1 Purpose and use: Course stories are mainly used to describe the overall planning, implementation process and effect of a course, emphasizing the systematicness, integrity and coherence of the course, while game cases focus on describing the design, development and implementation process of a specific game, emphasizing the creativity, interest and technical realization of the game.
2. Contents and forms: The contents of course stories include the introduction of course objectives, teaching contents, teaching methods and teaching resources, and the forms include words, pictures, videos and other media forms, while the contents of game cases mainly involve the description of game design ideas, play mechanism, art design and sound effect design, and are presented in an illustrated way.