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What is the development direction of education and training?
Feng Chongguang believes that the New Deal will focus on three aspects: limiting the number of training institutions, limiting tuition time and the maximum price. The nature of training institutions is changing, and the marketization behavior is limited.

Since "double reduction" is the general trend, where is the way out for the education industry? Feng Chongguang talked about three points: first, the purpose of off-campus reform is to reduce the burden on families, so we must focus on schools, and future schools urgently need after-school services. At the same time, the future enrollment will return to the original logic of the development of compulsory education, and there will be no more selective "young to small" and "small to early"; The multiple interventions of citizen recruitment, private lottery and multi-school scribing make further education more random. Second, vocational education encouraged by the state is one of the transformation directions. Third, educational technology is also an important direction of transformation.

The organization was established on 20 15. As a professional provider of real-time audio and video technology solutions, Chen Qiang, its co-founder and business leader, elaborated on "How Science and Technology+Education Create Deep Value" and delivered a keynote speech entitled "Empowering Science and Technology, a New Direction of Education Industry Reform".

Chen Qiang, co-founder and business leader of Jizhi Technology.

Chen Qiang believes that the core proposition that technology companies should first think about is whether the technology developed can bring real value to customers. For example, around K 12 or subject education, can technology reduce costs and increase efficiency, improve user satisfaction, and let users use high-quality services at the lowest threshold?

Secondly, we should think about whether our partners' innovative ideas can come true and help them achieve innovation from 0 to 1. Finally, we should think about how to be a good technical service provider.

In the past twenty years, technology has changed all aspects of people's lives. He predicted that in China, the spark of combining education with science and technology will bring infinite possibilities. A few years ago, many teaching games could not be realized due to technical factors. Now, with the introduction of AI, VR and other technologies, the idea of stopping at concepts has become a reality.

At the event site, Dolphin Capital launched "20021China Education Real-time Audio and Video Industry Report". Through industry combing and interviews with many experts in the field of audio and video, the report interprets the current pattern and future trend of educational real-time audio and video industry, and provides industry reference for audio and video enterprises, online education companies and investors.

The report pointed out that real-time audio and video have become the mainstream interactive mode. Compared with other scenarios, educational application scenarios have higher requirements for real-time audio and video technology, which are reflected in the requirements of low delay, high fluency, high interactivity and high concurrency. At the same time, compared with other scenes, education has a stronger payment attribute, and user experience will directly affect users' decision on payment and renewal, so educational scenes need more audio and video technology investment.

Moreover, the penetration rate of real-time audio and video technology in each subdivided track is different, and the demand points are also different.

On the one hand, the market scale and online degree of preschool education, K 12, quality education, vocational education and international education are quite different; On the other hand, the demand for "real-time interaction" is different in each subdivision track, which leads to the cooperation between real-time audio and video companies and education companies in the subdivision field.

It is embodied in the following points: the interaction requirements are different, such as 1 v 1 and small classes pay more attention to two-way interaction, while the live broadcast class for ten thousand people pays more attention to one-way output; For example, the number of people in a single scene of 1 v 1 and small classes is generally less than dozens, while the number of people in large classes and open classes can sometimes reach tens of thousands, which requires high concurrency; The technical emphasis is different. According to different scenes, the technical scheme will focus on different aspects such as sound quality, image quality, delay, multi-language and fluency. Functional requirements are different. According to different scenes, in addition to audio and video communication functions, teaching AIDS or equipment such as whiteboard, instant messaging, projector and camera may be needed.

At the same time, there are three trends in real-time audio-video financing of education: first, the financing boom will be revived during the epidemic period, the market concentration will be further strengthened, the amount of project financing will increase in the middle and late stages, the industry will gradually mature, the head enterprises will go public, and mergers and acquisitions will increase; The second is the combination of real-time audio and video technology and AI artificial intelligence full link. AI technology has been deeply applied in the field of real-time audio and video, and is widely used in all links of the whole link. The combination of 5G and real-time audio and video technology makes the scene more realistic.

Thirdly, the real-time audio and video service scene extends from in-class to after-class Real-time audio and video technology is applied to the education industry, mainly to solve the problem of teacher-student interaction in the teaching process, that is, to provide audio and video synchronous transmission services. Real-time messaging and interactive whiteboard are also the most basic and important application functions.