At present, some students in the class are rambling and constantly making small mistakes. They think it's just a personal matter and don't need others' attention: some people are independent and have nothing to do with themselves. Others boast of "unity", form gangs and engage in small groups.
Purpose of the activity: Strengthen collectivism education and form a sense of collectivity and ownership.
Understand the importance of unity and cooperation, cultivate team spirit, enhance class cohesion, and work together to promote group progress.
Let every student realize that the class is my home, I am a member of the class, the class is glorious, and I am ashamed.
Let Grade Two (3) class become a class collective with common goals and unity.
Activity preparation: 1. Multimedia courseware (background music "Meeting is Fate" and "Unity is Strength") 2. Game preparation: ①. Group preparation: The class is divided into four groups, and each group chooses a leader.
In each round of competition, the team leader will arrange four players to participate in the competition, and the rest of the students can provide appropriate assistance and the players can be replaced. The team leader is responsible for specific matters.
② Equipment: 4 thin-necked flasks, 16 thin-thread table tennis balls and 4 chronographs.
Activity flow: 1. Play a song-"Meeting is a Song" Play this song to sublimate students' emotions. We met, we became a member of the class, we United and trusted each other.
Game Description: The challenge is divided into three rounds, and each round is awarded separately.
Challenge 1: Explorers who escaped from the Chamber of Secrets explored the island. They found a secret room and are looking at it.
At this moment, with a "wow", water came in from nowhere. There is only one small exit in the chamber of secrets, only enough for one person to pass through.
The water is very fierce, we must go there as soon as possible, otherwise ... The rules of the game: there are four ping-pong balls with ropes in the flask, and four players are required to take them out as quickly as possible.
After the teacher gave the "Ready to Start" password, four groups were held at the same time. The first group successfully won all table tennis.
Game sharing: 1. What preparations did your group make after receiving the task? In the challenge just now, a group of our players were unfortunately all "buried in the water". Let's express our sympathy for them.
In order not to repeat the "tragedy", we need to think about what caused their failure. We also have a whole group of warriors who escaped smoothly, so we should sum up our experience (why did they let the whole group escape safely so quickly? What is the most important reason for this victory? ) I promise to be equally lucky next time.
The teacher noticed that one member of each group finally escaped, and they were often the most vulnerable to danger. Can you ask these students to talk about the situation and feelings at that time? Intention: Through games, cultivate students' spirit of unity and cooperation, cultivate a sense of responsibility, be responsible for themselves, others and the team.
And through the game, let the students talk about the happiness and feelings brought by the game, and cultivate the sense of collective honor.
3. Cultivate a sense of honor. In real life: selfish evasion of tasks in class cleaning; Unwilling to answer questions asked by classmates; Night self-study, eye exercises, self-study class discipline is poor, love to talk, love to do small moves; Too long hair, no school uniform, being late for class ... Thinking: "Do you have any bad behavior in real life?" What is the reason? What will you do in the future? "Intention: The class collective is the student's home. Every student has the responsibility to care for this home, safeguard the honor of this home, and cultivate students' class cohesion through discussion and thinking.
And let students remember: responsibility, mission, pursuit, future.
4. Each student expresses his feelings for the class in one sentence. 5. It is more realistic and feasible for students to discuss and formulate class rules collectively.
6. The whole class sang the song "Unity is Strength" together, and the activity ended in a ripple.
Activity effect: "Unity is strength, strength is iron, strength is steel …", and the activity ended with passionate singing.
Although it was only a short class, the students were infected and inspired.
Laughter in the activity and meditation after laughter make them realize that they are part of the group. If they leave the collective, they can't do it alone. If they want to succeed, all students must unite and study hard.
My class and I are a family, sharing weal and woe.
Discuss class practices on the basis of activities.
It is practical and feasible for students to discuss and make their own decisions.
Activity reflection: the overall effect of the activity is good.
I think the game link is more successful.
After the game, without the teacher's summary, they began to think about why some teams picked up the ball quickly and some teams got stuck in the bottle mouth.
They naturally came to the conclusion.
The winning group was because they came up one by one in order, and the slowest group was because everyone wanted to come out first and ended up sticking together.
From this we can know that the success of collective life requires all members to cooperate with each other and make joint efforts.
It is impossible for a person to be a hero.