For students with poor foundation, evening self-study remedial classes (from 6 pm to 9 pm) are offered, with full-time professional teachers attending classes.
Stage goal: to improve students' coding and programming debugging ability, so that students have a solid programming foundation and ideological UI interface, network, SQlite, 2D graphics, image processing, multi-touch, telephone, sensors, etc.
30 groups of enterprise-level projects run through the whole learning process, and the teaching mode theory is combined with project actual combat.
Stage goal: to enable students to have the ability to develop medium and large-scale iOS applications. Game performance optimization, OpenGL, 3D game, particle special effects, Cocos2D game engine, COCOS2D-X.
10 group of game project cases, only forwards in the industry have the strength to teach IO3D game development courses well.
Stage goal: Make students master the ability of iOS3D game development. Students will practice the project in groups, establish and realize the project according to their own creativity, and develop real enterprise projects.
The process is the same, and the instructor gives guidance and help on technical issues.
Stage goal: to improve students' innovative practice experience, let students have several products independently developed, and let students defend their graduation project, which has drawn a satisfactory end for their four-month study career.
Stage goal: summarize the four-month study and exercise your expressive ability through defense.