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Knowledge contest activity plan
7. Recommend the activity plan of knowledge contest.

In order to ensure the smooth progress of work or things, we need to make a plan in advance, which is the most complicated one. So how do we write the plan? The following are eight knowledge contest activities I have compiled, hoping to help you.

Knowledge Contest Program 1 According to the Notice on Launching the Civilization and Etiquette Knowledge Contest with the theme of "Good Motherland, Beautiful Hometown" in primary and secondary schools in the county, and further implementing the Opinions of the Central Committee of the Communist Party of China and the State Council on Further Strengthening and Improving the Ideological and Moral Construction of Minors and the implementation opinions of provinces, cities and counties, it is decided to launch the Civilization and Etiquette Knowledge in our school.

I. Guiding ideology

In order to further strengthen students' ideological and moral construction, improve students' comprehensive quality, let teachers and students develop good customs through competition activities, spread the knowledge of customs and habits to every teacher and student, carry forward customs and habits, and build a "civilized campus and harmonious campus".

Second, the theme of the event

Learn etiquette and build a civilized campus

III. Contents of activities

Mobilize the teachers and students of the whole school to participate in the practical activities of "telling Anshun people about civilization and politeness". Taking Anshun Citizen Civilization Handbook, Improving Teachers' Quality and other related materials as reference books, we will carry out the popularization activities of civilized etiquette knowledge among the majority of minors and teachers, and carry out the school-level civilized etiquette knowledge competition, deepen the theme education of "three students, four loves, five hearts and five good" in our school, and promote the continuous improvement of teachers' and minors' civilized quality.

4. Participants: 2 students in Grade 4 and Grade 5 and 1 teacher; Teachers and students of the whole school participate in the interaction.

5. Competition time: 2 pm on May 17, 20xx.

6. Venue: the playground of Baiyan Town Central School.

Seven. Scale and form of activities: participation of the whole school; Knowledge contests and prize-winning questions and answers.

Eight, division of labor

1, Title, Moderator: Chen

2. Photography and video: Fang Xiaohua

3. Judges: Wang Feng, Duan Dafeng, Liu and Yang Congzhen.

4. Class discipline maintenance: class teachers and subject teachers in each class.

5. Campus security: Wu Youhai

6. Score: Week

Nine. Award settings

First prize 1 name (200 yuan); Ask and answer the correct prizes and souvenirs on the spot

X. competition rules

1. Taking classes as a unit, two students and 1 teacher were selected from each class of grades four to five to participate in the competition.

2. The basic score of each team 100.

2. The contest topics include etiquette knowledge, public civilization etiquette, and school etiquette. Each part has two links: compulsory answer and competitive answer according to teachers and students.

3. Required questions are divided into two parts: teachers' required answers and students' required answers. There are 8 questions in the teacher's question bank and the student's question bank, and each team answers according to the selected questions. Teachers and students of each team have two required questions, with 20 points deducted for correct answer 1 and 20 points deducted for wrong answer 10.

4. Grasping the answer is also called a risk question. Both teachers and students can take part in the quiz, and there are 40 questions. Before the answer is finished, if no team participates in the first answer, a question will be cancelled. Violation of the rules of rushing to answer (the host didn't finish reading the questions and didn't shout to start, but rushed to answer in advance, which is considered to be illegal) cancels the team's qualification for rushing to answer, and the qualified team will be ruled by the referee. Correct answer 1, score 10, wrong answer 1 deduction 10. Whether the answer is correct or not is up to the referee.

5. The scope of teachers and students.

(1) teacher's question range: teacher's etiquette, etiquette knowledge,

(2) the scope of students' questions: students' etiquette, etiquette knowledge,

XI。 Activities require

1. Widely publicize the contest through class meeting, red scarf radio and blackboard newspaper. And organize corresponding etiquette education activities according to the contents of Anshun Citizen Civilization Manual. In addition to active preparation, the instructor should also take the lead in demonstrating, give guidance to the players and show the individual and collective style.

