The new skin is online, which brings the popularity of the corresponding hero to surge. Meng Hao is really a simple shooter, so maybe there will be a large group of players who are really fragrant. In fact, the intensity of the latest version of this hero is not low, but because of the slow and weak output in the early stage, many players have ended the game without feeling his violent state, but the real great god Meng Hao is really strong.
There is an obvious gap between good Meng Meng and bad Meng Meng, that is, the hit rate of the two skills is not whether the shot can hit the enemy, but whether the damage in the first paragraph can be slowed down to the target, because Meng Meng has no hard control, and this deceleration is his only control. It is really critical to hit a big hit and hit the highest damage.
How to restrain Meng Hao?
Do monks also need restraint? At the top, Meng Meng's winning percentage is over 52%, ranking fourth among the shooters, while the first place Huang Zhong's winning percentage fluctuates greatly because of his low appearance rate. If you remove Huang Zhong, Meng Meng should be ranked third, but his appearance rate in front of him is less than 5%, and Meng Meng is close to 10%, which proves this.
To restrain a hero, we need to find his weakness, so what is Meng's weakness? First of all, his main output is 1 skill, 1 skill needs to be pressed to take effect, so compared with other clicked heroes, the speed of instant sending other skills will be slower, such as using purification and flashing.
Therefore, a sudden enemy will be easier to be cut than Luban No.7 and Houyi in the face of no displacement. Similarly, because Mengyi has no capital to fight back, Luban No.7 has two skills to push, and Hou Yi has a big move to stun, but Mengyi can only be forced to eat up the damage, so this is his flaw.
Monk monk 1 skill reduces the subsequent damage by half, so you can basically win against his A after hiding online, because the monk monk's early damage is very low, so you should not give it silk rights.
If you use an opponent's shooter, you can restrain him with dizzy Kyle Poirot, Li Yuanfang and Gongsun Li. In fact, Meng Hao can beat not many shooters. Avoid Di Renjie. In the worst case, you can split the score 50/50.
Monk's other problem is that the equipment is relatively fixed and there is no position of the blade of sanctions. Even if there is, because his main damage comes from 1 skill, the blood-sucking effect of sanctions wastes more than half of his time. So you won't lose anything if you get a strong reply hero, especially if Cheng has an immortal bird who can eat hard at a certain critical point of blood volume.
There is no mechanism for tank heroes, and it is also a prosperous problem. Because there is no damage mechanism according to the enemy's blood volume or percentage in the skill, the skill can't trigger the Armageddon, so I am really desperate for armored tanks to hit Wangwangwang in the face. Therefore, if you are interested in targeting Want Want when choosing a lineup, then choose a double front-row lineup to ensure that he doesn't want to play again.
High-frequency skills trigger, and anti-armor can be effectively countered. In fact, some people say that this version of Meng Meng can't work, mainly because of anti-armor. This equipment has super-high defense ability and has a rebound effect on physical damage. At a proper distance, Meng Meng's recovery effect can't even compare with the amount of blood played by the anti-armour, which makes many anti-armour heroes want to cry, especially the follow-up skills.
Therefore, to sum up, we should refrain from choosing a sudden hero, choose a flexible shooter, consider restoring the hero, choose a fleshy lineup, and remember the anti-armor, so that those exposed players can completely despair of this hero and think about it.