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How difficult is it to play a game? 1995 the road for college students to win the championship after "Beaver Project"
Netease's first light game original community beaver plan is to fully open Android download and Apple TF test today, and launch brain hole works with multiple themes in the game, with no payment points at all.

At the same time, Beaver plans to launch Netease's first game editor "Chuangmeng", which can create an excellent work in 10 minutes. Before the end of the summer vacation, the Beaver Project officially held the "Dream Training Camp". The winners are all college students, and one of them is a post-95 champion.

Storytelling with Games: The Road of Semi-skill Games

In this training camp competition, it was not the expected computer tycoon or a large art troupe, but Ye Liangci, a marketing major from Southern College of Sun Yat-sen University. When it comes to winning the dream, he modestly described himself as a person with "limited programming ability, no artistic skills and only a little idea".

He is closer to a storyteller than a game producer. He likes to write his own novels and tell stories in his heart. Since junior high school, he has been deeply impressed by the experience of contacting various popular game masterpieces and unpopular games. Although he experienced many twists and turns such as changing computers and hesitating halfway, he still completed the production of "Dream Back to Soul" in three weeks with amazing perseverance.

"I thought it was difficult to play a game. Planning, art design and modeling should all start from scratch. Through this competition, I feel that making a game is even more difficult than I thought. "

Love game: fighting with roommates

Qian Zhongshaorui, a communication engineering major from Zhejiang Sci-Tech University, and Pan Yunlu, a computer major, made the game "Handheld on Seven Days" and won the second place in this training camp competition. From roommates, comrades who play games together, to teammates who play games together, games have always been an indispensable fetter between them.

Originally, in their minds, game research and development is a very challenging industry. Most producers are "powerful, thoughtful and innovative, and may be bald every day and live in the liver". And through this competition, they really realized the ups and downs of the game producers.

In the process of making the game together, they are overwhelmed by the plot and integral in the game. After the division of labor was completed, the map problem collapsed several times when they were preparing to merge. After each problem is solved, there are bugs waiting for them. Although it was very hard, with their extraordinary enthusiasm for the game, they finally handed over a satisfactory answer sheet with Qi Xin's cooperation.

Don't lose your way: create the game you want.

Fan Xingyi, a digital media technology major from Zhejiang Sci-Tech University, won the Excellence Award for his work Paradise Lost.

For Fan Xingyi, "playing games is like eating when you are hungry and drinking when you are thirsty", but he knows nothing about the process of making a game. It was not until this time that he took part in the competition that he knew that making a game was divided into three aspects: art design, procedure and planning, and he needed to decorate the triangle alone in this hard work.

"Only if you try it yourself will you know what you want halfway." Fan Xingyi sighed.

Persistence of secondary diseases in adolescents

Yu Kaili, majoring in electronic information engineering in Zhejiang University, spent about a week in this competition to complete the production of the game "Island Variation" and won the Excellence Award in this competition.

Yu Kaili described herself as a person who has suffered from Secondary Two since junior high school. He has a lot of wild ideas in his heart and a beautiful world. This is the first time that he has fully stated his thoughts.

"I may also be engaged in game-related work in the future, and this experience will also be the basis for my future work."

Brain hole platform for players to generate electricity

The PC Dream Editor of Beaver Project can freely set up checkpoints, AI, maps, events ... and realize various ways of playing moba, eating chicken, playing chess, asymmetric competition, parkour, solving puzzles, rpg, tower defense and so on. At the same time, it greatly simplifies the entry threshold. Players can easily restore an excellent work with mature gameplay within 10 minutes by following the novice tutorial, and can release it to the mobile phone with one click to synchronize the multi-platform experience.

Although the open download time of the game is very short, a considerable number of excellent works have emerged, covering brain hole games such as campus spoof, zero resurrection, self-playing chess, and escape from the secret room.

The game creation contest begins now.

The Beaver Project has started the first game creation competition. The total prize money reached 90,000. The creative theme of the competition is very interesting, that is, the word "circle".

In addition to competitions, there are various cash subsidies in the game. In the monthly online map, no matter whether it is old or new, as long as you get seven popular labels, you can get a monthly cash subsidy for 200 yuan. Before the weekly list 10 people can get an extra cash reward of 1000 yuan at most.

Joining the beaver program will not only create a unique game, but also have a chance to make a fortune. Won't you come for such a good thing?