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What is the children's programming course?
Children's programming education is a course to cultivate students' computational thinking and innovative problem-solving ability through programming game enlightenment, visual graphic programming and other courses.

Introduction to children's programming:

Children are short for children, generally referring to children aged 7- 18. Children's programming is to let students aged 7- 18 master the language of communication with computers, write codes, and let computers work according to students' ideas.

Children's programming education is different from adult programming education. For 7- 18-year-old children, we learn programming language through entertaining, and build an online programming learning platform and an open source hardware platform based on visual graphic programming tools and basic programming language, so that children can cultivate their hands-on ability, logical thinking ability and computing ability through visual graphic programming, code programming and robot programming, and learn to program and connect various disciplines.

Programming advantages:

In the stage of basic education, the state aims at the layout of AI education field in advance, and finally achieves the goal of making children all-round talents. Children's programming education is a new track under STEAM Education, which is called the last gold mine of K 12 track. Through the study of STEAM education, the theoretical knowledge framework is established, and finally the theoretical knowledge is exported with the concept of maker education to improve practical ability.

As a dark horse track in the field of education, programming education is also valued by parents because it can integrate various disciplines to cultivate children's scientific literacy and practical ability.

Introduction to programming:

For most people, the most common understanding is to write code, which may go a little deeper, that is, to write program code in C/C++, Java and Python.

What is the code? The most straightforward view is nothing more than a bunch of English words, occasionally mixed with numbers and symbols, but these are just appearances. The original intention of programming is to use the powerful and fast computing and storage capabilities of computers to transform people's thoughts or thinking processes into actions that computers can recognize and execute, thus helping people solve problems.

Code is the language for human beings to communicate with computers, and programming is to write code to make computers act according to human wishes. Different programming languages are just different from dialects that computers communicate with. Simply put, it is to discover the common features of things through a lot of observation or practice, and then make deductive changes to find ways to improve efficiency. For example, when people face colorful apples, oranges, bananas and pineapples, we will say that they are all fruits, which is abstract thinking.