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Solution time: 20 10-3-23 10:27.
How do DNF roaming gunmen get extra points (level 30)
If you want both PK and drawing, it will take too long! Be patient and have a look ~ ~
PK point:
Knee hit 7 force (used to assist Shu Lian, the start is of little use, the speed of level 7 is moderate, and it is useless to add it)
Float 12 force (enough to float the heaviest uncle to a certain height, but it's useless to add more)
Floating shovel (now the technology has improved, and the range of grenades has also increased. If you slide over, you will die)
Aerial photography 1 (cornered, changed hands and flew away)
Pace 1 (there are not many places actually used, and it is useless to add more)
It takes 20 kicks to get up (roaming skill, no need to explain)
Kick 20 times in an instant (roaming skills, not to mention explaining)
Remote Block 0 (this skill has been weakened, please pay attention to revenge counterattack, don't waste it here).
Revenge counterattack 18 (some people only add 1, I don't know what to think, 1 level is not immediate, it is better not to learn after learning, which means it is useless. Roaming without counterattack is rubbish, and roaming is the only skill to save your life. Be sure to master it and watch more videos of facial paralysis)
Head shot 3 (before the double eagle swings)
Triple control 1 (accelerate TMS+ST+ floating bomb, chapter 4, rovers need this skill)
Quick draw gun 5 (no need to explain)
The floating robbery hit 16 (before the mobile TMS, was it full of dissatisfaction? Roaming magic, and it is an enhanced version, which can make opponents float 100%)
Call back 1 (double eagle roundabout)
Mobile Shooting 9 (roaming skills, both PK and drawing should be full, and the new version strengthens continuous shooting speed, comparable to green machine guns).
Multiple headshots 5 (double eagle swing, PK is also good, with domineering)
Random shot 1 1 (it must be full, and you will know that roaming wins the game by watching the video of facial paralysis)
Robot 1 (sent to curb harassment)
Silver bullet 1 (to improve the firing speed of bullets, 1 is enough, and it is useless to add more)
Grenade 20 (finally has a Grenade range comparable to ammunition. Are you full of discontent? )
M-3 flamethrower 1 (a good skill to control the distance will make the opponent stiff and catch the forced floating bomb quickly, which is a containment skill)
Green 1 (before barbecue)
BBQ5 is forced (needless to say, even the gunmen are added)
Be dormant 1 (I can't help it if I want to add more)
Giving up revolver mastery and death revolver is to save skill points, and changing guns is also very powerful ~ as long as you master it, you still use revolver ~ ~. If you want to play roaming well, watch more videos of facial paralysis, which is the god of roaming in chapter 5! The difference between this set of bonus items and facial paralysis is that facial paralysis is filled with aerial shooting, which slightly reduces the two-level random shooting and mobile shooting, mainly because facial paralysis can master the crossbow and jump up to shoot the floating opponent. If this set is hit, it will at least reduce your HP by one third, haha ~ ~
Swing kicks the volley, takes BBQ to the ground, floats the bomb, grenades up, and shoots at close range. After protection, ST plus TMS~ almost came down to HP ~ ~ 3 points 1, the most practical!
Brush point:
Knee bump 5 (in front of 5(BBQ, not much to say)
Floating bullet 5 (head shot, not much to say)
Compulsory knee bump (childbirth)
Instant kick 20 (roaming melee high output skills, must be fully explained)
Kick 1 1 (there are not so many SP points, so we have to reduce this skill)
1(PK latour is a good skill, PK will be full, latour 1 level is enough, use drip to escape).
The revolver is proficient in everything (no explanation)
The wheel of death is full (no explanation)
Quick draw gun 5 (random draw in front, no explanation)
Head shot 18 forced (single maximum output skill, you are a fool if you don't fill it up)
Call back 1 (eagle gun front, no explanation)
Mobile Shooting 9 (Chapter 5: This skill is abnormal, with super speed and high output. Brushing BOSS is a great skill, especially headless and frosty wyrm).
Random shot 1 1 (although the output is low, but the range is large, it is good on the whole, so it must be full).
