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How to play the legendary difficulty of the ancient scrolls 5
Pay attention to the key cultivation of ability direction when playing high difficulty. Meanwhile, pay attention to the stress level. Because many monsters in the game mechanism are linked to your level. You unlock here and steal there, and your role is upgraded quickly. But the main departments have been depressed. Suppose your character destroys proficiency 30 at level 5. The character rose to 10, and the destruction proficiency was only 33. And if the monster linked to your level is a mage, his proficiency has reached 40+. It becomes looking for abuse. The proficiency of major departments must be the highest among all departments at present. The role upgrade should be promoted as much as possible because of the improvement of the proficiency of the main department. This will have the effect of relieving the pressure of the difficulty of the master. Because the guarantee of damage per second.

The pure method generally wears cloth armor, and there must be a brittle problem. One solution is to choose the upper limit of blood addition when upgrading, so that it will not be added for one second. Then add mana. You can also consider adding equipment with blood limit to pile up the blood volume. The second is to consider the change of armor, and the top dragon skin skill plus defense is very good. Summoning or illusion can also be considered minor. Needless to say, multiple teammates work harder and they are safer. But you can use a staff instead. Magic goes against the sky Specifically, search the gameplay yourself. But remember not to be greedy. If you can practice one less department, you will lose one. Some people will say, didn't this game lose a lot of gameplay? I won't. When your master skill reaches 100, you are guaranteed to take damage every second. Almost touching the rhythm of the master's difficult battle. At this time, if you want to practice the three gods skills to make zero-consumption magic costumes and improve auxiliary skills, the overall difficulty of the game will not be exaggerated. Even if there is, it is still a challenge.

In addition, talk about the operation, don't be rash. The mage is a remote character unless he is trapped in a strange pile of games. You must not take the initiative to pull hatred at ordinary times. Find a melee partner to be a meat shield and go into town. It's better to give him a shield (otherwise it will be soon). Don't ask your partner to output, just ask him to resist and give you time to output. If you can't do it again, you can consider bringing a staff to summon the ice element. Isn't that enough? Not enough to buy another dog (not recommended, it will block the road). At the beginning of melee, we should retreat to the last and slowly cast spells, pay attention to the control field, kill the archers behind the enemy, help our partners to return blood, interrupt the enemy's roar, etc., to ensure the stability of the front line and ensure that we can fight more with less. Didn't the enemy's blood thickness just pull up and destroy proficiency? After pulling up, the pressure is less: D

Shortcut back method. The mage is most annoyed that he has no mana, so he goes to buy a crown ring necklace with the greatest mana. Then set it to the shortcut key 1-9. Mana is gone, press the shortcut key twice, take it off and put it on, and mana is instantly available again. I wonder if the remastered version has fixed this benign bug.

When exploring in the wild, try to ride horses, especially first frost, who has a bad temper and will take the initiative to attack the enemy. You can get it as soon as you get to rift valley city in the early stage. When you meet bears, tigers and wolves in the wild, you can consider riding a horse and sprinting to ignore them. If you want to fight, dismount (the advantage of riding comes). Monsters will usually hit your horse (even the dragon) first, and immediately dismount and recruit ice elements to help your horse. Stand back, find a good angle and kill slowly. Pay attention to the control field. The ice element feels faded, so call again immediately. Note that when the character ranks high, Frost will soon be frightened and throw hatred at you again. The companion fell behind again and couldn't catch up. At this time, you can delay the time with the double impact of destruction by hitting perk and Junko. It is said that playing this destructive skill with both hands is a good way to delay time, which is much stronger than stumbling with bows and arrows. Play hard and straight. Don't worry, wait for your opponent to stand up again. At this time, you are restoring mana (the mana bar is more lasting) and adjusting the distance. See the opponent stand up straight and then give an impact, and then repeat (use the shortcut key to return to the method, and one-on-one wins). In addition, the dragon roar and the battle roar of the Nord people can also make the enemy hard and straight, but there are CDs. There are many ways to change the situation and win. The key is whether you can think of it.

For example, first use the paralyzing bow and arrow, put down the opponent at once, and then export all the magic. You can also come up with a death mark. There's even a disarming dragon roar or something. Make full use of your own advantages, poison, paralytic medicine, slow medicine, anti-magic weakening medicine can be coated on the crossbow. In addition, there is a destructive potion in the potion, which has the effect of enhancing the power of destructive spells for a short time. These can be bought through multi-brush shops. Don't deliberately practice these enchantment and alchemy skills.

Remember, before destroying the proficiency of 100, try not to upgrade the proficiency of other departments, the pressure will be much less. If you find great pressure, go to the trainer and make up the proficiency of the main departments once or twice without upgrading the role level. It should save you.