Fishman, Chinese name Fishman Wu, an "unfamiliar" name, is the founder of Flint Software, a domestic online game developer.
"He is the first teacher of my online game." There was a time when Ding Lei said the same thing about viessmann.
While many people enjoy colorful online games, they occasionally miss the embryonic form of online games around 1996-the word mud game.
Fishman is one of them. The difference is that in addition to remembering, he is also grateful.
From 65438 to 0999, after playing enough China mud games such as Chivalrous Man and Journey to the West, Fisherman began to plan to integrate games into his own career. Taking interest as one's own career is the general view of that generation of Internet people.
In May of that year, fishman contacted his Canadian friend, who is also a master of writing the word MUD: Micro (Liang Yu). They discussed how to write a graphic MUD game: The World.
Previously, fishman worked for two companies: Fei Ying Computer, a multimedia software production company, and Fairchild Digital, a software company. Experience and primitive capital accumulation made him take the first step.
In 65438+February, Tianxia got an investment of RMB1000000, and Fisherman invited Liang Yu to be the general manager of Tianxia Company, and the game officially entered the development stage.
In May 2000, the game development was completed, and fishman and Seven (Chen Zhongwen), one of the founders of hot news in China, each invested 200,000 yuan in Tianxia Company to ensure that Tianxia Company, which has been short of funds, can officially launch the game. At the end of June, 2000, China's first graphic MUD game "Tianxia" was launched. In just a few months, there are hundreds of thousands of users and thousands of online players.
Compared with the word Mud, the world has made a breakthrough in the interface and the number of users.
But unfortunately, this world is ill-timed: the online game industry chain did not rise at that time, and the market scale, charging mode and channel construction were basically blank.
Just like typical Internet companies at that time, Tianxia companies embarked on the road of "burning money".
Looking for Lianzhong to ask Sina, Fishman found nothing. Just when he was worried about money, he happened to meet Ding Lei, who had just successfully raised $90 million from Nasdaq.
Fishman talked to Ding Lei about the online game market and prospects like a lifesaver. Ding Lei expressed great interest after watching the demonstration of "The World", and expounded this idea at the board meeting of Netease.
A few days later, Ding Lei replied that Netease would not invest in Tianxia Company.
But a wholly-owned acquisition, and rejected fishman's request to keep part of the shares.
Novice fishman compromised and sold himself to Netease together with the company.
In March of 200 1 year, Netease officially acquired GameWorld. Previously, Ding Lei had moved the staff of Tianxia to an office of1500m2 located in Guangzhou Tianhe Software Park, the initial research and development base of Netease's online game business. Subsequently, Netease developed a new generation of Online games "A Chinese Odyssey Online" with technicians from all over the world as the team, and finally achieved today's Netease.
When everything was on the right track, fishman chose to leave. Some people say that Ding Lei doesn't like viessmann as a manager, while Ding Lei prefers viessmann as a programmer. Fishman himself felt that simply writing programs didn't greatly promote his childhood dreams. What he wants is how to really make online games an industry through the market and his own game planning.
After a period of "doomed love", fishman's evaluation of Ding Lei is: "He is aggressive and keeps his word; Work hard and work overtime; High efficiency, never delay. I have great prestige in Netease and admire him very much. " And Ding Lei often said, "Fisherman is the first teacher of my online game."
Fishman only said that the core employees of Flint Software had participated in the development of A Chinese Odyssey. Now, these people are still in flint, including Pang Deguang, Liu Shaoqiang, Zeng Ye, Huang, Gao Yukun and others.
"A Chinese Odyssey 200 1 has been online for more than five years; Fantasy Westward Journey was launched in 2003, and it has been more than three years now. The life cycle of a game rarely exceeds 5 years, and the market is looking for alternative products. " Wang Feng, the former vice president of Jinshan, is also shouting for the dispute between Water Margin and Westward Journey.
With the help of Bo Jun and Zhou, fishman was pushed to the front desk and vowed to compete with Ding Lei, an "old student and new teacher".
Ding Lei is not so easily shaken. The ups and downs of Shi Yuzhu won back the "IT Man of the Year in 2006" with Journey.
When accepting the award, he said a modest but pertinent sentence: There is still a big gap from Ding Lei.
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Officially announced original development team:
Product Directors: Wei,,, Liang, Hao Yanmei, Liu,,, Tang Ziyin, Wang Xiang.
These people no longer exist, that is, they put a Chinese Odyssey on the throne in 2004.
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"A Chinese Odyssey onlineII" is an excellent RPG online game launched by Netease in June 2002, and its predecessor was "A Chinese Odyssey Online". In March, 20001year, Netease officially acquired the game Tianxia, and developed a new generation of Online game "A Chinese Odyssey Online" with exquisite and antique China painting style, rich game connotation and good gameplay, with technicians from all over the world as the team and China's classical romantic novel The Journey to the West and famous Hong Kong movies as the creative blueprint. However, there were serious bugs in Dahua I at that time, and there were no factors such as subsequent development and offline G, so that Dahua I was destroyed as soon as it came out. I may be just an experiment in my early boasting. After summing up the valuable experience and lessons, Netease redeveloped "A Chinese Odyssey Online Ⅱ II" on the basis of the original resources, and ended the internal test in June 2002 and started the public beta.