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Ug 12.0 tutorial for beginners
Ug 12.0 can build three-dimensional models, and can also use these three-dimensional models to generate two-dimensional drawings, such as CAD drawings. There is no need to draw in AutoCAD. Novice friends who have just learned ug 12.0 can take a look at the beginner's tutorial prepared by taking the rectangular frame with holes as an example.

Getting started tutorial:

Open ug 12.0 and click the new button in its interface.

Select the first model in the model section of the new window and click OK to create a file.

Click the Sketch button in the model interface, select the XY plane, and then click the OK button.

Click the rectangle button at the top of the interface, select the rectangle method, and draw a rectangle in the display interface.

Click the stretch button in the interface, set the start-stop distance, specify the vector direction, and click OK to stretch out a cuboid.

Click the sketch button in the model interface, select the XY plane, click OK, click the circle button at the top of the interface, select the circle method, and draw a circle in the display interface.

Click the stretch button in the interface, set the start-stop distance, specify the vector direction, select subtraction in the Boolean column, select the newly generated cuboid, and click OK to stretch the cuboid out of the hole.