2, strengthen the organization and leadership, take this activity as an important part of promoting the ideological and moral construction of minors, to ensure that the responsibility and measures are in place.

3, overall coordination, detailed work measures, earnestly perform their duties, do close cooperation, work together to promote.

4. Mobilize and organize teachers and students to participate in activities extensively, "integrating moral education into activities", so that teachers and students' civilized etiquette can be rooted in the campus.

Twelve. Matters needing attention

1, pay attention to environmental hygiene, and don't litter on the playground.

2. The head teacher and the head teacher are responsible for the safety of the class. They should be responsible for organizing the students in this class, paying attention to the students' movements, counting the class size, not allowing students to walk around, being responsible for the personal safety during the students' activities and preventing safety accidents.

3, campus security should strengthen campus patrol, shall not allow irrelevant personnel to enter the campus, to maintain the personal safety of teachers and students, to ensure the smooth progress of activities.

"primary code" is the second part of the knowledge contest activity plan, and "Code of Daily Conduct for Primary School Students" has played an important role in the formation of good behavior habits of primary school students and good school spirit, study style and teaching style. According to the arrangement of moral education, in order to strengthen the education of students' daily behavior norms, cultivate students' good social morality consciousness and civilized behavior habits, and further help students develop good behavior habits, our school will organize students to carry out knowledge contests such as primary code, pupils' daily behavior norms and pupils' daily routine. The programme of activities is as follows:

I. Purpose of the activity:

Through the knowledge contest, students can develop good behavior habits in school, family and social life, promote the implementation of traditional virtue education and daily behavior norm education, and promote the healthy growth of primary and secondary school students.

Second, the organization:

1, team leader: xx

2. Deputy leaders: xx, xx, xx.

2. Members: xx, xx, xx, xx.

Third, the activity time:

In the first ten days of xx, 20xx (class meeting in the afternoon of xx).

IV. Venue:

Grade one 1 class (1) and (xx) have 40 students in each classroom.

2. There are two classes in Grade Two (1) and (xx), with 35 students in each classroom.

3. There are two classes (1) and (xx) in Grade Three, with 35 students in each classroom.

4. There are two classes in Grade Four (1) and (xx), with 30 students in each classroom.

5. Grade 5 (1) and (xx) classes, each with XXX5 students.

6. The classrooms of Grade 6 (1) and (xx) have XXX5 students in each classroom.

Verb (short for verb) Participant:

10 students ranked lower in the performance of each class in xx month of 20xx.

The main contents of intransitive verb contest:

1. The contents of the competition are Code for Primary and Secondary School Students, Code of Daily Behavior for Primary School Students and Daily Work and Rest for Primary School Students.

2, xx, the questions are divided into fill-in-the-blank questions, multiple-choice questions and question-and-answer questions.

Seven, competition form:

Paper closed-book exam.

Eight. Work arrangement:

1, test paper proposition: teacher Fang Xiu, young pioneers counselor. The test paper is divided into two groups: the junior group and the senior group.

2, xx, invigilation, marking:

(1) Grade 1 —— (Grade 3 is not the head teacher, and the person in charge is xx)

(2) Senior two-(Senior one is not the head teacher, but the person in charge is xx)

(3) Grade 3-(Grade 2 is not the head teacher, but the person in charge is xx)

(4) Grade 4-(Grade 6 is not the head teacher, but the person in charge is xx)

(5) Grade 5-(Grade 4 is not the head teacher, but the person in charge is xx)

(6) Grade 6-(Grade 5 is not the head teacher, but the person in charge is xx)

9. Competition rules and scoring methods.

Test 100. The game lasts 40 minutes.

X. Reward methods:

Every year, according to the number of students participating in the competition, from high score to low score, 10% first prize, xx0% second prize and 30% third prize are selected.

Xx primary school in xx city

Xx,xx,XX,XX

Knowledge Contest Activity Plan III Activity Theme: Safe Campus and Harmonious Campus —— cum the First Dormitory Culture Festival

Activity background: With the recent theft, fraud and various personal safety in our hospital.

