According to my experience, there are two ways to develop one-to-one live broadcast system, customized development and source code splitting. The former has more imagination, while the latter has higher cost performance.
One-to-one live broadcast system development
The development of one-to-one live broadcast system needs four raw materials:
1, programmer as labor cost
2. The server is used as a hardware carrier.
3. The tripartite account is responsible for sharing the workload.
4.CDN is responsible for accelerating distribution.
What should be paid attention to in the development of one-to-one live broadcast system;
The most important thing to note is that the yellow recognition system should be done well and the platform atmosphere should be correct. The development of one-to-one live broadcast system is simple, but it is not so easy to operate.