Next generation modeling
In the next generation, 3D Max and zbrush software are mostly used to make the next generation of high-profile models. I suggest learning from Maya first. Maya may not be particularly easy to learn compared with 3dmax, but if you choose the previous generation, maya, Photoshop and Zbrush are the first to learn, followed by 3dmax. And in order to keep up with the development of the times, you must learn a lot of software in your future work.
Traditional modeling
However, the requirement of traditional modeling in software learning is not as high as that of the next generation, so it is suggested to learn 3dmax, Photoshop and bodypaint first. Then learn maya, traditional modeling does not need to learn more software after working.
learning method
I believe that for most beginners, these contents are somewhat unfamiliar, and learning may be a bit slow, not to mention learning to meet the technical requirements of the work. Therefore, for novice partners, it is necessary to pay more time and energy to study, and I believe that hard work will pay off.
Learning suggestion
About how to learn game modeling well, Global Ivy Bian Xiao is here to share with you. If you are interested in game modeling, I hope this article can help you. If you want to know more about game modeling materials and learning methods, you can click on other articles on this site to learn.