The gradual increase of accidents seriously interferes with the normal order of schools, poses a certain threat to the personal safety of teachers and students, and has a very bad impact on society, schools and families. In order to strengthen students' safety awareness, promote students to develop good living habits, enrich their after-school life and improve their self-management and self-protection ability. Our department has carried out this safety knowledge competition under the guidance of the teachers of the Industrial and Commercial Office.

Activity purpose:

1, popularize campus safety knowledge and enhance students' safety awareness.

2. Activate the campus cultural atmosphere and create a safe and stable learning environment for students.

3. Teachers and students of Language Institute should work together to create safe medical care and coordinate medical care.

Activity time: xx year 65438+1October 29th-165438+1October 19.

Venue: staircase 1 classroom.

Target audience: all students of Chengdu University Medical College.

Organizer: Chengdu University Medical College Student Union

Organizer: College Student Union Security Office

Activity content:

First, the preliminary activity process:

Each dormitory will send a representative to take the preliminary written test. The preliminary contest will be held in the form of answer sheets, and relevant materials will not be distributed. The top six students will be selected to enter the finals.

Second, the rematch activity process:

Topics cover many aspects, such as mobile communication safety, sudden natural disasters, traffic safety, first aid knowledge, dormitory safety and fire fighting, property safety, infectious disease prevention and so on. Covers a wide range and comprehensively examines students' safety knowledge.

Competition slogan:

When the host introduces each team, each team can display its own game slogan and explain the relevant safety theory knowledge. This question will be scored by the arbitration group, with a full score of 2 points.

Mandatory question link

Multiple choice questions: There are 6 parts in total, so that each group can choose its own answer part and choose from four options: A, B, C and D. The host holds a card with questions and correct answers on it. When reading the answer, the students who operate ppt will be displayed on the big screen at the same time.

True or false: Students can quickly judge the right or wrong of some reactions and practices in a specific situation, as well as some common safety knowledge, and can also learn about emergency measures. The host holds a card with questions and answers on it, and the contestants judge whether it is correct or not. When reading the answer, the students who operate ppt will be displayed on the big screen at the same time. (There are 1 multiple-choice questions and true/false questions in this session, and the total score of each question is 1, and the time limit for answering each question is 5 seconds. )

Grasp the answer:

There are 15 questions in this session, and for each correct answer, add 1 point. Students can quickly judge the right and wrong of some reactions and practices in a specific situation and some common sense of safety, and they can also learn about the emergency response measures. Each delegate calls the host's mobile phone after the host announces to start answering questions first, and the first team to call the host's mobile phone will get the right to answer this question.

Risk issues:

This kind of question is asked in a round, and each team chooses matching questions with different scores to answer. The higher the score, the more difficult it is, which is divided into three categories: 4 points, 6 points and 8 points. The discussion and answer time of each team exceeds 3 seconds, 6 seconds and 9 seconds respectively, and offenders are regarded as wrong answers. Teams can freely choose topics or abandon topics according to their own points. After the team discusses with each other, one player can be selected to stand up and answer, and other players can also supplement within the specified time. After answering the question, you should say that you can sit down after answering. If you answer correctly, the team will score, and if you answer incorrectly, you will be deducted the corresponding score.

Award setting:

After the preliminary and semi-final competitions, a group of first prizes, a group of second prizes, a group of third prizes and three groups of excellent prizes were finally decided. Certificates and bonuses were awarded respectively.

appropriation budget

Category Quantity Unit Price (Yuan) Total (Yuan)

Audio and microphone are supported by the broadcasting station.

6. Proof provided by the Student Affairs Office.

Posters designed by our department.

A calligraphy or painting scroll hanging vertically.

Scheme of knowledge contest 4 I. Background and purpose of the contest

In order to further implement the spirit of the 20xx provincial teller grading examination document, popularize and strengthen our employees' mastery and application of basic business knowledge, improve their overall quality, and stimulate their enthusiasm for learning basic business knowledge, we decided to organize a basic business knowledge competition throughout the bank, and formulated this planning scheme.

