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Why can VR virtual reality be accepted by the public?
What are the key elements of VR?

Why can new technology be accepted by the public? The key element is to completely convince everyone first and truly realize the benefits brought by this new technology.

When we first came into contact with VR a few years ago, we decided that it would be an important new technology to change human life in the future. Why? VR itself is like an entrance, which can bring people to the virtual world they want to see in their hearts and realize "imagination". Such technology will completely change the life of human beings now.

However, what is the most important element of VR? And this element should make new technologies like VR popular to the public. We also discussed a lot internally, and finally came to a conclusion, "immersion" and "surreal immersion".

Two main points of VR "immersion"

VR is an indescribable new technology, which can only be understood by personal experience. We should use good experience to shock the experiencers, educate the public, and even the whole industry and market.

The head display of HTC Vive provides 2K resolution and 90Hz refresh rate for both eyes, so that when the experiencer enters VR, his body feeling, movement and vision can be completely consistent. Most experiencers will be surprised by our HD screen when they wear HTC Vive for the first time. Add 360? In the spatial positioning experience of mobile tracking, users feel that they have really entered a virtual space.

However, soon he will feel like a ghost, suspended in the air, not knowing what to do.

Therefore, we designed a wireless control handle. With the handle, when users experience VR, their hands will naturally do some actions. He will see his hands moving, which is completely consistent with the sense of movement of the human body. Then he will move his feet and walk around. With this complete integration, the experiencer feels that he has reached a real space through his hands, feet, vision and hearing, and all the movements, vision and hearing are completely matched, reaching what we often call "immersion".

At this point, the user has entered a complete virtual world from the real world!

The essence of VR is three-dimensional.

The essence of VR is three-dimensional, which is completely different from the previous two-dimensional expression.

For another example, in terms of creation, the human brain's own thinking is three-dimensional, but in real life, it is impossible to directly deduce the three-dimensional concept, which leads to the limitation of creativity in the brain by two-dimensional space. Through VR technology, any creation has returned to a one-to-one system, and the creator does not need to convert the work into a two-dimensional format in any form and then output it to three dimensions.

In addition, you can also give examples of retail industry to share with you. Alibaba recently released "Buy+". Their goal is to turn online retailing from a simple two-dimensional picture into a three-dimensional actual object, so that consumers can know what they want to buy more intuitively, thus enhancing their desire to buy.

In addition, all walks of life, including social, movies, games, medical care and so on. They have also cooperated with HTC Vive. It is expected that there will be a comprehensive reversal in all walks of life in the future. Let's continue to look at the sharing of VR training institutions in Lan Ou and Shanghai.

VR is more than just games and entertainment.

Our view is that the educational experience will be subverted by VR, and now we have seen many partners doing educational content.

The influence of VR is not only in a special vertical industry, but also in breadth and depth. Take the education that everyone cares about as an example. Many study subjects need a sense of space, such as astronomy and physics. What is the structure between molecules? How does the earth work? Because these problems belong to three-dimensional space, it is difficult for some students to understand through imagination. But with VR technology, students can understand the relative motion and movement of all objects in virtual space and easily absorb knowledge.

How does HTC Vive bring VR into people's lives?

In the next few years, mobile VR will definitely make great progress. Whether in hardware, software or content, whether on mobile phones or PCs, everyone's pursuit of virtual reality is the same.

There are rules for new technologies to change the world. For example, before the invention of television, most people's entertainment may be to buy tickets to the theater to see stage plays and Peking Opera. After the invention of television, the whole entertainment platform has changed, and television has become a popular entertainment platform. After work, everyone's first action is to turn on the TV. But not long after, computers, mobile phones and tablets were introduced one after another, which gradually replaced TV. So what's the next step?

The ultimate goal of all TV programs and directors is to immerse the audience in the plot. They will fantasize that they will be the protagonist, and they will fantasize that they will be part of the story.

The emergence of VR fully meets the needs of a new generation of young people for technology. For VR, the most important and only thing that can convince consumers is "immersion"; The characteristics of HTC Vive can meet the needs of modern people, bring the virtual world to people, and make people become the first protagonist from the bystander.