Copy location
Figure 14
Opening method
Ghost spirit (workshop production: food ×80000)
Recommended lineup
Lineup: Warrior # General Holy Dragon, Mage # Legendary Mage (or Magma Mage, Frost Mage), Priesthood # Sage of Light (or Pope), Priesthood # Knights of Divine Officials (full moon, not the moon, with high forging level and high armor).
Equipment: the whole team is equipped with double iron wall runes, namely, the rune's pure gold armor (special effect: blood immunity), the sage of light, the Lord of the Rings (special effect: stun immunity), the sage of light, the knight of the gods, the legendary mage, and equipped with magic boots (special effect: magic attenuation immunity, if the number of magic boots is insufficient, priority will be given to the sage of light > knights of the gods > legendary mage).
Attribute: Team Armor > 80, Armor of General Shenglong > 100, Sage Speed > 260.
Monster tactics
Ordinary Monster-Werewolf Tactics: General Sheng Long doesn't open taunts+doesn't open counterattacks+always casts shield attacks, legendary mage 40% heals himself +60% heals friendly side+fireball, and knight of the official gods doesn't open taunts +40% heals himself+100% heals friendly side+does not open heavy blows, sage of light100.
Ordinary monsters-Dragon Infantry and Ice Baby Dragon Tactics: The Dragon General always keeps taunting+counterattack+shield attack, the legendary mage 40% heals himself+100% heals the friendly side+does not open the attack skill (if the Dragon General's defense is high enough, it will treat the friendly side+fireball 80%), and the God Officer Knight does not open the taunt +40% treatment.
BOSS- Ice magic dragon Tactics: General Shenglong always keeps taunting+counterattack+shield attack, legendary mage heals himself by 40%+100%+does not open attack skills (if General Shenglong's defense is too high for seconds, 80% heals himself+fireball), and the knight of God official heals himself by 40% +65433.