Current location - Education and Training Encyclopedia - Resume - How to play soul hunting and awakening boxing armor?
How to play soul hunting and awakening boxing armor?
Soul hunting and awakening hand tour

v 1.0.466232

Type: Role-playing

Size: 1986MB

Score: 10

Platform:

Tags: Magic Real-time Combat Boys Featured Strange Upgrade

How to play soul hunting and awakening boxing armor? This is a decent profession, but many players still like to play it. Let's take a look at the best strategy recommendation of boxing armor.

Personal understanding: knuckles are a bit of a chicken rib in all melee classes. First, the attack speed is moderate, and the skill judgment is hard and straight. There is no way to lock the head, horns and weapons like other professions, and it is difficult to break through these parts. But it also has several incomparable advantages: 1 skill explosion; The third-level charge can quickly leave and cut into the battlefield. Suitable for inhalation and detachment of black Yao Long, the crystal appears to approach quickly and be knocked off. Reduce unnecessary blood loss and loss. 2 skills red-violet shower: hit fast, the damage is not too high, and the duration is too little. However, learning Celtic rune skills in the later period can quickly break the cliff and achieve the purpose of quickly selecting materials. 3 skills fall, relying on the operation of the avatar and ontology can hit the head position, but the judgment is a bit confusing, often empty, and the rune is not fully opened (NPC talent is not enough). I only weigh whether the transition skill is a skill CD, or whether the BOSS falls to the ground and chooses the second skill to use (using red lotus first).

Talent, because I always prefer crit stream, so the weapon is crit weapon, and talent is also suitable for falling to the ground. To tell the truth, this kind of play eats teammates very much, and teammates give strength, especially when the mage stops. I will play very comfortably, and basically let Heiyao lose his wings and add a leg at the stop time.

Double BUFF A can hit 1200, blue crit can hit 2500-2600, and subsequent damage can reach 1600 to 1800. It seems that the damage is low, but the gloves are combination punches, and 5 hits 6 can hit monsters. Losses should not be underestimated. In addition to the true god, the black dragon map of the basic wild team can stably obtain the highest output position without too much output, and the score hovers between 2 10 and 260.