Second, the time, place and requirements of the competition

(1) Competition time: mid-July.

(2) Venue: conference room on the seventh floor of the branch.

(3) Entry requirements:

1. Team up according to outlets or departments, and divide into seven teams, each with six people. See appendix 1 grouping table for details of grouping.

2. Branches and business departments recommend 1 representative to participate in the competition, and other business outlets recommend 2 representatives to participate in the competition. Each team needs to recommend a captain, the remaining five players are players, and the others are the think tank of their group.

3. At any link, teams can consult the think tanks of their respective groups, and each group has three opportunities, 5 minutes each time, while stocks last.

4. The participating topics (including self-provided topics) are all selected from the teller examination question bank of the 20xx Head Office.

If the two teams are tied, the bank leader will decide whether to overtime.

Three. Description of competition items and detailed rules

(1) Required questions.

1. The required questions are displayed by multimedia, with a total of 10 questions, including five indefinite multiple-choice questions and five true-false questions. 10 score for each question, totaling 100 score.

2. Each team will get ten points for each correct answer, and no points will be deducted for one wrong answer. The cumulative score will be the final score of this link.

The serial number of each team is the order of answering questions. Each question has 2 minutes to answer, and the overtime answer is invalid.

(2) grab the answer link.

There are 20 questions in the 1. contest, and the questions are indefinite multiple-choice questions and true-false questions. Each topic 10 points, a total of 200 points.

2. The quiz questions are answered orally by the host, and each question is read twice by the host. During the competition, teams are not allowed to ask any questions to the host, otherwise it will be dealt with in violation of regulations, and 5 points will be deducted each time.

3. The team will answer with placards. Only after the host has read the whole question and said "Please answer first" can the team answer with placards. After the host signals that "the first answer is successful", each group should give the answer. Otherwise, it will be handled in violation of regulations, and 2 points will be deducted each time.

4. Add 1 0 to each answer of the first 1 question, and deduct 10 for the wrong answer of the first1question. The cumulative score is the final score of this link.

5. After reading the question for 5 minutes, if there is no sign of team answer, skip to the next question directly.

(3) It's the turn to answer questions

1, the answers are multiple-choice questions and true-false questions, and each team must answer two questions.

2. The answers are prepared by each team, and each team prepares 2 questions, 1 multiple choice questions, 1 true or false questions.

3. According to the number of each team, from small to large, each team takes turns to sit in the village, and assigns any one of the other six teams to answer questions. Teams assigned to answer questions cannot refuse to answer.

4. Each answer has 20 points, plus 20 points for the correct answer and 20 points for the wrong answer.

The answer time of the transfer question is once every 3 minutes. The captain will answer questions orally. After reading the question, he should ask the team assigned to answer the question: "Excuse me, did you hear the question clearly?" Only when the team leader assigned to answer the question answers "clearly" can the answer time be counted.

6. If the answer is overtime, the wrong answer will be deducted, and 20 points will be deducted for each answer.

Fourth, the award setting

(1) According to the total score of the competition, the first prize 1, the second prize 1, the third prize 1, and the number of winners is 4. Bonuses are distributed equally according to the departments or business outlets of the participating teams.

The first prize each department or business outlets reward cash 600 yuan;

Second prize each department or business outlet rewards cash 400 yuan;

Third Prize Each department or business outlet rewards cash 300 yuan;

Each department or business outlet will receive a cash reward of 100 yuan.

(2) According to the on-site performance of the think tank, the bank leaders awarded two "Top Think Tank" awards, and each member of the winning think tank was given a beautiful notebook.

(3) According to the performance of the people present (including team members, think tank members and on-site staff), the leaders of the Bank will award five "Best Performance Awards", and each person will be awarded a 16G mobile hard disk.

