The meaning of "breaking the ice" is to break the barriers of suspicion, suspicion and alienation in interpersonal communication, just like breaking the thick ice in winter. The "ice-breaking" game is to help people relax and become willing to communicate and learn from each other. Be able to get familiar with and understand each other in a short time.
Because the location and time of the ice-breaking game are limited, it is not a date, and we can't get to know each other well.
The main purpose of ice-breaking activities is not to enhance mutual understanding, but to try to eliminate strangeness and barriers or obstacles.
It is necessary to distinguish between "warm-up activities" and "breaking the ice". "Warm-up activities" should be placed at the beginning of the party, aiming at mobilizing the state of members. The purpose of breaking the ice is to change the relationship between members. Breaking the ice also needs to emphasize everyone's participation, more language communication and appropriate physical communication, which will help promote richer interaction.
2. How long is the ice-breaking game?
The ice-breaking game takes about 1-2 hours.
But according to the actual length of each team.
3. So what should be considered before the activity?
The choice of ice-breaking games needs to consider many factors.
For example, the age level of the participants, whether there is class/grade differentiation within the participants, venue conditions, equipment, etc. ...
Various ice-breaking game activities
● Suitable for indoor interactive puzzle games.
1. Two facts and a lie
Everyone says they have three hobbies, two are true and one is false.
Then judge which one is a lie, and state it like this, everyone has about one minute.
Then the group voted to decide which one was a lie. Not only can we understand Ta, but we can also understand each other.
2. Introduce each other.
(a novel way of introduction)
Everyone introduces for one minute and exchanges introductions. A introduces B and B introduces A.
3. Specify the "theme" introduction
For example, everyone chooses different sweets, drinks or colored cards when entering the stadium.
Then choose the answer A: What's my hobby?
Option b answer: where is my favorite place?
Answer: What is my happiest memory?
Those who choose D can choose any topic to introduce themselves.
Tips: It is best to control the topics within 5.
The theme can be changed to activity-related at will.
For example, when I do Android activities, I can change it to: What do I like most about Android?
Or a good question topic:
If you have nothing to worry about from now on (such as winning the lottery), what will you do?
What must be accomplished in this life, and what is the desire not to be restless?
Who was your childhood idol?
What's your favorite movie? If someone filmed your autobiography, which star would you like to play you?
What's your favorite cartoon character?
What is your ideal perfect job?
What is the strangest food you have ever eaten?
What is your strangest habit?
Do you think your life is an action movie, comedy, romance, science fiction or something?
If you want to be someone else, who do you want to be?
If you can cross, what year do you want to cross?
What superpower do you want most?
If you can teleport, where do you want to go most?
What do you think is the most beautiful animal?
What do you want to lose most, but you will never lose it?
What was your favorite toy when you were a child?
If you were stranded on a desert island now, who would you take with you? Why?