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Legendary world 2 what career is good!
The first is the warrior profession. The warrior's high blood volume is the guarantee for players to dare to fight. Moreover, the soldiers are very resistant to fighting in the early stage, so you don't have to worry about hanging up when you fight monsters alone. As a melee class, all your skills are melee attacks, but fortunately, there is a small AOE to keep soldiers from brushing too slowly. Moreover, soldiers have a great advantage in grabbing trophies, because they have been fighting at the forefront, so they can gain the advantage of the moon when they brush BOSS and fight in teams.

However, the weakness of soldiers is also obvious. Soldiers are unable to fight against other occupations with the same equipment without good equipment in the early and middle stages. The defense and attack of the soldiers in the early stage were enough, but in the face of the high outbreak of the wizards and Taoist priests in the early stage, they were killed before they rushed to others, and the attack could not directly kill the opposite side. Therefore, if soldiers want to play well, they should make low-key preparations in the early stage, and wait until the later stage, or if they are willing to invest a lot, soldiers are also the best choice. In fact, many local tyrants in legend are playing with soldiers.

Then there is the Taoist priest, a very powerful profession in the early and middle period. Because Taoism is comprehensive, explosive, poisonous, bloody and intangible. In the early stage, both brush blame and PK are very powerful. Daodu is a very powerful skill, and its defense breaking and blood loss per second is simply the magic skill of playing BOSS. At the same time, Taoist priests also have various powerful auxiliary skills, so that experienced players can play BOSS to do activities, and a Taoist priest in the metropolitan group can greatly improve the efficiency of the whole team. Moreover, powerful skills enable Taoist priests to perform well without too good equipment, so this profession is very suitable for civilian players and small RMB players, and does not need to invest too much money. As long as they play the right way, they can be very strong.

Finally, the mage profession. In many games, the mage is regarded as the master of law, because in games, the mage is often the most vivid representative of high output and high explosion. Seeing that you are not pleasing to the eye, just throw a few spells at you and the blood will bottom out. Similarly, in the legendary world, the mage's attack is also the strongest. Especially in the early and middle period, the mage has a spike level for warriors and brittle Taoist priests with low defense. Moreover, the AOE of the whole body makes the mage brush monsters and play BOSS very fast. While the soldiers were still whining, the mage had cleared the map. In addition, the mage's energy shield is also a very headache skill. A high-level energy shield can absorb a lot of damage for the mage, making him not so simple. In the early and middle period, the player's attack power can rarely directly kill the mage.

However, the mage is not invincible. To some extent, it is invincible in the early and middle stages of the game. After the later period, it is easy to lose the mage after the player is equipped, especially after the warriors and players attack and defend.

To sum up, each profession has its own characteristics, advantages and disadvantages, and there is no absolute weakness and strength. What really matters is the cultivation of players.