Verb (abbreviation for verb) budget

(1) The total bonus cost is 10700 yuan. (See "List of Award Fees for Basic Business Knowledge Competition of Xinhui Sub-branch");

(2) The purchasing cost of food and beverage is about 1.500 yuan;

(3) Site layout cost 150 yuan.

The total cost is about 12350 yuan.

Intransitive verb leadership and staff arrangement

The basic business knowledge contest was held under the leadership of the Party Committee of Xinhui Sub-branch. The specific organization and personnel arrangements are as follows:

(1) The jury of the contest is composed of team leader Lu * * and team members * Xiong and * * Ren.

(2) Personnel arrangement:

1, moderator: 2 people.

2. Seven scorers are responsible for grading the corresponding teams. (Financial Operation Department is responsible).

3. There are 7 timekeepers, who are respectively responsible for timing the corresponding teams, and observing the placard order of each team in the answering session.

4. photography:

5. Electrician: Bing Nan and Chang.

6. On-site environment and order maintenance personnel: Qing,.

7. Scene layout: Tan, Chen Xiaoding, Qing, Ping and Nan.

8. Logistics supply: Wei Zhou.

Seven. Preparation before activity

(A) the game site layout

1, hang colored balloons, ribbons, etc. Create an activity atmosphere.

2. Prepare the big blackboard, score on the spot, and announce the scores of each link.

3. Prepare at least 4 microphones, 2 for the host, 1 for the jury, 1 for standby.

4. Test all kinds of audio equipment, projection equipment and computer equipment before the competition (Zheng Bingnan is responsible) to ensure the smooth progress of the competition.

5. Arrange seats on site. The teams and spectators are divided into seven groups, facing the rostrum, and the seats are arranged in a semicircle. Prepare seven small tables for the group.

6. Prepare seven placards to answer questions.

(2) In the early stage of the competition, the General Department is responsible for issuing notices and consulting.

The fifth part of the knowledge contest activity plan I. Activity time: 20xx65438+February 20th (tentative).

2. Location: Multimedia conference room on the third floor of the company office.

3. Participants: Groups 1, 2, 3 and 4, from production departments and government agencies.

Fourth, the purpose of the activity:

In order to deepen the understanding of corporate culture by all employees of the company, further strengthen the construction of corporate culture, create a positive corporate atmosphere and improve the enthusiasm of employees to practice corporate culture, this knowledge contest is specially held;

Verb (abbreviation of verb) Activity content and requirements:

1. 1 moderator, 1 scorekeeper, 2 timekeepers and 6 members of the arbitration commission.

2. The team consists of 3 members, including at least 1 male and female players and at least 2 grassroots employees.

Before the game, the host will read out the rules of the game, and each team must abide by them.

4. The test questions of the knowledge contest include: the company's corporate culture publicity manual, the learning materials for all employees in Safety Month, the 6S implementation manual, the construction of safety team culture, and the practice guide for five-type teams.

Rules of intransitive verb contest and award setting;

1. The knowledge contest takes three forms: required questions, team required questions, scrambled questions and risk questions, and is divided into four rounds. There are no restrictions on the types of competition questions.

2. Players must stand up when answering questions. At the end of the answer, they should say "answer finished" and sit down after the host announces the answer. Strictly abide by the time limit requirements, and the answer exceeds the time limit without scoring; Answer questions in Mandarin with a loud voice and clear articulation;

3. The first round: individual compulsory questions

This round of rules: each individual must answer 10 questions, totaling 18 questions. Each player is required to answer 1 questions, and the score for each question is 10. Starting from the first team, players from each team 1, No.2 and No.3 answer in turn, with a time limit of 30 seconds. Other players are not allowed to add and prompt. If there is any violation, deduct 10. 10 The correct answer will get extra points, but the wrong answer will not get extra points, overtime, supplement and prompt. Start timing after completing the question;

4. The second round: the group must answer questions.

The required group questions are short answers, with a total of 30 questions, each with a score of 65,438+00. Each group will choose a question to answer in turn. When answering questions, one player will give the main answer, and other players can give hints and supplements. The time limit for answering questions is 60 seconds, and 10 will be added for correct answers. Wrong answer, overtime, no penalty, no penalty. Start timing after completing the question;

5, the third round: grab the answer.

