Many young people like games very much. As soon as they have free time, they will pick up their mobile phones and play games. It is normal for a game to last for an hour. If you have good skills, it may take longer.
First, the game bell is used to cure drowsiness. The teacher uses the game sound as an alarm clock to wake up the students who take a quiet nap and let them study better. Of course, there are two possibilities. Wake up the students who take a nap with the game "Livelihood", which can really make them wake up quickly. After waking up, it is a good thing if they can enter the learning state quickly, but if they wake up soon, it is a bad thing, and the teacher can't control the students' thoughts. The whole game bell may remind students that playing games at home may start to distract them, and they are not in the state of study, which is what teachers fear most.
Second, students love to play games. Is it a social phenomenon? At the same time, this incident also reflects a social phenomenon. It is precisely because the game bell can quickly wake up the students that the teacher will take such measures. This shows that students do not develop reading or other hobbies and activities in their spare time at home to cultivate their elegant sentiments. Most of their spare time is spent playing games. Many students like playing games very much, which has seriously affected their study.
How to change this situation, we must find out the reasons for this phenomenon. With the popularity of smart phones and the improvement of network speed, mobile phones can drive all kinds of large-scale games. Students' self-control ability is still immature, and they can't do self-discipline and autonomous learning at all. Teachers and parents often need to be urged, and parents are willing to give their mobile phones to their children to play games when it is time to rest. This is the behavior that parents reward their children. As someone said, children are born with a blank sheet of paper. If you don't tell him what to eat and what not to eat, he won't know, and so will the game. Parents should set a good example for children who surf the Internet, don't play games, don't know games, let them not play games, and let them cultivate their personal hobbies and sentiments. Reading six and other things that are beneficial to the body and mind at ordinary times can help students develop their own personal hobbies, save a lot of things for themselves and think about their future growth. ?