Current location - Education and Training Encyclopedia - University rankings - What did careerists do in the Three Kingdoms War?
What did careerists do in the Three Kingdoms War?
The careerist's duty is similar to that of an identity bureau spy. He needs to kill all the players and leave himself alone in the end. The main significance is to prevent one country from dominating.

If there are more than half of the people in a country (eight people, the fifth is the careerist/seven people are the careerists at the beginning), those who appear in the country later are called careerists. At the same time, careerists belong to separate forces, even if there are two careerists.

Extended data:

As an original desktop game, Three Kingdoms Kill is different from other desktop games in that its main feature is the identity (power and camp) system.

There are four identities in the field of identity: master, anti-thief, loyal minister and traitor. The task of the master and loyal subjects is to destroy anti-thieves and spies; The thief's task is to overthrow his master. Moles must first get rid of other roles (including other spies) except the master, and finally single out the master.

At the beginning of the game, each player randomly draws an ID card, and the player who draws the master must show his ID card. Other people's ID cards can't be seen by other players.

There are four major forces on the battlefield in China: Wei, Shu, Wu, Qun and a special identity: careerist. The task of the four major forces is to eliminate all the roles and careerists of other forces; Careerists are similar to traitors in the identity field, that is, others (including other careerists) must be eliminated, but there is no order requirement.

1V 1, the commander-in-chief and the three armies are fighting each other, while Happy Pair and V4V4 divide the players into two groups (two camps).