There are no restrictions on the types of questions, with a total of 15 questions. The score of each question is 10. Moderator finished asking questions, please answer first. At the same time, at the beginning of time, one player answers first, and other players can prompt and supplement. The time limit for short answers is 40 seconds. Correct answer 10, wrong answer or no answer 10. Teams that violate the rules will be disqualified from answering this question for the first time. No one answered the question 10 second after the announcement, and this question was asked by the audience;

6. The fourth round: risk.

The risk question 15 is divided into three types: 10, 20 and 30, of which 1-5 is entitled 10; 6- 10 is a 20-point topic; 1 1- 15 The topic is 30 sub-topics. Each team has two multiple-choice items (optional), and the scores are freely selected by each team. One player can give the main answer, and other players can prompt and supplement. The risk question is limited to 60 seconds, and the corresponding score will be added for correct answers. Incorrect answer, no answer and overtime will be deducted. Start timing after the problem is finished. Each team selects topics according to the comprehensive scores of the first three rounds from low to high, and ranks in parallel according to the serial numbers of the teams from low to high;

7. Additional questions: If the scores are equal, an additional test will be conducted, with three questions for two teams, four questions for three teams and five questions for four teams. The play-offs are all answers, with 20 points for each question. Teams with the same score will be decided in a one-time manner, starting with the high score. Time 60 seconds, 20 points for correct answer, 20 points for wrong answer, timeout, prompt, violation;

8. Audience questions: Before each round, the host chooses four audiences to ask questions. The audience randomly selected by the host from the non-participating employees who raised their hands, or the audience who answered correctly, will have the opportunity to get a souvenir.

9. Whether the contestants answer correctly or not is subject to the judgment of the host. Anyone who disagrees with the judgment shall not reply on the spot. The team leader shall file a complaint with the arbitration commission before the host announces the result of the competition.

10, when the moderator can't make an independent judgment, the arbitration commission will make an award on the spot after collegial discussion; When the host makes a mistake, the arbitration commission shall supervise and correct it on the spot;

Seven, the reward standard

1. The first, second and third prizes of the group and the participation prize will be set in this activity. After the game, the scorer should check the scores and rank them in time. After being examined by the Arbitration Commission, the moderator will announce the results on the spot and ask the general manager or deputy general manager to present the award.

2. Champion: 1, (600 yuan equivalent bonus); Runner-up: 1 (400 yuan equivalent prize); Third runner-up: 1 (300 yuan equivalent bonus); Participation prize: 3 persons (150 yuan equivalent prize); Several audience commemorative awards (value1commemorative gift from 0 yuan).

Eight. Activity cost budget:

Bonus: 1800 yuan

Nine. personnel arrangement

1, Arbitration Commission:

Team leader: xx

Member: xx

2. Staff:

Moderator: xx

Timing group: xx

Record grouping: xx

3. Contact Group:

Team leader: xx

Member: xx

The final interpretation right of this scheme belongs to the Human Resources Department.

Scheme 6 of knowledge contest activities In order to prevent the occurrence of major safety accidents, further enhance the safety awareness and self-protection ability of employees, and promote the further standardization of safety production work, this scheme is formulated in accordance with the spirit of the documents of the relevant departments of the higher government and in combination with our company's safety month activity plan.

I. Competition requirements and objectives

(1) Competition requirements:

Thoroughly implement the spirit of the company's work conference on production safety, adhere to the policy of "safety first, prevention first, comprehensive management", and firmly establish the ideological concept of people-oriented and safety production responsibility is more important than Mount Tai; Extensively carry out activities to popularize workers' knowledge of safety in production, organize the broad masses of workers to learn and master the knowledge of safety in production, put an end to illegal operations, resist illegal orders, carry out diversified safety activities, strengthen enterprise safety management, and promote the implementation of the responsibility goal of safety in production in the whole factory.

