Music field? A gift from a little mouse
First of all, let's talk about the design intent:
1. In daily activities, games are children's favorite activities. Music games reflect children's lives and interests. In the process of children's life, study and entertainment, observe and understand their emotions, hobbies and action characteristics, and accumulate and refine them to reflect their lives. It is pointed out in the outline that children are active participants rather than passive participants in educational activities, and the content of activities must conform to children's interests, needs and acceptance, and guide children to develop in the nearest target development area. The music of A Little Mouse's Gift is fluent and pleasant, with strong sense of rhythm, strong action and story, strong interest and humor, which is deeply loved by children. Combined with the age characteristics and hobbies of the big class children, I designed the music game "Little Mouse Gift".
2. According to the objectives of the outline, it is pointed out that on the basis of careful study and analysis, children's creative thinking can be further developed by actively using language, movements and expressions and boldly editing textbooks. In the activity, I run through the activity in the form of games, so that children can develop in the interaction with the environment.
Second, say the activity goal:
According to the "Outline" and teaching content, combined with the actual development level of large-class children, I have formulated three goals suitable for the development of children in the near future:
1. Learn to sing game songs on the basis of being familiar with the melody of songs.
2. Create game actions and learn how to play games by listening to stories and watching puppet demonstrations.
3. Obey the rules of the game and experience the humorous and pleasant taste of the game.
Third, talk about the key and difficult points of the activity:
1, focus: According to the Outline and the children's existing experience and level, I think the focus of this activity is to understand the lyrics and add my own expression.
For the breakthrough, the key method is: based on children's existing life experience, guide children to play their imagination with strong story lyrics, build active and effective teacher-student interaction, and solve the key points.
2. Difficulty: it is to be able to flexibly use the existing experience to play creative games in the game.
The way to break through the difficulties is to create a relaxed and happy activity atmosphere for children, and let them boldly imagine and express themselves through encouragement, praise, guidance and individual guidance, so as to develop creative thinking and solve the difficulties in the game.
According to children's physical and mental development and age characteristics, the methods and means used in activities pay attention to sensitivity and experience.
Four, said teaching AIDS, learning tools:
1. preparation of knowledge and experience: be familiar with the melody of "little mouse gives gifts" to enrich children's life experience.
2, material preparation:
Puppet props: mice, cats, a piece of meat, a car full of fish, belts, wooden fish.
2) Create a game environment where mice give gifts.
Verb (abbreviation of verb) and learning methods;
1, teaching method:
1) In this activity, I used the methods of inspiring questioning method, guiding discovery and observation. Change? Traditional teaching mode in the past? The teacher preached. For what? Teachers take children as the main body, fully mobilize children's learning enthusiasm through inspiration and guidance, and play games throughout the activity, with vivid stories, so that children can happily acquire knowledge and experience in the game, which truly reflects learning while playing.
2) In the process of teaching, I infiltrated? Multiple intelligences? The concept of organic knowledge in various fields? Integration? Together. For example, through the combination of language, music and games, children can experience the joy of music games in a lively atmosphere.
3) In addition, the structure of activities is progressive: interest? Games? Creation means creating situations to stimulate children's interest in participating in activities; Solve the key points and difficulties in the form of games; Let children's emotional expression, language expression and creative thinking be developed and improved in creative games.
2, study law:
In the activity, I guide the children to acquire knowledge by game operation, observation and induction. Because children are the masters of learning, I have created a game situation, so that children can see with their eyes, listen with their ears, speak with their mouths, think with their brains and express with their actions, so as to actively participate in activities wholeheartedly. In creative games, I can guide children to express their understanding of the game plot with different actions and expressions, and give them sufficient space to show freely.
Six, said the teaching procedure:
1. Create scenarios to stimulate children's interest in participating in activities.
Show mouse dolls to arouse children's interest.
? Children, look who it is. Oh, the little mouse told me what it was going to do. What is it going to do? Shall we go and have a look together? .
In this link, I use the doll mouse to arouse children's interest and use enlightening questions to pave the way for the next link of doll storytelling.
2. Tell stories by operating dolls according to the lyrics, and guide children to be familiar with the lyrics by asking questions. (with wooden fish)
(1) In the first half of the story, Q:? What did the mouse do? What gift did he give him? How about a hand? Where's the other hand? Guess who it is for. Let's move on. .
(2) Tell the middle part of the story and ask questions:? Who is it for? Why did it give Xiaohua Mall a gift? What does it say? After 18, ask:? Guess what the cat will say?
(3) tell the second half of the story.
This link uses storytelling to guide children to be familiar with the lyrics and understand them, paving the way for the creation of actions.
3. Take children to read children's songs rhythmically. ? After listening, shall we talk about it together? . The teacher led the children to talk about children's songs together. Deepen children's impression of lyrics.
4. Create actions to help children remember the contents of songs through actions.
? Shall we go to give presents with the little mouse?
( 1)? The little mouse's present is ready. What about yours? Guide children to carry meat while picking fish.
(2)? You are a little mouse. How do you beg Xiaohua Mall? How did you feel when he asked? Remind children to pay attention to their expressions and guide them to create the appearance of mice begging for cats.
(3) Create a proud action of the cat. At this time, the teacher encourages the children to create actions by inspiring and guiding them.
(4) Complete the performance with actions, accompanied by piano softly.
In this link, children have imitation and innovation, so that children's creative thinking can be developed, and at the same time, children can experience the happiness of peer games, which fully reflects the independent and innovative learning style of modern children.
5. Learn to sing the song "Little Mouse Give a Gift"
( 1)? Can you hum the melody just now? Hum with La. ? Guide the children to hum the melody. Help children to be familiar with and master the rhythm of music by humming melody.
(2)? Please add the story just now to this melody. Let's have a try. ? The children sang with the teacher.
(3) focus on mastering? He begged Xiaohua Mall to stop eating himself? Waiting for the rhythm of dots.
6. Music game "Gift of Little Mouse".
(1) finger game: (sing the last word? What about you? ) Let the cat grab the mouse's hand, and the mouse will put the back of its hand behind its back.
(2) Play in the seat: Two people in the same seat play twice, one is a cat and the other is a mouse. ? Where is the music for catching mice? (Sing to the last word? What about you? ) Let the cat grab the mouse's hand, and the mouse will put the back of its hand behind its back. In the game, the teacher uses language hints to help the children master the game movements.
(3) The teacher is a cat, the child is a mouse, and the lyrics are sung? It begged Xiaohua Mall to stop eating itself? The mouse went to the cat and sang the last word of the lyrics? What about you? Only in this way can the mouse run home.
During the game, the teacher reminded the children to abide by the rules of the game.
(4) The teacher is a cat or invites a child to be a cat, and the rest of the children are mice to play games.
(5) Please 3? Five children are cats, and the other children are mice, playing games. In this session, teachers guide children to be proud of Xiaohua Mall.
7. After the activity, walk out of the activity room with music.
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