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University misinformation major
The cause of the matter

After the word e-sports entered people's sight, it attracted widespread attention. E-sports is an industry lacking talents. Some schools saw its great value and decided to set up disciplines related to e-sports. Now the first batch of e-sports undergraduates have graduated, but almost no one is engaged in the e-sports industry, so some netizens say that it is misleading for children to follow suit? what do you think?

Specific analysis

E-sports is indeed an industry lacking talents, but it can be educated because the development system is not perfect and there are no relevant professionals. However, the establishment of the e-sports industry is not because of following the trend. The school must have been investigated. What really misleads children are those schools that have no strength and take e-sports as gimmicks. A good school offers this major, not to teach students to play games. On the contrary, they basically don't learn to play games, and most of their learning content is related to the media. As far as I know, although these people are not engaged in e-sports, everyone is developing well.

Write to everyone.

Some people always like to think of games as e-sports. In fact, the two are completely different. Entering the e-sports industry is much more difficult than you think. I hope everyone will study hard. If you want to engage in the e-sports industry, you should also try to get into a good university. There can be no chance to indulge in games.

Related quotation

In 20 17, Nanguang College of Communication University of China began to recruit the first undergraduate major of e-sports analysis in China. This summer, the first batch of e-sports students are about to graduate and face employment exams. Among the 23 universities in China offering e-sports related majors, China Communication University is the first one, with e-sports major 2 1 1, which is classified in the direction of digital media art (digital entertainment), mainly including game design and e-sports management. The 20 fresh graduates of digital entertainment who graduated this year are also the first batch of e-sports graduates.

E-sports is a kind of sports in which electronic games reach the level of "competition". E-sports is a competition that uses electronic equipment as sports equipment and combines intelligence and physical strength between people. E-sports can exercise and improve participants' thinking ability, reaction ability, physical coordination ability and willpower, and cultivate team spirit, and professional e-sports also have higher requirements for physical strength. E-sports is also a profession, similar to non-video game competitions such as chess. On June165438+1October 18, 2003, the State Sports General Administration officially approved e-sports as the 99th official sports competition. In 2008, the State General Administration of Sport changed e-sports into the No.78 official sports competition. 20 18 Jakarta 18 Asian Games listed e-sports as a performance event.