Summarized some operational suggestions from the player's point of view, and welcomed the store to exchange:
1. Warm tips before departure, including but not limited to: graphic introduction shop location (especially non-bottom script shop), departure time (expressed by WeChat group name), story background and role introduction, whether there is a dress change, charging standard, epidemic prevention arrangement (special period), exemption tips, etc.
2. Greet the players who arrive at the store first. For example, chat to increase understanding and recommend roles by style (limited by clothing size, you can change clothes first and recommend roles by clothing); Complete "simulated arcade", bully, board game, etc. (low cost, but also increase the player's sense of belonging).
3. Break the deadlock before the opening. Speech: Welcome to xx store. This is DM. Call me xx. Make necessary reminders according to the book. If there is little communication between players, the DM host will try to let everyone talk (how many books have you played? The most impressive Ben? What kind of books do you like? Find out the role, gag, and tease the player, with the goal of enlivening the atmosphere.
4. Make a character according to your personality, and take a group photo before changing clothes. If possible, print the role table logo.
5. It's opening. DM brings it into the play, explaining the background and where everyone is. Call players by role and help them get into the play.
6. Help the car in time in the plot to encourage shy players.
7. The end of the play. Double quotation and answering players' questions.
8.DM evaluation mechanism to attract excellent DM. For example, the DM information card is placed in the evaluation box at the front desk (very good, very good, general), and the evaluation and scoring applet is pushed in the group.
9. It's over. Take another picture of the script &; Polaroid changed his photo, counted the clue cards and sealed the box. Ask players for experience and suggestions.