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Beida Jade Bird Design Training: What preparations do you need to make to learn iOS to develop games?
The advantage of making games with Flash is that people can play games on almost any web browser, at least on Macs and PCs.

However, more and more people use mobile phones (such as iPhone) to surf the Internet.

As you may know, the web browser on iPhone doesn't support Flash.

However, that doesn't mean you can't make Flash games for the iPhone.

Nanning Beida Jade Bird/With the new technology of packaging iPhone with FlashCS5, you can make applications suitable for iOS (systems running on iPhone, iPodTouch and iPad).

You can even sell these apps in the Apple App Store.

In fact, it is relatively simple to make the iOS version of the game, but it is a bit difficult to get it in the hands of players.

Because the only legal way to publish your game is through the Apple AppStore, you have to overcome many difficulties to let others play your game.

And ios training tells you that developing iOS applications requires some preparation in advance.

Some of the things needed here are for you to test the game on an lOS device, while the rest will not be used until you are ready to submit the game to the app store.

Five preparations for using iOS to develop games: 1, an Apple iPhone developer account to the corresponding Apple website to buy a one-year certificate signature.

Without a developer account, you can't submit your app to the Apple App Store or even test your app on an iOS device.

2. Although an iOS device can be developed, tested and submitted to Apple AppStore on iPhone, iPodTouch or iPad without field trip, it is not a good idea.

You really need to see how your application works in actual use.

3. Digital Signature This certificate was created by yourself with another software on your Mac or Windows computer.

4. This is the file you got from the Apple developer account.

You probably registered the application on Apple's system and got this file from the process. See the same Adobe link for more information.

5. A distributionprofile is another file that you need to get from the Apple developer website, but it is not used for testing on the iPhone, but when you want to make a version and submit it to the AppStore.