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What are the points for attention in setting up the library area and creating the environment?
Problems that should be paid attention to in the creation of regional physical environment in libraries;

1, natural lighting.

2. Relatively quiet.

3. Independent partition.

4. Rich auxiliary materials.

5. The "integration and complementarity" between the library area and its neighboring areas.

6. Rich in quantity and variety.

7, timely replacement.

Problems existing in the establishment of library area;

1, poor lighting in the reservoir area.

2. There is no independent area or adjacent noise and open area.

3. Lack of soft materials

4. The walls in the library area are not fully utilized.

5. The theme replacement cycle in the reservoir area is too long.

The influence of the setting and environment of the library area on reading is as follows:

1, the influence of physical environment on reading.

2. The influence of psychological environment on reading.

To create a game environment conducive to children's development, we should do the following:

First, the beautiful signboard is skillfully hung on the playground. Our kindergarten has a small space, and the classroom and games share a room. How to skillfully use the limited space must also be considered. You can arrange the doll house and barber shop in the corridor and leave them there for a long time. There are snack bars, new food markets, many supermarkets and sweet fruit shops in the classroom. Because the classroom space is limited, toys and tables should be rearranged every time you play games, which should be put away at the end. If the teacher has to do it every time, it will be more troublesome. How to give play to children's initiative and let them participate in the layout of the venue and the collection and arrangement of toys, so as to truly become the masters of the game? When the theme signboard of the role game hangs from the roof according to the arrangement of space, the bright and beautiful cartoon signboard is vividly displayed in front of the children, which arouses their interest in playing the game, and the classroom seems to suddenly become a lively city. According to the location of the billboard, the classroom is naturally divided into four areas, and children can quickly distinguish the theme of each area from the pictures on the billboard, effectively solving the problem of not being able to distinguish the theme.

Second, the headdress shopping bag is cleverly put into the game. Choosing a game role is a game activity that children voluntarily participate in. The role should be played by children themselves, but children are young and often forget what role they play in the actual game, or often change roles, so the game is not durable. Therefore, in order to solve this problem, according to the theme of the game, we put in the role headdresses that match the theme, such as the headdresses of chickens, cocks and hens. And the headdress of the rabbit. Barber shops provide headwear for scissors, fruit shops and food markets provide headwear for fruits and vegetables, supermarkets provide headwear for many kittens, and snack bars provide headwear for chefs and waiters. At the same time, there are also differences in details, so that children can distinguish roles more effectively and will not conflict because of roles. After coming to the park every day, the children will go to the window sill to choose the role headdress they want to play and play games in the corresponding game area. We provide customers with collected candy bags. After this adjustment, their role consciousness is stronger than when they didn't wear hoods at first. They know what role they are playing, where they should be and what they should do. Although headdress is only a small adjustment strategy, it has indeed received very good results for children's games, at the same time, it has also enhanced the interaction between children's roles, provided timely help and guidance for teachers, provided a good educational opportunity for the interaction between teachers and children, and promoted the development of the game plot.

Third, finished and semi-finished materials are put into the game. Game material is the material condition of role game. The material of role games is varied. In the game, we not only provide children with rich finished materials, such as some ready-made toys for playing games, but also some waste items collected by children in their daily lives, such as goods in supermarkets and bowls and chopsticks for instant noodles in snack bars. In addition, we also provide some semi-finished products for the game, such as plasticine, straws, pancakes and so on. Children like to taste their own food in games, because it is the result of their own labor. We provide such rich materials for children, which enriches the plot of role games. Children are also more real and realistic when playing games, and the time of playing games is relatively longer than before.

Fourth, the materials provided should be constantly adjusted according to the development of children's games. As everyone knows, children with too much material don't know what to play, and too little material can't meet the needs of children's games. Teachers should pay attention to the situation of children's games in the game, increase or decrease the material at any time according to the needs, and guide the further development of the game plot. In order to find the needed information in time, the teacher and the children decided to set up a treasure chest in the corner of the activity room to facilitate the children to find substitutes. For example, when a guest comes to the doll's house to eat meat buns, McDonald's and supermarkets don't sell them, the doll's father asks the supermarket staff to bring some flour in, and soon the supermarket staff will find plasticine from the treasure chest and sell it to the doll's house. The doll's mother kneaded the dough into buns to meet the requirements of the guests. The guests are very happy to eat meat buns. It is obviously not enough to rely on the teacher to collect the items in the treasure chest. We mobilize parents to collect a large number of waste toy materials for their children and put them into treasure boxes to add auxiliary materials for their children's games.