(2) Competition objectives:

Further strengthen the work of production safety and labor protection, put an end to major accidents and ensure the continuous and stable situation of production safety.

Second, the competition theme

Master the knowledge of safety production and strive to be a disciplined worker.

Third, the scope of competition.

Shunfei and Huachang each organized 10 team, and each team selected 3 players to participate in the competition, regardless of gender.

Fourth, competition organization.

The competition was organized by the Security Department, with the participation of the production department, equipment department and other departments, and a competition leading group was established.

Team leader:

Deputy team leader:

Members:

All departments should also implement the corresponding person in charge and strengthen the leadership and organization of the competition activities in their own departments.

Specific implementation steps

1, publicity and mobilization stage (May 3 1 to June 10). All departments and workshops should attach great importance to this competition and widely publicize and launch it. On the one hand, we should actively carry out in-depth discussions, make full use of newspapers, magazines, after-school meetings and other effective forms, especially the study and publicity of safety production rules and regulations, post safety operation procedures and supplementary materials, so that employees can truly and profoundly understand the significance of the safety production knowledge competition, understand the theme, objectives and assessment standards of the competition, and implement the requirements of this activity.

2. Inspection and guidance stage (June 10 to June 18). Inspection and guidance should run through the whole process of competition activities. During the period, the competition leading group will inspect and guide each team from time to time. Focus on checking and helping each team to effectively carry out the preparation work, and check the staff's understanding and meeting situation.

3, safety knowledge competition stage (June 20th to June 27th). In order to facilitate activities, after each class is prepared, group preliminaries will be held. Shun Fei and Hua Chang will be divided into two groups, each with five classes. After two out of five people are eliminated, the eight teams that have advanced will participate in the second round finals.

At the same time, the production department and the equipment department should carefully arrange the production work and carry out the competition activities smoothly under the premise of ensuring that the production will not be affected.

Chapter 7 of the knowledge contest activity plan aims to further popularize emergency rescue knowledge among employees, strengthen the publicity and education of enterprise safety production, and continuously improve the self-help and mutual rescue ability of enterprise employees in emergency situations. The company will launch a knowledge contest with the theme of "safe production", and the relevant matters are hereby notified as follows:

I. Purpose of the event

Safety work, nip in the bud, once a safety accident occurs, employees need to have the necessary emergency rescue knowledge to deal with it, and carry out rescue work in time to minimize accident losses. The purpose of this activity is to further popularize emergency rescue knowledge and safety production education knowledge among employees, educate and guide employees to seriously study the necessary self-rescue knowledge in case of safety accidents, improve employees' self-rescue, escape and rescue capabilities, and create a good enterprise safety production environment.

Second, the content of the activity

In the form of quizzes and field exercises. The contents of the competition mainly include the new safety production law, the new environmental protection law, the fire protection law, and the common sense of daily safety, fire protection, self-protection and self-help.

Third, the activity time

It is tentatively scheduled as 65438+February 1, and the specific time schedule is subject to the release time before the competition.

Fourth, the venue

Need to decide or solve

Verb (abbreviation for verb) participant

All workshop departments are required to participate, and each workshop or department should report to a team. In order to popularize safety knowledge in the workshop more effectively, each department should have five people, two of whom are grass-roots employees. The specific personnel list shall be selected by each workshop department and submitted to the personnel administration department.

Six, knowledge contest requirements

In view of the importance of safety production and the principle of full participation, the workshop departments are required to participate in the competition in groups. For the workshop departments that fail to participate as required, the corresponding workshop departments and managers will be scored in performance appraisal, which will be included in the department or individual's year-end performance appraisal.

Seven, reward way

First prize of this knowledge contest 1, bonus 1000 yuan+1 banner; Second prize 1, bonus 800 yuan+banner1; Third prize 1, bonus 500 yuan+banner1; In the knowledge contest, if the audience answers the questions correctly in the interactive session, they can get a beautiful gift.