duration is short, it is enough) white tiger: full, (dissatisfied or pure method? Xuanwu: Level 4, (CD time is 60 seconds, I'm still a stupid dog, so I'd better wait for the stars to fall before catching them, which is very annoying). Manic hammering: level 5, (unparalleled front) air whirlwind breaking: 1 level, (damage is already considerable) no double click: full, (explosion high damage) killing God-destroying: 650. Don't scream here without a test. ) Weapon mastery: sickle. Do you take an axe in Chunfari? ) Dark cutting: 1, (plus 1, a very useful skill) crouching: 1, awakening-Black Dragon Daily: 1 (gorgeous, don't be too sorry for yourself, pre-skill: chakra I), there are dozens of SPs left, on your own. ,。 . . 、、、、