Multiple headshots 13 (single output the highest skill and dominate the body, so-called small volley, you are a fool if you don't fill it up)
Double Eagle Swirl 8 (level 45 painting skill, the output is also very impressive. Do you want to fill it up? )
Slaughter 7 (wow ~ needless to say, roaming is the most handsome skill, the highest output skill, and the active awakening skill)
Grenade 1 (it doesn't do much good to brush the picture, just let the monster float, there is no need for such a large range, PK should be filled up)
Robot 1 (sent, drawing is useless)
Silver bullet 1 (personal habits add 1, feeling that bullets with silver bullets are faster)
Green 1 (barbecue first, no explanation)
BBQ 1 (painting is not mandatory, PK needs level 5 mandatory)
Physical crit 10 (learning full increases your crit chance 10%, roaming high output depends on crit, which is full of course).
References:
Respondents:
- 20 10-3-7 10:34
5 20 10-5- 18
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1 20 10-4-2 1
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References:
Respondents:
- 20 10-3-7 14: 12
Because there is no random shooting, the gorgeous degree of mobile shooting is greatly reduced, so it is not enough to see the gorgeous level 30.
Then you can use the 5-level floating shovel and the 5-level floating bomb first. Let me talk about the gorgeous tricks that can be connected to level 30.
Knee kick or thunder or floating shovel (making people float) +BBQ+ floating bomb+throwing thunder upward+green (people flying off the screen) running forward+floating shovel (floating again) At this time, if there is volley, shoot directly, then kick back+force BBQ (click BBQ while kicking the second foot) and then+show your head.
If one of them can't catch up, it's that your casting speed is too slow, your clothes are not fashionable or you press slowly.
Respondents:
- 20 10-3-7 19:03
I think roaming is enough if you pursue pure PK or pure PK points! And roaming and bonus points are very free. Everyone has his own personality to add points. Personally, I think it is necessary to add whether it is PK or brush roaming.
Zl0522zll said that the brush points are basically complete and good, but he said that filling them is better than heightening them. In fact, the brush drawing of these two skills in Chapter 5 is very useful, which is very good for heightening the regiment attack (not to mention the later monsters), and its function is more to repel the monsters.
As for the PK point he said, I don't quite agree with it. What he said is only the kind of actual half-gun and half-body roaming, and the connection is not good. Roaming PK has countless points! He couldn't figure out why he added a grade. I'm telling you, I only added one level. I just use it to break the trick at a critical moment instead of stunning my opponent. Besides, I filled it up. This skill is mainly used when floating and falling, not as it was used at first. Do people throw thunder when they are floating? I added 15, 12, which is only suitable for shooting gunmen with revolvers. It is not enough to fight uncle and Asura, let alone guns. Anyway, I was forced. I won't use it to recruit people on the ground, let alone catch people on the ground. I have to use it to recruit some points. Best +5 full marks are required! He only added three. Again, there are countless kinds of roaming PK points. This depends on everyone's habits and preferences! Different equipment choices also have different bonus points. For example, there are gorgeous hand guns roaming bonus points, and there are also many weapons PK like Hanbok Li Zhemin. Even the sum of the same person and the same number in different periods and stages is different. Anyway, there is no fixed addition! Copying other people's dots will only make you wash some more!
Respondents:
- 20 10-3-7 20:06
+5 (currently add 5 first)
+5 (currently forced to add 5 first) or point high.
If you feel that the floating degree of PK is not enough, increase it. The average level of 15 is enough for you to fight a mage for protection (force).
+Full (high damage, forced)
PK can be recharged
Triple control has only one level, and revenge counterattack can be+1. Remote blocking to see PK preferences, painting is of little significance.
:+full
After the revision, this is the ace skill of roaming. If it's not full, it's not roaming.
:+full
+full (a wide range is beneficial to PK) or+1.
: 5 plus force (unconditional gun)
:+1 (barbecue prefix)
Crouching:+1
: It must be full (it is crazy to fill it up with a modified physical crit, which is to match the death revolver)
Despise replication
Respondents:
- 20 10-3-8 14:35
PK plus points, knee suit +6 float+13- Man Grenade +Man robot Man spin kick +Man forward kick +Man.
Add the avatar to 6. The second-hand counterattack is full. Remote block added to 1. Revolver mastery increased to 4. Add silver bullets to 1. Death wheel added to 1. If you brush the picture, you will fill it up. The air interception is 10. Triple head shot is full. Random shooting is full. Mobile shooting is full.
Air combo plus 1 is used for air interception. If you don't learn to awaken, you can add 10- full if you want to add floating property. Otherwise, do not add. I often abused 57-60 when I was in 25J. I said remote blocking is useless. It is still useful. For example, when I am hit by an anti-tank, I can use it to resist the explosion.
Respondents:
- 20 10-3- 15 14:30