Many people in the industry mentioned that it can be transformed into quality education, vocational education, educational informationization, educational hardware and other fields. Feng Chongguang, chief industry analyst of CITIC Securities Research Department, believes that "quality education can definitely be done, but the competition in this field will definitely be fierce in the future."
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"Vocational education needs some abilities different from the K 12 business model."
Yu Jinyong, a partner of Zhongguancun Education Investment Management, believes that "in the future, both vocational education and labor market in China will face enormous challenges, including the adjustment of professional working hours, the adjustment of work content and the change of work skills."
According to the report released by McKinsey in June 5438+ 10, by 2030, as many as 220 million workers in China may need to change careers, accounting for 30% of the total labor force.
In the next stage of competition, the report puts forward three directions, one is the competition of audio and video technology itself, and the other is the ability to combine technology with scenes. For specific application scenarios, audio and video companies need to use technology to bring more interactive and immersive experiences to users and create real teaching scenarios. Especially with the maturity of AI, VR/AR and other technologies, it will test the technological innovation ability and the application ability of new technologies more and more.
The second is service competition. To B's business model is essentially empowering B-side. Therefore, real-time audio and video companies need to deeply understand customer needs, industry and scene characteristics on the basis of technical polishing, and create value together with customers.
Finally, the competition for talents. The scarcity of outstanding technical talents in the field of real-time audio and video makes the cost of talents in this field high and the investment in technology research and development large; On the other hand, besides computer technology, audio and video also involve other basic disciplines, and there is a strong demand for cutting-edge talents in these fields.