GPU-based renderers only work very well on special daily tasks, while FluidRay can perform all daily tasks easily and quickly.
Applicable file formats include: SketchUp (. skp)、RhinoOpenNurbs(.3dm)、FBX(。 fbx)、AliasWavefront(。 obj)、Collada(。 dae)、3D S(.3ds,。 ase)、DirectX(。 x)、StanfordPLY(。 ply)。 Real-time compilation of materials, lighting effects and main parameters of 3D rendering in a super simple WYSIWYG page.
A large number of materials, models and light sources support drag and drop, and all adjustments to materials, lights or any other scene properties will be immediately displayed as real-time feedback in the viewport, thus making your workflow faster and more enjoyable.
Software functions are immediate.
All adjustments are immediate feedback in the window.
use
FluidRayRT is the ultimate solution for all 3D rendering requirements.
National Political Security Bureau. See OGPU
FluidRayRT is the only real-time rendering, which is not affected by GPU limitations. Many GPU-based renderers only deal with specific tasks. FluidRayRT is easy and fast to do without wasting a lot of money on GPU.
Customer friendliness
Learning and training FluidRayRT is effortless, the real-time workflow is very intuitive, and anyone can finish the work in a few minutes.
function
FluidRayRT includes 3D rendering software, the most detailed function set, and fast rendering based on the most complex 3D.
quality
FluidRayRT is a very good renderer. All the raw materials and lighting effects are physically accurate, and they are the best photos and real images from beginning to end.
operational approach
Import scenes, targets and materials from 3d modeling software immediately. Applicable file formats include: SketchUp (. skp)、RhinoOpenNurbs(.3dm)、FBX(。 fbx)、AliasWavefront(。 obj)、Collada(。 dae)、3D S(.3ds,。 ase)、DirectX(。 x)、StanfordPLY(。 ply)。 Real-time compilation of raw materials, light sources and main parameters for 3D rendering in an ultra-simple WYSIWYG page. Common raw materials, models and light sources are suitable for towing.