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Extracurricular Activities Planning of College Students' Quality Development
I. Purpose of the event

In order to enrich the spiritual and cultural life of the members of the Students' Union in the School of Information in our college, enhance the unity and feelings among the various departments of the Students' Union, consolidate the ideological belief of "loving each other and being a family" and further enhance the overall cohesion of the Students' Union, this year's internal quality development activities are specially held.

Second, the theme of the event

Friendship, cooperation and struggle

Three. Activity analysis

The purpose of quality development activities is to deepen our understanding of students' union members, and at the same time provide us with an opportunity to keep fit and improve our personal quality, create a relaxed and good communication atmosphere, and cultivate a sense of teamwork through mutual cooperation. Make full use of the advantages of the Student Union of School of Information, Shandong University of Science and Technology to stimulate students' teamwork ability. This activity needs less funds and is simple to operate. It can not only ensure the safety of students, but also let them relax and adjust their body and mind.

Fourth, the activity time

8: 00- 12: 00,XX,XX,XX

Verb (abbreviation for verb) activity place

Fanxing Square

Sixth, preliminary preparation

Pre-publicity:

1. Apply for items as soon as possible after the activity plan is adopted.

2. 10 x, 165438, contact the propaganda department to publish a blackboard newspaper and some posters to publicize this activity.

3, 1 1, x, count the names and numbers of members of each department and notify individuals.

4. Prepare activity props (several newspapers, tape scissors, hula hoop, stereo, etc.). )

5. Venue application (Fanxing Square)

6. Simple training and division of labor for employees

7. Contact the news department before the game and prepare to report the game.

Seven. Activity flow

At 7: 30, the staff arrived at the Star Plaza to make some preparations.

At 8: 00, the participants will gather in the Star Square.

At 8: 15, the expansion activity begins.

12: 00 The activity ends.

Eight. Specific activities

Grouping (8: 00-8: 15)

Participants are arranged by department. The number of students with number 1-5 is 1, the number of students with number 1 is 2, the number of students with number 3 is 3, the number of students with number 4 is 4, and the number of students with number 5 is 5.

(1) Call them by their first names (25-30 minutes)

Objective: Let the officers of the student union department know each other and get familiar with each other, so as to better cooperate with each other in the future work.

Rules:

1, let the players form a circle, introduce themselves one by one, and try their best to make others remember their names.

2. After introducing all the players, choose a player to start saying his name, the next player says the name of the previous player and his own name, and the next player says the names of the first two players. ...

3. After the last player finishes, any player throws a tennis ball to any classmate. The students who catch the ball need to shout out the names of the students who threw the ball. If you don't know, you will be punished. Note: Pay attention to safety when throwing tennis balls, and don't hit the players.

(2) Hula hoop game (30-35 minutes)

Objective: To make everyone aware of the relationship between team tasks and themselves, that is, everyone participates, to test the patience of each member, and to cultivate the tacit understanding and sense of teamwork among team members.

Rules: each group of players form a big circle hand in hand, put the hula hoop in it, and let the players drill through it in turn until the first player, the form of the competition. Then increase the difficulty, let the player hold hands with the players behind him from the crotch, form a circle, and then play the game above. You can't let go of your hands during the game.

Note: The staff will supervise and protect the activities to prevent the players from falling.

(3) Invincible hot wheels (40-45 minutes)

Objective: Let the participating members learn to allocate resources reasonably, strengthen team cooperation and communication, and experience the tacit understanding of the soul is the highest realm of team cooperation.

Rules:

1, the team members will connect all the newspapers end to end in the shortest time, making it a big wheel that can accommodate all members.

2. All members stand in the great ship and move forward gradually.

3, in the process of moving forward, the newspaper can't be damaged, or stop to post the newspaper immediately.

The team that reaches the finish line first wins.

(4) Take the Great Wall (25-30 minutes)

Objective: To arouse everyone's activity enthusiasm and investigate the spiritual law of unity, cooperation and mutual trust among the players: all the players stand in a circle and ask everyone to stand with their toes on the heels of the people in front. As soon as the host called "sit down", the players immediately sat down (that is, on the knees of the people sitting behind). This game can be played by all teams at the same time, depending on how long each team persists.

Nine, matters needing attention

The main purpose of this activity is to deepen the understanding among students' union members and cultivate their sense of alliance.

Knot consciousness and spirit of cooperation. Therefore, activity safety comes first. Staff must be familiar with the rules of activities to ensure the safety of each participant. Participants must abide by the rules of the activity. Staff should grasp the time to ensure that each activity group can be carried out at the same time.

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20xx year x month x day