Details are as follows:
1, research interface
Graphic designer
Most domestic UI workers are engaged in this industry, and they are product form designers who understand software products and are committed to improving software user experience.
Most of these designers graduated from art colleges, and most of them have the educational background of art design, such as industrial appearance design, decoration design, information multimedia design and so on.
2. People and interface
Interaction designer
Before the appearance of graphical interface, UI designers were interaction designers for a long time. The job of the interaction designer is to design the operation flow, tree structure, software structure and operation specification (spec) of the software. What a software product needs to do before coding is interaction design, interaction model and interaction specification.
Interaction designers are mostly software engineers, and some visual designers have changed careers.
3. Researchers
User Test/Research Engineer User Experience Engineer
Any product needs to be tested in order to ensure the quality, the coding of software needs to be tested, and the natural UI design needs to be tested. This test has nothing to do with coding, but mainly tests the rationality of interactive design and the aesthetics of graphic design.
The testing method generally adopts focus group, and measures the rationality of UI design in the form of target user questionnaire. This position is very important. Without this position, the quality of UI design can only be judged by the experience of designers or the aesthetics of leaders, which will bring serious risks to enterprises.
Extended data:
User interface design principles:
1, simple
The simplicity of the interface is to make users easy to use and understand the product, and reduce the possibility of users making wrong choices.
2. User language
Use language that reflects the user, not the language of the game designer.
3. Minimize the memory burden
The human brain is not a computer. When designing the interface, we must consider the limit of human brain to information processing. People's short-term memory is limited and extremely unstable, and the forgetting rate is about 25% within 24 hours. Therefore, it is easier for users to browse information than to memorize it.
4. Consistency
This is the characteristic of every excellent interface. The interface structure must be clear and consistent, and the style must be consistent with the product content.
5. Clear away
It is easy to understand and use in visual effect.
6. User familiarity
Users can use the interface through their own knowledge, but they should not go beyond common sense.
7. Consider the user's habits.
Think what users think and do what users do. Users always understand and use it in their own way.
By comparing things in two different worlds (real and virtual), we can complete a better design. Books are better than bamboo slips.
8. Agreement
The orderly interface makes it easy for users to use.
9. Safety
Users can choose freely, and all choices are reversible. When the user makes a dangerous choice, the system will be prompted with information intervention.
10, flexibility
Simply put, it is for the convenience of users, but it is different from the above. That is, the interaction is multiple, not limited to a single tool (including mouse, keyboard or handle, interface).
1 1, humanized
High efficiency and customer satisfaction are the embodiment of humanity. There should be expert and novice player systems, that is, users can customize the interface according to their own habits and save settings.